parent
3a0d351143
commit
69cfe1845b
@ -1,21 +1,48 @@
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New-Item "$PSScriptRoot\Portable\bin" -ItemType Directory -Force
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# -- GUI --
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# --- GUI ---
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$licenseFilePath = "$PSScriptRoot/../License.txt"
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$projectDirPath = "$PSScriptRoot/../DiscordChatExporter.Gui"
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$publishDirPath = "$PSScriptRoot/bin/build/"
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$artifactFilePath = "$PSScriptRoot/bin/DiscordChatExporter.zip"
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# Prepare directory
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if (Test-Path $publishDirPath) {
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Remove-Item $publishDirPath -Recurse -Force
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}
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New-Item $publishDirPath -ItemType Directory -Force
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# Build & publish
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dotnet publish $projectDirPath -o $publishDirPath -c Release | Out-Host
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# Get files
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$files = @()
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$files += Get-Item -Path "$PSScriptRoot\..\License.txt"
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$files += Get-ChildItem -Path "$PSScriptRoot\..\DiscordChatExporter.Gui\bin\Release\*" -Include "*.exe", "*.dll", "*.config"
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$files += Get-Item -Path $licenseFilePath
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$files += Get-ChildItem -Path $publishDirPath
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# Pack into archive
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$files | Compress-Archive -DestinationPath "$PSScriptRoot\Portable\bin\DiscordChatExporter.zip" -Force
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$files | Compress-Archive -DestinationPath $artifactFilePath -Force
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# -- CLI --
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$licenseFilePath = "$PSScriptRoot/../License.txt"
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$projectDirPath = "$PSScriptRoot/../DiscordChatExporter.Cli"
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$publishDirPath = "$PSScriptRoot/bin/build/"
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$artifactFilePath = "$PSScriptRoot/bin/DiscordChatExporter.Cli.zip"
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# Prepare directory
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if (Test-Path $publishDirPath) {
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Remove-Item $publishDirPath -Recurse -Force
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}
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New-Item $publishDirPath -ItemType Directory -Force
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# --- CLI ---
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# Build & publish
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dotnet publish $projectDirPath -o $publishDirPath -c Release | Out-Host
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# Get files
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$files = @()
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$files += Get-Item -Path "$PSScriptRoot\..\License.txt"
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$files += Get-ChildItem -Path "$PSScriptRoot\..\DiscordChatExporter.Cli\bin\Release\net46\*" -Include "*.exe", "*.dll", "*.config"
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$files += Get-Item -Path $licenseFilePath
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$files += Get-ChildItem -Path $publishDirPath
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# Pack into archive
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$files | Compress-Archive -DestinationPath "$PSScriptRoot\Portable\bin\DiscordChatExporter.CLI.zip" -Force
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$files | Compress-Archive -DestinationPath $artifactFilePath -Force
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@ -1,117 +0,0 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<root>
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||||
<!--
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||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
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||||
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The primary goals of this format is to allow a simple XML format
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||||
that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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||||
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||||
Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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||||
<resheader name="version">2.0</resheader>
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||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
|
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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|
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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|
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mimetype: application/x-microsoft.net.object.binary.base64
|
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value : The object must be serialized with
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: System.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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|
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mimetype: application/x-microsoft.net.object.soap.base64
|
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value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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|
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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||||
<xsd:complexType>
|
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<xsd:sequence>
|
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
|
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
|
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</resheader>
|
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<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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||||
<resheader name="writer">
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||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
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||||
</root>
|
Loading…
Reference in new issue