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389 lines
9.4 KiB
389 lines
9.4 KiB
#! /bin/bash
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msBuildVersion='15.0'
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outputFolder='./_output'
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outputFolderLinux='./_output_linux'
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outputFolderMacOS='./_output_macos'
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outputFolderMacOSApp='./_output_macos_app'
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testPackageFolder='./_tests/'
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sourceFolder='./src'
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slnFile=$sourceFolder/Lidarr.sln
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updateFolder=$outputFolder/Lidarr.Update
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updateFolderMono=$outputFolderLinux/Lidarr.Update
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#Artifact variables
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artifactsFolder="./_artifacts";
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artifactsFolderWindows=$artifactsFolder/windows
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artifactsFolderLinux=$artifactsFolder/linux
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artifactsFolderMacOS=$artifactsFolder/macos
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artifactsFolderMacOSApp=$artifactsFolder/macos-app
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nuget='tools/nuget/nuget.exe';
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vswhere='tools/vswhere/vswhere.exe';
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CheckExitCode()
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{
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"$@"
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local status=$?
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if [ $status -ne 0 ]; then
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echo "error with $1" >&2
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exit 1
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fi
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return $status
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}
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ProgressStart()
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{
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echo "Start '$1'"
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}
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ProgressEnd()
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{
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echo "Finish '$1'"
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}
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UpdateVersionNumber()
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{
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if [ "$LIDARRVERSION" != "" ]; then
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echo "Updating Version Info"
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sed -i "s/<AssemblyVersion>[0-9.*]\+<\/AssemblyVersion>/<AssemblyVersion>$LIDARRVERSION<\/AssemblyVersion>/g" ./src/Directory.Build.props
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sed -i "s/<AssemblyConfiguration>[\$()A-Za-z-]\+<\/AssemblyConfiguration>/<AssemblyConfiguration>${BUILD_SOURCEBRANCHNAME}<\/AssemblyConfiguration>/g" ./src/Directory.Build.props
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sed -i "s/<string>10.0.0.0<\/string>/<string>$LIDARRVERSION<\/string>/g" ./macOS/Lidarr.app/Contents/Info.plist
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fi
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}
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CleanFolder()
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{
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local path=$1
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local keepConfigFiles=$2
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find $path -name "*.transform" -exec rm "{}" \;
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if [ $keepConfigFiles != true ] ; then
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find $path -name "*.dll.config" -exec rm "{}" \;
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fi
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echo "Removing FluentValidation.Resources files"
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find $path -name "FluentValidation.resources.dll" -exec rm "{}" \;
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find $path -name "App.config" -exec rm "{}" \;
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echo "Removing vshost files"
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find $path -name "*.vshost.exe" -exec rm "{}" \;
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echo "Removing dylib files"
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find $path -name "*.dylib" -exec rm "{}" \;
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echo "Removing Empty folders"
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find $path -depth -empty -type d -exec rm -r "{}" \;
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}
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BuildWithMSBuild()
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{
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installationPath=`$vswhere -latest -products \* -requires Microsoft.Component.MSBuild -property installationPath`
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installationPath=${installationPath/C:\\/\/c\/}
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installationPath=${installationPath//\\/\/}
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msBuild="$installationPath/MSBuild/$msBuildVersion/Bin"
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echo $msBuild
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export PATH=$msBuild:$PATH
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CheckExitCode MSBuild.exe $slnFile //p:Configuration=Debug //p:Platform=x86 //t:Clean //m
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CheckExitCode MSBuild.exe $slnFile //p:Configuration=Release //p:Platform=x86 //t:Clean //m
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$nuget locals all -clear
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$nuget restore $slnFile
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CheckExitCode MSBuild.exe $slnFile //p:Configuration=Release //p:Platform=x86 //t:Build //m //p:AllowedReferenceRelatedFileExtensions=.pdb
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}
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BuildWithXbuild()
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{
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export MONO_IOMAP=case
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CheckExitCode msbuild /p:Configuration=Debug /t:Clean $slnFile
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CheckExitCode msbuild /p:Configuration=Release /t:Clean $slnFile
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mono $nuget locals all -clear
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mono $nuget restore $slnFile
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CheckExitCode msbuild /p:Configuration=Release /p:Platform=x86 /t:Build /p:AllowedReferenceRelatedFileExtensions=.pdb $slnFile
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}
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LintUI()
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{
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ProgressStart 'ESLint'
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CheckExitCode yarn lint
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ProgressEnd 'ESLint'
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ProgressStart 'Stylelint'
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if [ $runtime = "dotnet" ] ; then
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CheckExitCode yarn stylelint-windows
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else
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CheckExitCode yarn stylelint-linux
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fi
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ProgressEnd 'Stylelint'
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}
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Build()
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{
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ProgressStart 'Build'
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rm -rf $outputFolder
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rm -rf $testPackageFolder
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if [ $runtime = "dotnet" ] ; then
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BuildWithMSBuild
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else
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BuildWithXbuild
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fi
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CleanFolder $outputFolder false
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echo "Removing Mono.Posix.dll"
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rm $outputFolder/Mono.Posix.dll
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echo "Adding LICENSE.md"
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cp LICENSE.md $outputFolder
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ProgressEnd 'Build'
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}
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YarnInstall()
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{
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ProgressStart 'yarn install'
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yarn install
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#npm-cache install npm || CheckExitCode npm install --no-optional --no-bin-links
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ProgressEnd 'yarn install'
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}
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RunGulp()
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{
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ProgressStart 'Running gulp'
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CheckExitCode yarn run build --production
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ProgressEnd 'Running gulp'
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}
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PackageMono()
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{
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ProgressStart 'Creating Mono Package'
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rm -rf $outputFolderLinux
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echo "Copying Binaries"
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cp -r $outputFolder $outputFolderLinux
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echo "Replacing System.Numerics.Vectors.dll"
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cp $sourceFolder/Libraries/Mono/System.Numerics.Vectors.dll $outputFolderLinux
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echo "Removing Service helpers"
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rm -f $outputFolderLinux/ServiceUninstall.*
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rm -f $outputFolderLinux/ServiceInstall.*
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echo "Removing native windows binaries Sqlite, fpcalc"
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rm -f $outputFolderLinux/sqlite3.*
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rm -f $outputFolderLinux/fpcalc*
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echo "Renaming Lidarr.Console.exe to Lidarr.exe"
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rm $outputFolderLinux/Lidarr.exe*
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for file in $outputFolderLinux/Lidarr.Console.exe*; do
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mv "$file" "${file//.Console/}"
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done
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echo "Removing Lidarr.Windows"
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rm $outputFolderLinux/Lidarr.Windows.*
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echo "Adding Lidarr.Mono to UpdatePackage"
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cp $outputFolderLinux/Lidarr.Mono.* $updateFolderMono
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ProgressEnd 'Creating Mono Package'
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}
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PackageMacOS()
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{
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ProgressStart 'Creating MacOS Package'
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rm -rf $outputFolderMacOS
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mkdir $outputFolderMacOS
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echo "Adding Startup script"
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cp ./macOS/Lidarr $outputFolderMacOS
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echo "Copying Binaries"
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cp -r $outputFolderLinux/* $outputFolderMacOS
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cp $outputFolder/fpcalc $outputFolderMacOS
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echo "Adding sqlite dylibs"
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cp $sourceFolder/Libraries/Sqlite/*.dylib $outputFolderMacOS
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ProgressEnd 'Creating MacOS Package'
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}
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PackageMacOSApp()
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{
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ProgressStart 'Creating macOS App Package'
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rm -rf $outputFolderMacOSApp
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mkdir $outputFolderMacOSApp
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cp -r ./macOS/Lidarr.app $outputFolderMacOSApp
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mkdir -p $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
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echo "Adding Startup script"
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cp ./macOS/Lidarr $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
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dos2unix $outputFolderMacOSApp/Lidarr.app/Contents/MacOS/Lidarr
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echo "Copying Binaries"
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cp -r $outputFolderLinux/* $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
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cp $outputFolder/fpcalc $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
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echo "Adding sqlite dylibs"
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cp $sourceFolder/Libraries/Sqlite/*.dylib $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
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echo "Removing Update Folder"
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rm -r $outputFolderMacOSApp/Lidarr.app/Contents/MacOS/Lidarr.Update
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ProgressEnd 'Creating macOS App Package'
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}
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PackageTests()
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{
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ProgressStart 'Creating Test Package'
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if [ $runtime = "dotnet" ] ; then
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$nuget install NUnit.ConsoleRunner -Version 3.10.0 -Output $testPackageFolder
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else
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mono $nuget install NUnit.ConsoleRunner -Version 3.10.0 -Output $testPackageFolder
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fi
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cp ./test.sh $testPackageFolder
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rm -f $testPackageFolder/*.log.config
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CleanFolder $testPackageFolder true
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echo "Adding sqlite dylibs"
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cp $sourceFolder/Libraries/Sqlite/*.dylib $testPackageFolder
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ProgressEnd 'Creating Test Package'
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}
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CleanupWindowsPackage()
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{
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ProgressStart 'Cleaning Windows Package'
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echo "Removing Lidarr.Mono"
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rm -f $outputFolder/Lidarr.Mono.*
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echo "Adding Lidarr.Windows to UpdatePackage"
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cp $outputFolder/Lidarr.Windows.* $updateFolder
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echo "Removing MacOS fpcalc"
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rm $outputFolder/fpcalc
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ProgressEnd 'Cleaning Windows Package'
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}
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PackageArtifacts()
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{
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echo "Creating Artifact Directories"
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rm -rf $artifactsFolder
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mkdir $artifactsFolder
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mkdir $artifactsFolderWindows
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mkdir $artifactsFolderMacOS
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mkdir $artifactsFolderLinux
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mkdir $artifactsFolderWindows/Lidarr
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mkdir $artifactsFolderMacOS/Lidarr
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mkdir $artifactsFolderLinux/Lidarr
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mkdir $artifactsFolderMacOSApp
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cp -r $outputFolder/* $artifactsFolderWindows/Lidarr
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cp -r $outputFolderMacOSApp/* $artifactsFolderMacOSApp
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cp -r $outputFolderMacOS/* $artifactsFolderMacOS/Lidarr
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cp -r $outputFolderLinux/* $artifactsFolderLinux/Lidarr
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}
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# Use mono or .net depending on OS
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case "$(uname -s)" in
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CYGWIN*|MINGW32*|MINGW64*|MSYS*)
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# on windows, use dotnet
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runtime="dotnet"
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;;
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*)
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# otherwise use mono
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runtime="mono"
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;;
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esac
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POSITIONAL=()
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if [ $# -eq 0 ]; then
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echo "No arguments provided, building everything"
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BACKEND=YES
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FRONTEND=YES
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PACKAGES=YES
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LINT=YES
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fi
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while [[ $# -gt 0 ]]
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do
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key="$1"
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case $key in
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--backend)
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BACKEND=YES
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shift # past argument
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;;
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--frontend)
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FRONTEND=YES
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shift # past argument
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;;
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--packages)
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PACKAGES=YES
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shift # past argument
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;;
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--lint)
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LINT=YES
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shift # past argument
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;;
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--all)
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BACKEND=YES
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FRONTEND=YES
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PACKAGES=YES
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LINT=YES
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shift # past argument
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;;
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*) # unknown option
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POSITIONAL+=("$1") # save it in an array for later
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shift # past argument
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;;
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esac
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done
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set -- "${POSITIONAL[@]}" # restore positional parameters
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if [ "$BACKEND" == "YES" ];
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then
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UpdateVersionNumber
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Build
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PackageTests
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fi
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if [ "$FRONTEND" == "YES" ];
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then
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YarnInstall
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RunGulp
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fi
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if [ "$LINT" == "YES" ];
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then
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if [ -z "$FRONTEND" ];
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then
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YarnInstall
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fi
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LintUI
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fi
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if [ "$PACKAGES" == "YES" ];
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then
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UpdateVersionNumber
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PackageMono
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PackageMacOS
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PackageMacOSApp
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CleanupWindowsPackage
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PackageArtifacts
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fi
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