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Ombi/Old/Ombi.UI/Jobs/CustomJobFactory.cs

92 lines
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#region Copyright
// /************************************************************************
// Copyright (c) 2016 Jamie Rees
// File: CustomJobFactory.cs
// Created By: Jamie Rees
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ************************************************************************/
#endregion
using System;
using NLog;
using Ombi.UI.Helpers;
using Quartz;
using Quartz.Spi;
namespace Ombi.UI.Jobs
{
/// <summary>
/// The custom job factory we are using so we are able to use our IoC container with DI in our JobNames.
/// </summary>
/// <seealso cref="Quartz.Spi.IJobFactory" />
public class CustomJobFactory : IJobFactory
{
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private IServiceLocator Locator => ServiceLocator.Instance;
/// <summary>
/// Called by the scheduler at the time of the trigger firing, in order to
/// produce a <see cref="T:Quartz.IJob" /> instance on which to call Execute.
/// This will use the <see cref="IServiceLocator"/> to resolve all dependencies of a job.
/// </summary>
/// <param name="bundle">The TriggerFiredBundle from which the <see cref="T:Quartz.IJobDetail" />
/// and other info relating to the trigger firing can be obtained.</param>
/// <param name="scheduler">a handle to the scheduler that is about to execute the job</param>
/// <returns>
/// the newly instantiated Job
/// </returns>
/// <remarks>
/// It should be extremely rare for this method to throw an exception -
/// basically only the case where there is no way at all to instantiate
/// and prepare the Job for execution. When the exception is thrown, the
/// Scheduler will move all triggers associated with the Job into the
/// <see cref="F:Quartz.TriggerState.Error" /> state, which will require human
/// intervention (e.g. an application restart after fixing whatever
/// configuration problem led to the issue with instantiating the Job).
/// </remarks>
/// <throws> SchedulerException if there is a problem instantiating the Job. </throws>
public IJob NewJob(TriggerFiredBundle bundle, IScheduler scheduler)
{
try
{
var jobDetail = bundle.JobDetail;
var jobType = jobDetail.JobType;
var resolvedType = (IJob)Locator.Resolve(jobType);
return resolvedType;
}
catch (Exception e)
{
Log.Error(e);
throw;
}
}
/// <summary>
/// Allows the job factory to destroy/clean-up the job if needed.
/// </summary>
/// <param name="job"></param>
public void ReturnJob(IJob job)
{
// No need to do anything since our jobs do not implement IDisposable.
}
}
}