Priority/JobProvider tweaks

pull/4/head
kay.one 13 years ago
parent 291e2c399e
commit 77c82df482

@ -98,6 +98,7 @@ namespace NzbDrone.Core.Test
firstRun.Should().BeTrue();
secondRun.Should().BeTrue();
JobProvider.Queue.Should().BeEmpty();
}
[Test]
@ -113,12 +114,13 @@ namespace NzbDrone.Core.Test
var timerProvider = mocker.Resolve<JobProvider>();
timerProvider.Initialize();
var firstRun = timerProvider.QueueJob(typeof(SlowJob), 1);
var secondRun = timerProvider.QueueJob(typeof(SlowJob), 2);
var third = timerProvider.QueueJob(typeof(SlowJob), 3);
timerProvider.QueueJob(typeof(SlowJob), 1);
timerProvider.QueueJob(typeof(SlowJob), 2);
timerProvider.QueueJob(typeof(SlowJob), 3);
Thread.Sleep(10000);
JobProvider.Queue.Should().BeEmpty();
//Asserts are done in ExceptionVerification
}
@ -143,6 +145,7 @@ namespace NzbDrone.Core.Test
firstRun.Should().BeTrue();
secondRun.Should().BeTrue();
Thread.Sleep(2000);
JobProvider.Queue.Should().BeEmpty();
ExceptionVerification.ExcpectedErrors(2);
}
@ -206,6 +209,7 @@ namespace NzbDrone.Core.Test
Thread.Sleep(5000);
Assert.AreEqual(1, slowJob.ExexutionCount);
JobProvider.Queue.Should().BeEmpty();
}
@ -362,6 +366,7 @@ namespace NzbDrone.Core.Test
var settings = timerProvider.All();
settings.Should().NotBeEmpty();
settings[0].LastExecution.Should().HaveYear(2000);
JobProvider.Queue.Should().BeEmpty();
}
[Test]

@ -21,7 +21,9 @@ namespace NzbDrone.Core.Providers.Jobs
private static readonly object ExecutionLock = new object();
private Thread _jobThread;
private static bool _isRunning;
private static readonly List<Tuple<Type, Int32>> Queue = new List<Tuple<Type, int>>();
public static readonly List<Tuple<Type, Int32>> Queue = new List<Tuple<Type, int>>();
private ProgressNotification _notification;
@ -35,7 +37,6 @@ namespace NzbDrone.Core.Providers.Jobs
public JobProvider() { }
/// <summary>
/// Returns a list of all registered jobs
/// </summary>
@ -158,7 +159,7 @@ namespace NzbDrone.Core.Providers.Jobs
}
};
_jobThread = new Thread(starter) { Name = "JobQueueThread", Priority = ThreadPriority.BelowNormal };
_jobThread = new Thread(starter) { Name = "JobQueueThread" };
_jobThread.Start();
}
@ -176,45 +177,41 @@ namespace NzbDrone.Core.Providers.Jobs
/// </summary>
private void ProcessQueue()
{
Tuple<Type, int> job = null;
try
do
{
lock (Queue)
Tuple<Type, int> job = null;
try
{
if (Queue.Count != 0)
lock (Queue)
{
job = Queue[0];
if (Queue.Count != 0)
{
job = Queue.First();
}
}
if (job != null)
{
Execute(job.Item1, job.Item2);
}
}
if (job != null)
}
catch (Exception e)
{
Execute(job.Item1, job.Item2);
Logger.FatalException("An error has occurred while processing queued job.", e);
}
}
catch (Exception e)
{
Logger.FatalException("An error has occurred while processing queued job.", e);
}
finally
{
if (job != null)
finally
{
Queue.Remove(job);
if (job != null)
{
Queue.Remove(job);
}
}
}
//Try to find next job is last run found a job.
if (job != null)
{
ProcessQueue();
}
else
{
Logger.Trace("Finished processing jobs in the queue.");
}
} while (Queue.Count != 0);
Logger.Trace("Finished processing jobs in the queue.");
return;
}

@ -19,11 +19,8 @@ namespace NzbDrone
Thread.CurrentThread.Name = "Host";
Process currentProcess = Process.GetCurrentProcess();
if (currentProcess.PriorityClass < ProcessPriorityClass.Normal)
{
Logger.Info("Promoting process priority from {0} to {1}", currentProcess.PriorityClass, ProcessPriorityClass.Normal);
currentProcess.PriorityClass = ProcessPriorityClass.Normal;
}
FixPriorities();
currentProcess.EnableRaisingEvents = true;
currentProcess.Exited += ProgramExited;
@ -38,6 +35,8 @@ namespace NzbDrone
#if DEBUG
Attach();
#endif
FixPriorities();
if (Environment.UserInteractive)
{
try
@ -64,6 +63,25 @@ namespace NzbDrone
Console.ReadLine();
}
private static void FixPriorities()
{
Process currentProcess = Process.GetCurrentProcess();
if (currentProcess.PriorityClass < ProcessPriorityClass.Normal)
{
Logger.Info("Promoting process priority from {0} to {1}", currentProcess.PriorityClass,
ProcessPriorityClass.Normal);
currentProcess.PriorityClass = ProcessPriorityClass.Normal;
}
if (IISController.IISProcess!=null && IISController.IISProcess.PriorityClass < ProcessPriorityClass.Normal)
{
Logger.Info("Promoting process priority from {0} to {1}", IISController.IISProcess.PriorityClass,
ProcessPriorityClass.Normal);
IISController.IISProcess.PriorityClass = ProcessPriorityClass.Normal;
}
}
#if DEBUG
private static void Attach()
{

Loading…
Cancel
Save