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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace PlexRequests.UI.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class UI {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal UI() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PlexRequests.UI.Resources.UI", typeof(UI).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Something went wrong!.
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/// </summary>
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public static string Javascript_SomethingWentWrong {
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get {
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return ResourceManager.GetString("Javascript_SomethingWentWrong", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Success!.
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/// </summary>
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public static string Javascript_Success {
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get {
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return ResourceManager.GetString("Javascript_Success", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Admin.
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/// </summary>
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public static string Layout_Admin {
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get {
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return ResourceManager.GetString("Layout_Admin", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Change Password.
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/// </summary>
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public static string Layout_ChangePassword {
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get {
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return ResourceManager.GetString("Layout_ChangePassword", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Danish.
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/// </summary>
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public static string Layout_Danish {
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get {
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return ResourceManager.GetString("Layout_Danish", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Donate.
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/// </summary>
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public static string Layout_Donate {
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get {
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return ResourceManager.GetString("Layout_Donate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to English.
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/// </summary>
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public static string Layout_English {
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get {
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return ResourceManager.GetString("Layout_English", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to German.
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/// </summary>
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public static string Layout_German {
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get {
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return ResourceManager.GetString("Layout_German", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Issues.
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/// </summary>
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public static string Layout_Issues {
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get {
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return ResourceManager.GetString("Layout_Issues", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Italian.
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/// </summary>
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public static string Layout_Italian {
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get {
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return ResourceManager.GetString("Layout_Italian", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Logout.
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/// </summary>
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public static string Layout_Logout {
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get {
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return ResourceManager.GetString("Layout_Logout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Portuguese.
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/// </summary>
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public static string Layout_Portuguese {
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get {
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return ResourceManager.GetString("Layout_Portuguese", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Requests.
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/// </summary>
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public static string Layout_Requests {
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get {
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return ResourceManager.GetString("Layout_Requests", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search.
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/// </summary>
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public static string Layout_Search {
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get {
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return ResourceManager.GetString("Layout_Search", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings.
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/// </summary>
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public static string Layout_Settings {
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get {
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return ResourceManager.GetString("Layout_Settings", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Spanish.
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/// </summary>
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public static string Layout_Spanish {
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get {
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return ResourceManager.GetString("Layout_Spanish", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Swedish.
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/// </summary>
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public static string Layout_Swedish {
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get {
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return ResourceManager.GetString("Layout_Swedish", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Plex Requests.
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/// </summary>
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public static string Layout_Title {
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get {
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return ResourceManager.GetString("Layout_Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to There is a new update available! Click.
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/// </summary>
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public static string Layout_UpdateAvailablePart1 {
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get {
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return ResourceManager.GetString("Layout_UpdateAvailablePart1", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Here!.
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/// </summary>
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public static string Layout_UpdateAvailablePart2 {
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get {
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return ResourceManager.GetString("Layout_UpdateAvailablePart2", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Want to watch a movie or tv show but it's not currently on Plex?
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/// Login below with your Plex.tv username and password!.
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/// </summary>
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public static string UserLogin_Paragraph {
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get {
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return ResourceManager.GetString("UserLogin_Paragraph", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Your login details are only used to authenticate your Plex account..
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/// </summary>
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public static string UserLogin_Paragraph_SpanHover {
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get {
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return ResourceManager.GetString("UserLogin_Paragraph_SpanHover", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Password.
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/// </summary>
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public static string UserLogin_Password {
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get {
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return ResourceManager.GetString("UserLogin_Password", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sign In.
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/// </summary>
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public static string UserLogin_SignIn {
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get {
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return ResourceManager.GetString("UserLogin_SignIn", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Login.
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/// </summary>
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public static string UserLogin_Title {
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get {
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return ResourceManager.GetString("UserLogin_Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Plex.tv Username .
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/// </summary>
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public static string UserLogin_Username {
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get {
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return ResourceManager.GetString("UserLogin_Username", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Username.
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/// </summary>
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public static string UserLogin_Username_Placeholder {
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get {
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return ResourceManager.GetString("UserLogin_Username_Placeholder", resourceCulture);
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}
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}
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}
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}
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