using System; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using Ombi.Core; using Ombi.Core.Services; using Ombi.Helpers; using Ombi.Hubs; using Ombi.Notifications.Models; using Ombi.Settings.Settings.Models; using Ombi.Store.Entities; using Ombi.Store.Repository; using Ombi.Store.Repository.Requests; using Quartz; namespace Ombi.Schedule.Jobs.Emby { public class EmbyAvaliabilityChecker : AvailabilityChecker, IEmbyAvaliabilityChecker { public EmbyAvaliabilityChecker(IEmbyContentRepository repo, ITvRequestRepository t, IMovieRequestRepository m, INotificationHelper n, ILogger log, INotificationHubService notification, IFeatureService featureService) : base(t, n, log, notification) { _repo = repo; _movieRepo = m; _featureService = featureService; } private readonly IMovieRequestRepository _movieRepo; private readonly IEmbyContentRepository _repo; private readonly IFeatureService _featureService; public async Task Execute(IJobExecutionContext job) { _log.LogInformation("Starting Emby Availability Check"); await NotificationHubService.SendNotificationToAdmins("Emby Availability Checker Started"); await ProcessMovies(); await ProcessTv(); _log.LogInformation("Finished Emby Availability Check"); await NotificationHubService.SendNotificationToAdmins("Emby Availability Checker Finished"); } private async Task ProcessMovies() { var feature4kEnabled = await _featureService.FeatureEnabled(FeatureNames.Movie4KRequests); var movies = _movieRepo.GetAll().Include(x => x.RequestedUser).Where(x => !x.Available || (!x.Available4K && x.Has4KRequest)); foreach (var movie in movies) { var has4kRequest = movie.Has4KRequest; EmbyContent embyContent = null; if (movie.TheMovieDbId > 0) { embyContent = await _repo.GetByTheMovieDbId(movie.TheMovieDbId.ToString()); } else if(movie.ImdbId.HasValue()) { embyContent = await _repo.GetByImdbId(movie.ImdbId); } if (embyContent == null) { // We don't have this yet continue; } _log.LogInformation("We have found the request {0} on Emby, sending the notification", movie?.Title ?? string.Empty); var notify = false; if (has4kRequest && embyContent.Has4K && !movie.Available4K) { movie.Available4K = true; movie.MarkedAsAvailable4K = DateTime.Now; notify = true; } // If we have a non-4k version or we don't care about versions, then mark as available if (!movie.Available && ( !feature4kEnabled || embyContent.Quality != null )) { movie.Available = true; movie.MarkedAsAvailable = DateTime.Now; notify = true; } if (notify) { var recipient = movie.RequestedUser.Email.HasValue() ? movie.RequestedUser.Email : string.Empty; _log.LogDebug("MovieId: {0}, RequestUser: {1}", movie.Id, recipient); await _notificationService.Notify(new NotificationOptions { DateTime = DateTime.Now, NotificationType = NotificationType.RequestAvailable, RequestId = movie.Id, RequestType = RequestType.Movie, Recipient = recipient, }); } } await _movieRepo.Save(); } /// /// TODO This is EXCATLY the same as the PlexAvailabilityChecker. Refactor Please future Jamie /// /// private async Task ProcessTv() { var tv = _tvRepo.GetChild().Where(x => !x.Available); var embyEpisodes = _repo.GetAllEpisodes().Include(x => x.Series); foreach (var child in tv) { var useImdb = false; var useTvDb = false; if (child.ParentRequest.ImdbId.HasValue()) { useImdb = true; } if (child.ParentRequest.TvDbId.ToString().HasValue()) { useTvDb = true; } var tvDbId = child.ParentRequest.TvDbId; var imdbId = child.ParentRequest.ImdbId; IQueryable seriesEpisodes = null; if (useImdb) { seriesEpisodes = embyEpisodes.Where(x => x.Series.ImdbId == imdbId.ToString()); } if (useTvDb && (seriesEpisodes == null || !seriesEpisodes.Any())) { seriesEpisodes = embyEpisodes.Where(x => x.Series.TvDbId == tvDbId.ToString()); } if (seriesEpisodes == null) { continue; } if (!seriesEpisodes.Any()) { // Let's try and match the series by name seriesEpisodes = embyEpisodes.Where(x => x.Series.Title == child.Title); } await ProcessTvShow(seriesEpisodes, child); } await _tvRepo.Save(); } private bool _disposed; protected virtual void Dispose(bool disposing) { if (_disposed) return; if (disposing) { } _disposed = true; } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } } }