Fixed: Don't trigger SceneMapping update and Housekeeping right on the startup event.

pull/2/head
Taloth Saldono 9 years ago
parent 55e870f295
commit e5de7fb8cf

@ -124,7 +124,7 @@ namespace NzbDrone.Core.Test.DataAugmentation.Scene
.Returns(Builder<SceneMapping>.CreateListOfSize(1).Build());
Subject.HandleAsync(new ApplicationStartedEvent());
Subject.Execute(new UpdateSceneMappingCommand());
Mocker.GetMock<ISceneMappingRepository>()
.Verify(v => v.All(), Times.Once());

@ -21,7 +21,6 @@ namespace NzbDrone.Core.DataAugmentation.Scene
}
public class SceneMappingService : ISceneMappingService,
IHandleAsync<ApplicationStartedEvent>,
IHandle<SeriesRefreshStartingEvent>,
IExecute<UpdateSceneMappingCommand>
{
@ -204,11 +203,6 @@ namespace NzbDrone.Core.DataAugmentation.Scene
return titles.Where(title => title.All(c => c <= 255)).ToList();
}
public void HandleAsync(ApplicationStartedEvent message)
{
UpdateMappings();
}
public void Handle(SeriesRefreshStartingEvent message)
{
UpdateMappings();

@ -8,8 +8,7 @@ using NzbDrone.Core.Datastore;
namespace NzbDrone.Core.Housekeeping
{
public class HousekeepingService : IExecute<HousekeepingCommand>,
IHandleAsync<ApplicationStartedEvent>
public class HousekeepingService : IExecute<HousekeepingCommand>
{
private readonly IEnumerable<IHousekeepingTask> _housekeepers;
private readonly Logger _logger;
@ -50,10 +49,5 @@ namespace NzbDrone.Core.Housekeeping
{
Clean();
}
public void HandleAsync(ApplicationStartedEvent message)
{
Clean();
}
}
}

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