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Lidarr/src/Microsoft.AspNet.SignalR.Core/Infrastructure/CancellationTokenExtensions.cs

84 lines
3.0 KiB

// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.md in the project root for license information.
using System;
using System.Threading;
namespace Microsoft.AspNet.SignalR.Infrastructure
{
internal static class CancellationTokenExtensions
{
public static IDisposable SafeRegister(this CancellationToken cancellationToken, Action<object> callback, object state)
{
var callbackWrapper = new CancellationCallbackWrapper(callback, state);
// Ensure delegate continues to use the C# Compiler static delegate caching optimization.
CancellationTokenRegistration registration = cancellationToken.Register(s => Cancel(s),
callbackWrapper,
useSynchronizationContext: false);
var disposeCancellationState = new DiposeCancellationState(callbackWrapper, registration);
// Ensure delegate continues to use the C# Compiler static delegate caching optimization.
return new DisposableAction(s => Dispose(s), disposeCancellationState);
}
private static void Cancel(object state)
{
((CancellationCallbackWrapper)state).TryInvoke();
}
private static void Dispose(object state)
{
((DiposeCancellationState)state).TryDispose();
}
private class DiposeCancellationState
{
private readonly CancellationCallbackWrapper _callbackWrapper;
private readonly CancellationTokenRegistration _registration;
public DiposeCancellationState(CancellationCallbackWrapper callbackWrapper, CancellationTokenRegistration registration)
{
_callbackWrapper = callbackWrapper;
_registration = registration;
}
public void TryDispose()
{
// This normally waits until the callback is finished invoked but we don't care
if (_callbackWrapper.TrySetInvoked())
{
// Bug #1549, .NET 4.0 has a bug where this throws if the CTS
_registration.Dispose();
}
}
}
private class CancellationCallbackWrapper
{
private readonly Action<object> _callback;
private readonly object _state;
private int _callbackInvoked;
public CancellationCallbackWrapper(Action<object> callback, object state)
{
_callback = callback;
_state = state;
}
public bool TrySetInvoked()
{
return Interlocked.Exchange(ref _callbackInvoked, 1) == 0;
}
public void TryInvoke()
{
if (TrySetInvoked())
{
_callback(_state);
}
}
}
}
}