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Ombi/Ombi.Core/HeadphonesSender.cs

174 lines
6.9 KiB

8 years ago
#region Copyright
// /************************************************************************
// Copyright (c) 2016 Jamie Rees
// File: HeadphonesSender.cs
// Created By: Jamie Rees
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ************************************************************************/
#endregion
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using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NLog;
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using Ombi.Api.Interfaces;
using Ombi.Core.SettingModels;
using Ombi.Store;
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namespace Ombi.Core
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{
public class HeadphonesSender
{
public HeadphonesSender(IHeadphonesApi api, HeadphonesSettings settings, IRequestService request)
{
Api = api;
Settings = settings;
RequestService = request;
}
private int WaitTime => 2000;
private int CounterMax => 60;
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private IHeadphonesApi Api { get; }
private IRequestService RequestService { get; }
private HeadphonesSettings Settings { get; }
public async Task<bool> AddAlbum(RequestedModel request)
{
var addArtistResult = await AddArtist(request);
if (!addArtistResult)
{
return false;
}
// Artist is now active
// Add album
var albumResult = await Api.AddAlbum(Settings.ApiKey, Settings.FullUri, request.ReleaseId);
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if (!albumResult)
{
Log.Error("Couldn't add the album to headphones");
}
// Set the status to wanted and search
var status = await SetAlbumStatus(request);
if (!status)
{
return false;
}
// Approve it
request.Approved = true;
// Update the record
var updated = RequestService.UpdateRequest(request);
return updated;
}
private async Task<bool> AddArtist(RequestedModel request)
{
var index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
var artistExists = index.Any(x => x.ArtistID == request.ArtistId);
if (!artistExists)
{
var artistAdd = Api.AddArtist(Settings.ApiKey, Settings.FullUri, request.ArtistId);
Log.Info("Artist add result : {0}", artistAdd);
}
var counter = 0;
while (index.All(x => x.ArtistID != request.ArtistId))
{
Thread.Sleep(WaitTime);
counter++;
Log.Trace("Artist is still not present in the index. Counter = {0}", counter);
index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
if (counter > CounterMax)
{
Log.Trace("Artist is still not present in the index. Counter = {0}. Returning false", counter);
Log.Warn("We have tried adding the artist but it seems they are still not in headphones.");
return false;
}
}
counter = 0;
var artistStatus = index.Where(x => x.ArtistID == request.ArtistId).Select(x => x.Status).FirstOrDefault();
while (artistStatus != "Active")
{
Thread.Sleep(WaitTime);
counter++;
Log.Trace("Artist status {1}. Counter = {0}", counter, artistStatus);
index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
artistStatus = index.Where(x => x.ArtistID == request.ArtistId).Select(x => x.Status).FirstOrDefault();
if (counter > CounterMax)
{
Log.Trace("Artist status is still not active. Counter = {0}. Returning false", counter);
Log.Warn("The artist status is still not Active. We have waited long enough, seems to be a big delay in headphones.");
return false;
}
}
var addedArtist = index.FirstOrDefault(x => x.ArtistID == request.ArtistId);
var artistName = addedArtist?.ArtistName ?? string.Empty;
counter = 0;
while (artistName.Contains("Fetch failed"))
{
Thread.Sleep(WaitTime);
await Api.RefreshArtist(Settings.ApiKey, Settings.FullUri, request.ArtistId);
index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
artistName = index?.FirstOrDefault(x => x.ArtistID == request.ArtistId)?.ArtistName ?? string.Empty;
counter++;
if (counter > CounterMax)
{
Log.Trace("Artist fetch has failed. Counter = {0}. Returning false", counter);
Log.Warn("Artist in headphones fetch has failed, we have tried refreshing the artist but no luck.");
return false;
}
}
return true;
}
private async Task<bool> SetAlbumStatus(RequestedModel request)
{
var counter = 0;
var setStatus = await Api.QueueAlbum(Settings.ApiKey, Settings.FullUri, request.MusicBrainzId);
while (!setStatus)
{
Thread.Sleep(WaitTime);
counter++;
Log.Trace("Setting Album status. Counter = {0}", counter);
setStatus = await Api.QueueAlbum(Settings.ApiKey, Settings.FullUri, request.MusicBrainzId);
if (counter > CounterMax)
{
Log.Trace("Album status is still not active. Counter = {0}. Returning false", counter);
Log.Warn("We tried to se the status for the album but headphones didn't want to snatch it.");
return false;
}
}
return true;
}
}
}