You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Ombi/PlexRequests.UI/Resources/UI.Designer.cs

596 lines
20 KiB

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PlexRequests.UI.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class UI {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal UI() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PlexRequests.UI.Resources.UI", typeof(UI).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string Common_Close {
get {
return ResourceManager.GetString("Common_Close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
public static string Common_Save {
get {
return ResourceManager.GetString("Common_Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save Changes.
/// </summary>
public static string Issues_Modal_Save {
get {
return ResourceManager.GetString("Issues_Modal_Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add an issue.
/// </summary>
public static string Issues_Modal_Title {
get {
return ResourceManager.GetString("Issues_Modal_Title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Subtitles.
/// </summary>
public static string Issues_NoSubs {
get {
return ResourceManager.GetString("Issues_NoSubs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other.
/// </summary>
public static string Issues_Other {
get {
return ResourceManager.GetString("Issues_Other", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Playback Issues.
/// </summary>
public static string Issues_Playback {
get {
return ResourceManager.GetString("Issues_Playback", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wrong Audio.
/// </summary>
public static string Issues_WrongAudio {
get {
return ResourceManager.GetString("Issues_WrongAudio", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wrong Content.
/// </summary>
public static string Issues_WrongContent {
get {
return ResourceManager.GetString("Issues_WrongContent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Something went wrong!.
/// </summary>
public static string Javascript_SomethingWentWrong {
get {
return ResourceManager.GetString("Javascript_SomethingWentWrong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Success!.
/// </summary>
public static string Javascript_Success {
get {
return ResourceManager.GetString("Javascript_Success", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Admin.
/// </summary>
public static string Layout_Admin {
get {
return ResourceManager.GetString("Layout_Admin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change Password.
/// </summary>
public static string Layout_ChangePassword {
get {
return ResourceManager.GetString("Layout_ChangePassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Danish.
/// </summary>
public static string Layout_Danish {
get {
return ResourceManager.GetString("Layout_Danish", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Donate.
/// </summary>
public static string Layout_Donate {
get {
return ResourceManager.GetString("Layout_Donate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dutch.
/// </summary>
public static string Layout_Dutch {
get {
return ResourceManager.GetString("Layout_Dutch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to English.
/// </summary>
public static string Layout_English {
get {
return ResourceManager.GetString("Layout_English", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to German.
/// </summary>
public static string Layout_German {
get {
return ResourceManager.GetString("Layout_German", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Issues.
/// </summary>
public static string Layout_Issues {
get {
return ResourceManager.GetString("Layout_Issues", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Italian.
/// </summary>
public static string Layout_Italian {
get {
return ResourceManager.GetString("Layout_Italian", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logout.
/// </summary>
public static string Layout_Logout {
get {
return ResourceManager.GetString("Layout_Logout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Portuguese.
/// </summary>
public static string Layout_Portuguese {
get {
return ResourceManager.GetString("Layout_Portuguese", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Requests.
/// </summary>
public static string Layout_Requests {
get {
return ResourceManager.GetString("Layout_Requests", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string Layout_Search {
get {
return ResourceManager.GetString("Layout_Search", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string Layout_Settings {
get {
return ResourceManager.GetString("Layout_Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spanish.
/// </summary>
public static string Layout_Spanish {
get {
return ResourceManager.GetString("Layout_Spanish", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Swedish.
/// </summary>
public static string Layout_Swedish {
get {
return ResourceManager.GetString("Layout_Swedish", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Plex Requests.
/// </summary>
public static string Layout_Title {
get {
return ResourceManager.GetString("Layout_Title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There is a new update available! Click.
/// </summary>
public static string Layout_UpdateAvailablePart1 {
get {
return ResourceManager.GetString("Layout_UpdateAvailablePart1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Here!.
/// </summary>
public static string Layout_UpdateAvailablePart2 {
get {
return ResourceManager.GetString("Layout_UpdateAvailablePart2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Welcome.
/// </summary>
public static string Layout_Welcome {
get {
return ResourceManager.GetString("Layout_Welcome", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Albums.
/// </summary>
public static string Search_Albums {
get {
return ResourceManager.GetString("Search_Albums", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All Seasons.
/// </summary>
public static string Search_AllSeasons {
get {
return ResourceManager.GetString("Search_AllSeasons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available.
/// </summary>
public static string Search_Available {
get {
return ResourceManager.GetString("Search_Available", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Coming Soon.
/// </summary>
public static string Search_ComingSoon {
get {
return ResourceManager.GetString("Search_ComingSoon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Country.
/// </summary>
public static string Search_Country {
get {
return ResourceManager.GetString("Search_Country", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to First Season.
/// </summary>
public static string Search_FirstSeason {
get {
return ResourceManager.GetString("Search_FirstSeason", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to In Theaters.
/// </summary>
public static string Search_InTheaters {
get {
return ResourceManager.GetString("Search_InTheaters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Latest Season.
/// </summary>
public static string Search_LatestSeason {
get {
return ResourceManager.GetString("Search_LatestSeason", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Seasons.
/// </summary>
public static string Search_Modal_SeasonsTitle {
get {
return ResourceManager.GetString("Search_Modal_SeasonsTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Movies.
/// </summary>
public static string Search_Movies {
get {
return ResourceManager.GetString("Search_Movies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Want to watch something that is not currently on Plex?! No problem! Just search for it below and request it!.
/// </summary>
public static string Search_Paragraph {
get {
return ResourceManager.GetString("Search_Paragraph", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Report Issue.
/// </summary>
public static string Search_ReportIssue {
get {
return ResourceManager.GetString("Search_ReportIssue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Request.
/// </summary>
public static string Search_Request {
get {
return ResourceManager.GetString("Search_Request", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Requested.
/// </summary>
public static string Search_Requested {
get {
return ResourceManager.GetString("Search_Requested", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Season.
/// </summary>
public static string Search_Season {
get {
return ResourceManager.GetString("Search_Season", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select .
/// </summary>
public static string Search_SelectSeason {
get {
return ResourceManager.GetString("Search_SelectSeason", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Send me a notification when items I have requested have been added.
/// </summary>
public static string Search_SendNotificationText {
get {
return ResourceManager.GetString("Search_SendNotificationText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Suggestions.
/// </summary>
public static string Search_Suggestions {
get {
return ResourceManager.GetString("Search_Suggestions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string Search_Title {
get {
return ResourceManager.GetString("Search_Title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Track Count.
/// </summary>
public static string Search_TrackCount {
get {
return ResourceManager.GetString("Search_TrackCount", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to TV Shows.
/// </summary>
public static string Search_TvShows {
get {
return ResourceManager.GetString("Search_TvShows", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Want to watch a movie or tv show but it&apos;s not currently on Plex?
/// Login below with your Plex.tv username and password!.
/// </summary>
public static string UserLogin_Paragraph {
get {
return ResourceManager.GetString("UserLogin_Paragraph", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Your login details are only used to authenticate your Plex account..
/// </summary>
public static string UserLogin_Paragraph_SpanHover {
get {
return ResourceManager.GetString("UserLogin_Paragraph_SpanHover", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
public static string UserLogin_Password {
get {
return ResourceManager.GetString("UserLogin_Password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sign In.
/// </summary>
public static string UserLogin_SignIn {
get {
return ResourceManager.GetString("UserLogin_SignIn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Login.
/// </summary>
public static string UserLogin_Title {
get {
return ResourceManager.GetString("UserLogin_Title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Plex.tv Username .
/// </summary>
public static string UserLogin_Username {
get {
return ResourceManager.GetString("UserLogin_Username", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Username.
/// </summary>
public static string UserLogin_Username_Placeholder {
get {
return ResourceManager.GetString("UserLogin_Username_Placeholder", resourceCulture);
}
}
}
}