Fixed: MediaInfo now also works on linux with unicode filenames.

pull/4/head
Taloth Saldono 9 years ago
parent 20e40f73b3
commit d4532c3856

@ -1,9 +1,11 @@
using System;
using System.Globalization;
using System.IO;
using System.Text;
using MediaInfoLib;
using NLog;
using NzbDrone.Common.Disk;
using System.Globalization;
using NzbDrone.Common.EnvironmentInfo;
namespace NzbDrone.Core.MediaFiles.MediaInfo
{
@ -39,7 +41,19 @@ namespace NzbDrone.Core.MediaFiles.MediaInfo
_logger.Debug("Getting media info from {0}", filename);
mediaInfo.Option("ParseSpeed", "0.2");
int open = mediaInfo.Open(filename);
int open;
if (OsInfo.IsWindows)
{
open = mediaInfo.Open(filename);
}
else
{
// On non-Windows the wrapper uses the ansi library methods, which libmediainfo converts internally to unicode from multibyte (utf8).
// To avoid building MediaInfoDotNet ourselves we simply trick the wrapper to send utf8 strings instead of ansi.
var utf8filename = Encoding.Default.GetString(Encoding.UTF8.GetBytes(filename));
open = mediaInfo.Open(utf8filename);
}
if (open != 0)
{
@ -108,6 +122,10 @@ namespace NzbDrone.Core.MediaFiles.MediaInfo
return mediaInfoModel;
}
else
{
_logger.Warn("Unable to open media info from file: " + filename);
}
}
catch (DllNotFoundException ex)
{

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