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Lidarr/src/NzbDrone.Core/HealthCheck/HealthCheckService.cs

68 lines
2.4 KiB

using System.Collections.Generic;
using System.Linq;
using NLog;
using NzbDrone.Core.Configuration.Events;
using NzbDrone.Core.Download;
using NzbDrone.Core.Indexers;
using NzbDrone.Core.Messaging.Commands;
using NzbDrone.Core.Messaging.Events;
using NzbDrone.Core.ThingiProvider.Events;
namespace NzbDrone.Core.HealthCheck
{
public interface IHealthCheckService
{
List<HealthCheck> PerformHealthCheck();
}
public class HealthCheckService : IHealthCheckService,
IExecute<CheckHealthCommand>,
IHandleAsync<ConfigSavedEvent>,
IHandleAsync<ProviderUpdatedEvent<IIndexer>>,
IHandleAsync<ProviderUpdatedEvent<IDownloadClient>>
{
private readonly IEnumerable<IProvideHealthCheck> _healthChecks;
private readonly IEventAggregator _eventAggregator;
private readonly Logger _logger;
public HealthCheckService(IEnumerable<IProvideHealthCheck> healthChecks, IEventAggregator eventAggregator, Logger logger)
{
_healthChecks = healthChecks;
_eventAggregator = eventAggregator;
_logger = logger;
}
public List<HealthCheck> PerformHealthCheck()
{
_logger.Trace("Checking health");
var result = _healthChecks.Select(c => c.Check()).Where(c => c != null).ToList();
return result;
}
public void Execute(CheckHealthCommand message)
{
//Until we have stored health checks we should just trigger the complete event
//and let the clients check in
//Multiple connected clients means we're going to compute the health check multiple times
//Multiple checks feels a bit ugly, but means the most up to date information goes to the client
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
}
public void HandleAsync(ConfigSavedEvent message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
}
public void HandleAsync(ProviderUpdatedEvent<IIndexer> message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
}
public void HandleAsync(ProviderUpdatedEvent<IDownloadClient> message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
}
}
}