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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using NLog;
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using NzbDrone.Core.Providers.Core;
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using NzbDrone.Core.Repository;
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using SubSonic.Repository;
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namespace NzbDrone.Core.Providers
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{
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public class SceneNameMappingProvider
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{
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private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
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private readonly IRepository _repository;
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private readonly HttpProvider _httpProvider;
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public SceneNameMappingProvider(IRepository repository, HttpProvider httpProvider)
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{
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_repository = repository;
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_httpProvider = httpProvider;
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}
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public virtual bool UpdateMappings()
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{
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try
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{
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var mapping = _httpProvider.DownloadString("http://vps.nzbdrone.com/SceneNameMappings.csv");
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var newMaps = new List<SceneNameMapping>();
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using (var reader = new StringReader(mapping))
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{
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string line;
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while ((line = reader.ReadLine()) != null)
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{
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var split = line.Split(',');
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var seriesId = 0;
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Int32.TryParse(split[1], out seriesId);
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var map = new SceneNameMapping();
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map.SceneCleanName = split[0];
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map.SeriesId = seriesId;
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map.SceneName = split[2];
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newMaps.Add(map);
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}
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}
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Logger.Debug("Deleting all existing Scene Mappings.");
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_repository.DeleteMany<SceneNameMapping>(GetAll());
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Logger.Debug("Adding Scene Mappings");
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_repository.AddMany(newMaps);
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}
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catch (Exception ex)
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{
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Logger.InfoException("Failed to Update Scene Mappings", ex);
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return false;
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}
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return true;
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}
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public virtual List<SceneNameMapping> GetAll()
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{
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return _repository.All<SceneNameMapping>().ToList();
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}
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public virtual string GetSceneName(int seriesId)
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{
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var item = _repository.Single<SceneNameMapping>(s => s.SeriesId == seriesId);
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if (item == null)
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return null;
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return item.SceneName;
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}
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public virtual Nullable<Int32> GetSeriesId(string cleanName)
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{
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var item = _repository.Single<SceneNameMapping>(s => s.SceneCleanName == cleanName);
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if (item == null)
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return null;
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return item.SeriesId;
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}
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}
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}
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