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Lidarr/NzbDrone.Web/_backboneApp/JsLibraries/marionette.viewswapper.js

212 lines
7.7 KiB

https://github.com/marionettejs/backbone.marionette/blob/viewswap/docs/marionette.viewswapper.md
// View Swapper
// ------------
//
// Switch out views based on events that are triggered
// by the currently displayed view. Enables easy "edit in
// place" features, "loading" screens, and more.
Marionette.ViewSwapper = Marionette.View.extend({
constructor: function (options) {
this._swapperViews = {};
this._swapperBindings = new Marionette.EventBinder();
this._currentViewBindings = new Marionette.EventBinder();
Marionette.View.prototype.constructor.apply(this, arguments);
this.views = Marionette.getOption(this, "views");
this.swapOn = Marionette.getOption(this, "swapOn");
this.initialView = Marionette.getOption(this, "initialView");
this._setupViewEvents("swapper", this, this._swapperBindings);
},
// Render the current view. If no current view is set, it
// will render the `initialView` that was configured.
render: function () {
// set up the initial view to display, on first render
if (!this.currentView) {
var initialViewName = Marionette.getOption(this, "initialView");
this._swapView(initialViewName);
}
// render and show the new view
this.currentView.render();
this.$el.append(this.currentView.$el);
// setup a callback for the showView call to recieve
var done = _.bind(function () {
// trigger show/onShow on the previous view
if (this.currentView) {
Marionette.triggerMethod.call(this.currentView, "show");
Marionette.triggerMethod.call(this, "swap:in", this.currentView);
}
}, this);
// show the view, passing it the done callback
this.showView(this.currentView, done);
},
// Show a view that is being swapped in. Override this method to
// set up your own custom fade in / show method
showView: function (view, done) {
view.$el.show();
done();
},
// Hide a view that is being swapped out. Override this method to
// set up your own custom fade out / hide method
hideView: function (view, done) {
view.$el.hide();
done();
},
// Ensure the views that were configured for this view swapper get closed
close: function () {
// Close all of the configured views that we are swapping between
_.each(this.views, function (view, name) {
view.close();
});
// unbind all the events, and clean up any decorator views
this._swapperViews = {};
this._currentViewBindings.unbindAll();
this._swapperBindings.unbindAll();
// Close the base view that we extended from
Marionette.View.prototype.close.apply(this, arguments);
},
// Get a view by name, throwing an exception if the view instance
// is not found.
_getView: function (viewName) {
var originalView, error, views;
var swapperView = this._swapperViews[viewName];
// Do not allow the name "swapper" to be used as a target view
// or initial view. This is reserved for the ViewSwapper instance,
// when configuring `swapOn` events
if (viewName === "swapper") {
error = new Error("Cannot display 'swapper' as a view.");
error.name = "InvalidViewName";
throw error;
}
// Do we have a view with the specified name?
if (!swapperView) {
originalView = this.views[viewName];
// No view, so throw an exception
if (!originalView) {
error = new Error("Cannot show view in ViewSwapper. View '" + viewName + "' not found.");
error.name = "ViewNotFoundError";
throw error;
}
// Found the view, so build a Decorator around it
swapperView = this._buildSwapperView(originalView, viewName);
this._swapperViews[viewName] = swapperView;
}
return swapperView;
},
// Decorate the configured view with information that the view swapper
// needs, to keep track of the view's current state.
_buildSwapperView: function (originalView, viewName) {
var swapperView = Marionette.createObject(originalView);
_.extend(swapperView, {
viewName: viewName,
originalView: originalView,
// Prevent the underlying view from being rendered more than once
render: function () {
var value;
if (this._hasBeenRendered) {
return this;
} else {
// prevent any more rendering
this._hasBeenRendered = true;
// do the render
value = originalView.render.apply(originalView, arguments);
// trigger render/onRender
Marionette.triggerMethod.call(this, "render");
// return whatever was sent back to us
return value;
}
}
});
return swapperView;
},
// Set up the event handlers for the individual views, so that the
// swapping can happen when a view event is triggered
_setupViewEvents: function (viewName, view, bindings) {
if (!this.swapOn || !this.swapOn[viewName]) { return; }
var that = this;
// default to current view bindings, unless otherwise specified
if (!bindings) {
bindings = this._currentViewBindings;
}
// close the previous event bindings
bindings.unbindAll();
// set up the new view's event bindings
_.each(this.swapOn[viewName], function (targetViewName, eventName) {
bindings.bindTo(view, eventName, function () {
that._swapView(targetViewName);
});
});
},
// Do the swapping of the views to the new view, by name
_swapView: function (viewName) {
// only swap views if the target view is not the same
// as the current view
var view = this._getView(viewName);
if (view === this.currentView) {
return;
}
// Provide a callback function that will switch over to
// the new view, when called
var done = _.bind(function () {
// trigger hide/onHide on the previous view
if (this.currentView) {
Marionette.triggerMethod.call(this.currentView, "hide");
Marionette.triggerMethod.call(this, "swap:out", this.currentView);
}
// get the next view, configure it's events and render it
this._setupViewEvents(viewName, view);
this.currentView = view;
this.render();
}, this);
if (this.currentView) {
// if we have a current view, hide it so that the new
// view can be show in it's place
this.hideView(this.currentView, done);
} else {
// no current view, so just switch to the new view
done();
}
}
});