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Ombi/Old/Ombi.Api.Models/Movie/CouchPotatoProfiles.cs

56 lines
2.3 KiB

8 years ago
#region Copyright
// /************************************************************************
// Copyright (c) 2016 Jamie Rees
// File: CouchPotatoProfiles.cs
// Created By: Jamie Rees
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ************************************************************************/
#endregion
using System.Collections.Generic;
using Newtonsoft.Json;
8 years ago
namespace Ombi.Api.Models.Movie
8 years ago
{
public class ProfileList
{
public bool core { get; set; }
public bool hide { get; set; }
public string _rev { get; set; }
public List<bool> finish { get; set; }
public List<string> qualities { get; set; }
public string _id { get; set; }
public string _t { get; set; }
public string label { get; set; }
public int minimum_score { get; set; }
public List<int> stop_after { get; set; }
public List<object> wait_for { get; set; }
public int order { get; set; }
[JsonProperty(PropertyName = "3d")]
public List<object> threeD { get; set; }
}
public class CouchPotatoProfiles
{
public List<ProfileList> list { get; set; }
public bool success { get; set; }
}
}