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Lidarr/build.sh

389 lines
9.4 KiB

#! /bin/bash
msBuildVersion='15.0'
outputFolder='./_output'
outputFolderLinux='./_output_linux'
outputFolderMacOS='./_output_macos'
outputFolderMacOSApp='./_output_macos_app'
testPackageFolder='./_tests/'
sourceFolder='./src'
slnFile=$sourceFolder/Lidarr.sln
updateFolder=$outputFolder/Lidarr.Update
updateFolderMono=$outputFolderLinux/Lidarr.Update
#Artifact variables
artifactsFolder="./_artifacts";
artifactsFolderWindows=$artifactsFolder/windows
artifactsFolderLinux=$artifactsFolder/linux
artifactsFolderMacOS=$artifactsFolder/macos
artifactsFolderMacOSApp=$artifactsFolder/macos-app
nuget='tools/nuget/nuget.exe';
vswhere='tools/vswhere/vswhere.exe';
CheckExitCode()
{
"$@"
local status=$?
if [ $status -ne 0 ]; then
echo "error with $1" >&2
exit 1
fi
return $status
}
ProgressStart()
{
echo "Start '$1'"
}
ProgressEnd()
{
echo "Finish '$1'"
}
UpdateVersionNumber()
{
if [ "$LIDARRVERSION" != "" ]; then
echo "Updating Version Info"
sed -i "s/<AssemblyVersion>[0-9.*]\+<\/AssemblyVersion>/<AssemblyVersion>$LIDARRVERSION<\/AssemblyVersion>/g" ./src/Directory.Build.props
sed -i "s/<AssemblyConfiguration>[\$()A-Za-z-]\+<\/AssemblyConfiguration>/<AssemblyConfiguration>${BUILD_SOURCEBRANCHNAME}<\/AssemblyConfiguration>/g" ./src/Directory.Build.props
sed -i "s/<string>10.0.0.0<\/string>/<string>$LIDARRVERSION<\/string>/g" ./macOS/Lidarr.app/Contents/Info.plist
fi
}
CleanFolder()
{
local path=$1
local keepConfigFiles=$2
find $path -name "*.transform" -exec rm "{}" \;
if [ $keepConfigFiles != true ] ; then
find $path -name "*.dll.config" -exec rm "{}" \;
fi
echo "Removing FluentValidation.Resources files"
find $path -name "FluentValidation.resources.dll" -exec rm "{}" \;
find $path -name "App.config" -exec rm "{}" \;
echo "Removing vshost files"
find $path -name "*.vshost.exe" -exec rm "{}" \;
echo "Removing dylib files"
find $path -name "*.dylib" -exec rm "{}" \;
echo "Removing Empty folders"
find $path -depth -empty -type d -exec rm -r "{}" \;
}
BuildWithMSBuild()
{
installationPath=`$vswhere -latest -products \* -requires Microsoft.Component.MSBuild -property installationPath`
installationPath=${installationPath/C:\\/\/c\/}
installationPath=${installationPath//\\/\/}
msBuild="$installationPath/MSBuild/$msBuildVersion/Bin"
echo $msBuild
export PATH=$msBuild:$PATH
CheckExitCode MSBuild.exe $slnFile //p:Configuration=Debug //p:Platform=x86 //t:Clean //m
CheckExitCode MSBuild.exe $slnFile //p:Configuration=Release //p:Platform=x86 //t:Clean //m
$nuget locals all -clear
$nuget restore $slnFile
CheckExitCode MSBuild.exe $slnFile //p:Configuration=Release //p:Platform=x86 //t:Build //m //p:AllowedReferenceRelatedFileExtensions=.pdb
}
BuildWithXbuild()
{
export MONO_IOMAP=case
CheckExitCode msbuild /p:Configuration=Debug /t:Clean $slnFile
CheckExitCode msbuild /p:Configuration=Release /t:Clean $slnFile
mono $nuget locals all -clear
mono $nuget restore $slnFile
CheckExitCode msbuild /p:Configuration=Release /p:Platform=x86 /t:Build /p:AllowedReferenceRelatedFileExtensions=.pdb $slnFile
}
LintUI()
{
ProgressStart 'ESLint'
CheckExitCode yarn lint
ProgressEnd 'ESLint'
ProgressStart 'Stylelint'
if [ $runtime = "dotnet" ] ; then
CheckExitCode yarn stylelint-windows
else
CheckExitCode yarn stylelint-linux
fi
ProgressEnd 'Stylelint'
}
Build()
{
ProgressStart 'Build'
rm -rf $outputFolder
rm -rf $testPackageFolder
if [ $runtime = "dotnet" ] ; then
BuildWithMSBuild
else
BuildWithXbuild
fi
CleanFolder $outputFolder false
echo "Removing Mono.Posix.dll"
rm $outputFolder/Mono.Posix.dll
echo "Adding LICENSE.md"
cp LICENSE.md $outputFolder
ProgressEnd 'Build'
}
YarnInstall()
{
ProgressStart 'yarn install'
yarn install
#npm-cache install npm || CheckExitCode npm install --no-optional --no-bin-links
ProgressEnd 'yarn install'
}
RunGulp()
{
ProgressStart 'Running gulp'
CheckExitCode yarn run build --production
ProgressEnd 'Running gulp'
}
PackageMono()
{
ProgressStart 'Creating Mono Package'
rm -rf $outputFolderLinux
echo "Copying Binaries"
cp -r $outputFolder $outputFolderLinux
echo "Replacing System.Numerics.Vectors.dll"
cp $sourceFolder/Libraries/Mono/System.Numerics.Vectors.dll $outputFolderLinux
echo "Removing Service helpers"
rm -f $outputFolderLinux/ServiceUninstall.*
rm -f $outputFolderLinux/ServiceInstall.*
echo "Removing native windows binaries Sqlite, fpcalc"
rm -f $outputFolderLinux/sqlite3.*
rm -f $outputFolderLinux/fpcalc*
echo "Renaming Lidarr.Console.exe to Lidarr.exe"
rm $outputFolderLinux/Lidarr.exe*
for file in $outputFolderLinux/Lidarr.Console.exe*; do
mv "$file" "${file//.Console/}"
done
echo "Removing Lidarr.Windows"
rm $outputFolderLinux/Lidarr.Windows.*
echo "Adding Lidarr.Mono to UpdatePackage"
cp $outputFolderLinux/Lidarr.Mono.* $updateFolderMono
ProgressEnd 'Creating Mono Package'
}
PackageMacOS()
{
ProgressStart 'Creating MacOS Package'
rm -rf $outputFolderMacOS
mkdir $outputFolderMacOS
echo "Adding Startup script"
cp ./macOS/Lidarr $outputFolderMacOS
echo "Copying Binaries"
cp -r $outputFolderLinux/* $outputFolderMacOS
cp $outputFolder/fpcalc $outputFolderMacOS
echo "Adding sqlite dylibs"
cp $sourceFolder/Libraries/Sqlite/*.dylib $outputFolderMacOS
ProgressEnd 'Creating MacOS Package'
}
PackageMacOSApp()
{
ProgressStart 'Creating macOS App Package'
rm -rf $outputFolderMacOSApp
mkdir $outputFolderMacOSApp
cp -r ./macOS/Lidarr.app $outputFolderMacOSApp
mkdir -p $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
echo "Adding Startup script"
cp ./macOS/Lidarr $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
dos2unix $outputFolderMacOSApp/Lidarr.app/Contents/MacOS/Lidarr
echo "Copying Binaries"
cp -r $outputFolderLinux/* $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
cp $outputFolder/fpcalc $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
echo "Adding sqlite dylibs"
cp $sourceFolder/Libraries/Sqlite/*.dylib $outputFolderMacOSApp/Lidarr.app/Contents/MacOS
echo "Removing Update Folder"
rm -r $outputFolderMacOSApp/Lidarr.app/Contents/MacOS/Lidarr.Update
ProgressEnd 'Creating macOS App Package'
}
PackageTests()
{
ProgressStart 'Creating Test Package'
if [ $runtime = "dotnet" ] ; then
$nuget install NUnit.ConsoleRunner -Version 3.10.0 -Output $testPackageFolder
else
mono $nuget install NUnit.ConsoleRunner -Version 3.10.0 -Output $testPackageFolder
fi
cp ./test.sh $testPackageFolder
rm -f $testPackageFolder/*.log.config
CleanFolder $testPackageFolder true
echo "Adding sqlite dylibs"
cp $sourceFolder/Libraries/Sqlite/*.dylib $testPackageFolder
ProgressEnd 'Creating Test Package'
}
CleanupWindowsPackage()
{
ProgressStart 'Cleaning Windows Package'
echo "Removing Lidarr.Mono"
rm -f $outputFolder/Lidarr.Mono.*
echo "Adding Lidarr.Windows to UpdatePackage"
cp $outputFolder/Lidarr.Windows.* $updateFolder
echo "Removing MacOS fpcalc"
rm $outputFolder/fpcalc
ProgressEnd 'Cleaning Windows Package'
}
PackageArtifacts()
{
echo "Creating Artifact Directories"
rm -rf $artifactsFolder
mkdir $artifactsFolder
mkdir $artifactsFolderWindows
mkdir $artifactsFolderMacOS
mkdir $artifactsFolderLinux
mkdir $artifactsFolderWindows/Lidarr
mkdir $artifactsFolderMacOS/Lidarr
mkdir $artifactsFolderLinux/Lidarr
mkdir $artifactsFolderMacOSApp
cp -r $outputFolder/* $artifactsFolderWindows/Lidarr
cp -r $outputFolderMacOSApp/* $artifactsFolderMacOSApp
cp -r $outputFolderMacOS/* $artifactsFolderMacOS/Lidarr
cp -r $outputFolderLinux/* $artifactsFolderLinux/Lidarr
}
# Use mono or .net depending on OS
case "$(uname -s)" in
CYGWIN*|MINGW32*|MINGW64*|MSYS*)
# on windows, use dotnet
runtime="dotnet"
;;
*)
# otherwise use mono
runtime="mono"
;;
esac
POSITIONAL=()
if [ $# -eq 0 ]; then
echo "No arguments provided, building everything"
BACKEND=YES
FRONTEND=YES
PACKAGES=YES
LINT=YES
fi
while [[ $# -gt 0 ]]
do
key="$1"
case $key in
--backend)
BACKEND=YES
shift # past argument
;;
--frontend)
FRONTEND=YES
shift # past argument
;;
--packages)
PACKAGES=YES
shift # past argument
;;
--lint)
LINT=YES
shift # past argument
;;
--all)
BACKEND=YES
FRONTEND=YES
PACKAGES=YES
LINT=YES
shift # past argument
;;
*) # unknown option
POSITIONAL+=("$1") # save it in an array for later
shift # past argument
;;
esac
done
set -- "${POSITIONAL[@]}" # restore positional parameters
if [ "$BACKEND" == "YES" ];
then
UpdateVersionNumber
Build
PackageTests
fi
if [ "$FRONTEND" == "YES" ];
then
YarnInstall
RunGulp
fi
if [ "$LINT" == "YES" ];
then
if [ -z "$FRONTEND" ];
then
YarnInstall
fi
LintUI
fi
if [ "$PACKAGES" == "YES" ];
then
UpdateVersionNumber
PackageMono
PackageMacOS
PackageMacOSApp
CleanupWindowsPackage
PackageArtifacts
fi