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Prowlarr/packages/AutoMapper.2.0.0/lib/sl4/AutoMapper.XML

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<?xml version="1.0"?>
<doc>
<assembly>
<name>AutoMapper</name>
</assembly>
<members>
<member name="T:AutoMapper.MappingEngine.ConversionVisitor">
<summary>
This expression visitor will replace an input parameter by another one
see http://stackoverflow.com/questions/4601844/expression-tree-copy-or-convert
</summary>
</member>
<member name="T:TvdP.Collections.ConcurrentDictionaryKey`2">
<summary>
Search key structure for <see cref="T:TvdP.Collections.ConcurrentDictionary`2"/>
</summary>
<typeparam name="TKey">Type of the key.</typeparam>
<typeparam name="TValue">Type of the value.</typeparam>
</member>
<member name="T:TvdP.Collections.ConcurrentDictionary`2">
<summary>
A Concurrent <see cref="T:System.Collections.Generic.IDictionary`2"/> implementation.
</summary>
<typeparam name="TKey">Type of the keys.</typeparam>
<typeparam name="TValue">Type of the values.</typeparam>
<remarks>
This class is threadsafe and highly concurrent. This means that multiple threads can do lookup and insert operations
on this dictionary simultaneously.
It is not guaranteed that collisions will not occur. The dictionary is partitioned in segments. A segment contains
a set of items based on a hash of those items. The more segments there are and the beter the hash, the fewer collisions will occur.
This means that a nearly empty ConcurrentDictionary is not as concurrent as one containing many items.
</remarks>
</member>
<member name="T:TvdP.Collections.ConcurrentHashtable`2">
<summary>
Base class for concurrent hashtable implementations
</summary>
<typeparam name="TStored">Type of the items stored in the hashtable.</typeparam>
<typeparam name="TSearch">Type of the key to search with.</typeparam>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.#ctor">
<summary>
Constructor (protected)
</summary>
<remarks>Use Initialize method after construction.</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.Initialize">
<summary>
Initialize the newly created ConcurrentHashtable. Invoke in final (sealed) constructor
or Create method.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.CreateSegmentRange(System.Int32,System.Int32)">
<summary>
Create a segment range
</summary>
<param name="segmentCount">Number of segments in range.</param>
<param name="initialSegmentSize">Number of slots allocated initialy in each segment.</param>
<returns>The created <see cref="T:TvdP.Collections.Segmentrange`2"/> instance.</returns>
</member>
<member name="F:TvdP.Collections.ConcurrentHashtable`2._NewRange">
<summary>
While adjusting the segmentation, _NewRange will hold a reference to the new range of segments.
when the adjustment is complete this reference will be copied to _CurrentRange.
</summary>
</member>
<member name="F:TvdP.Collections.ConcurrentHashtable`2._CurrentRange">
<summary>
Will hold the most current reange of segments. When busy adjusting the segmentation, this
field will hold a reference to the old range.
</summary>
</member>
<member name="F:TvdP.Collections.ConcurrentHashtable`2._SwitchPoint">
<summary>
While adjusting the segmentation this field will hold a boundary.
Clients accessing items with a key hash value below this boundary (unsigned compared)
will access _NewRange. The others will access _CurrentRange
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetItemHashCode(`0@)">
<summary>
Get a hashcode for given storeable item.
</summary>
<param name="item">Reference to the item to get a hash value for.</param>
<returns>The hash value as an <see cref="T:System.UInt32"/>.</returns>
<remarks>
The hash returned should be properly randomized hash. The standard GetItemHashCode methods are usually not good enough.
A storeable item and a matching search key should return the same hash code.
So the statement <code>ItemEqualsItem(storeableItem, searchKey) ? GetItemHashCode(storeableItem) == GetItemHashCode(searchKey) : true </code> should always be true;
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetKeyHashCode(`1@)">
<summary>
Get a hashcode for given search key.
</summary>
<param name="key">Reference to the key to get a hash value for.</param>
<returns>The hash value as an <see cref="T:System.UInt32"/>.</returns>
<remarks>
The hash returned should be properly randomized hash. The standard GetItemHashCode methods are usually not good enough.
A storeable item and a matching search key should return the same hash code.
So the statement <code>ItemEqualsItem(storeableItem, searchKey) ? GetItemHashCode(storeableItem) == GetItemHashCode(searchKey) : true </code> should always be true;
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.ItemEqualsKey(`0@,`1@)">
<summary>
Compares a storeable item to a search key. Should return true if they match.
</summary>
<param name="item">Reference to the storeable item to compare.</param>
<param name="key">Reference to the search key to compare.</param>
<returns>True if the storeable item and search key match; false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.ItemEqualsItem(`0@,`0@)">
<summary>
Compares two storeable items for equality.
</summary>
<param name="item1">Reference to the first storeable item to compare.</param>
<param name="item2">Reference to the second storeable item to compare.</param>
<returns>True if the two soreable items should be regarded as equal.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.IsEmpty(`0@)">
<summary>
Indicates if a specific item reference contains a valid item.
</summary>
<param name="item">The storeable item reference to check.</param>
<returns>True if the reference doesn't refer to a valid item; false otherwise.</returns>
<remarks>The statement <code>IsEmpty(default(TStoredI))</code> should always be true.</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetKeyType(`0@)">
<summary>
Returns the type of the key value or object.
</summary>
<param name="item">The stored item to get the type of the key for.</param>
<returns>The actual type of the key or null if it can not be determined.</returns>
<remarks>
Used for diagnostics purposes.
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetSegment(System.UInt32)">
<summary>
Gets a segment out of either _NewRange or _CurrentRange based on the hash value.
</summary>
<param name="hash"></param>
<returns></returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetSegmentLockedForWriting(System.UInt32)">
<summary>
Gets a LOCKED segment out of either _NewRange or _CurrentRange based on the hash value.
Unlock needs to be called on this segment before it can be used by other clients.
</summary>
<param name="hash"></param>
<returns></returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetSegmentLockedForReading(System.UInt32)">
<summary>
Gets a LOCKED segment out of either _NewRange or _CurrentRange based on the hash value.
Unlock needs to be called on this segment before it can be used by other clients.
</summary>
<param name="hash"></param>
<returns></returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.FindItem(`1@,`0@)">
<summary>
Finds an item in the table collection that maches the given searchKey
</summary>
<param name="searchKey">The key to the item.</param>
<param name="item">Out reference to a field that will receive the found item.</param>
<returns>A boolean that will be true if an item has been found and false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.GetOldestItem(`0@,`0@)">
<summary>
Looks for an existing item in the table contents using an alternative copy. If it can be found it will be returned.
If not then the alternative copy will be added to the table contents and the alternative copy will be returned.
</summary>
<param name="searchKey">A copy to search an already existing instance with</param>
<param name="item">Out reference to receive the found item or the alternative copy</param>
<returns>A boolean that will be true if an existing copy was found and false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.ReplaceItem(`1@,`0@,`0@,System.Func{`0,System.Boolean})">
<summary>
Replaces and existing item
</summary>
<param name="newItem"></param>
<param name="oldItem"></param>
<param name="sanction"></param>
<returns>true is the existing item was successfully replaced.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.InsertItem(`0@,`0@)">
<summary>
Inserts an item in the table contents possibly replacing an existing item.
</summary>
<param name="searchKey">The item to insert in the table</param>
<param name="replacedItem">Out reference to a field that will receive any possibly replaced item.</param>
<returns>A boolean that will be true if an existing copy was found and replaced and false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.RemoveItem(`1@,`0@)">
<summary>
Removes an item from the table contents.
</summary>
<param name="searchKey">The key to find the item with.</param>
<param name="removedItem">Out reference to a field that will receive the found and removed item.</param>
<returns>A boolean that will be rue if an item was found and removed and false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.EnumerateAmorphLockedSegments(System.Boolean)">
<summary>
Enumerates all segments in _CurrentRange and locking them before yielding them and resleasing the lock afterwards
The order in which the segments are returned is undefined.
Lock SyncRoot before using this enumerable.
</summary>
<returns></returns>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.Clear">
<summary>
Removes all items from the collection.
Aquires a lock on SyncRoot before it does it's thing.
When this method returns and multiple threads have access to this table it
is not guaranteed that the table is actually empty.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.SegmentationAdjustmentNeeded">
<summary>
Determines if a segmentation adjustment is needed.
</summary>
<returns>True</returns>
</member>
<member name="F:TvdP.Collections.ConcurrentHashtable`2._AssessSegmentationPending">
<summary>
Bool as int (for interlocked functions) that is true if a Segmentation assesment is pending.
</summary>
</member>
<member name="F:TvdP.Collections.ConcurrentHashtable`2._AllocatedSpace">
<summary>
The total allocated number of item slots. Filled with nonempty items or not.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.EffectTotalAllocatedSpace(System.Int32)">
<summary>
When a segment resizes it uses this method to inform the hashtable of the change in allocated space.
</summary>
<param name="effect"></param>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.ScheduleMaintenance">
<summary>
Schedule a call to the AssessSegmentation() method.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.AssessSegmentation(System.Object)">
<summary>
Checks if segmentation needs to be adjusted and if so performs the adjustment.
</summary>
<param name="dummy"></param>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.AssessSegmentation">
<summary>
This method is called when a re-segmentation is expected to be needed. It checks if it actually is needed and, if so, performs the re-segementation.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentHashtable`2.SetSegmentation(System.Int32,System.Int32)">
<summary>
Adjusts the segmentation to the new segment count
</summary>
<param name="newSegmentCount">The new number of segments to use. This must be a power of 2.</param>
<param name="segmentSize">The number of item slots to reserve in each segment.</param>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.SyncRoot">
<summary>
Returns an object that serves as a lock for range operations
</summary>
<remarks>
Clients use this primarily for enumerating over the Tables contents.
Locking doesn't guarantee that the contents don't change, but prevents operations that would
disrupt the enumeration process.
Operations that use this lock:
Count, Clear, DisposeGarbage and AssessSegmentation.
Keeping this lock will prevent the table from re-segmenting.
</remarks>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.Items">
<summary>
Gets an IEnumerable to iterate over all items in all segments.
</summary>
<returns></returns>
<remarks>
A lock should be aquired and held on SyncRoot while this IEnumerable is being used.
The order in which the items are returned is undetermined.
</remarks>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.Count">
<summary>
Returns a count of all items in teh collection. This may not be
aqurate when multiple threads are accessing this table.
Aquires a lock on SyncRoot before it does it's thing.
</summary>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.MinSegments">
<summary>
Gives the minimum number of segments a hashtable can contain. This should be 1 or more and always a power of 2.
</summary>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.MinSegmentAllocatedSpace">
<summary>
Gives the minimum number of allocated item slots per segment. This should be 1 or more, always a power of 2
and less than 1/2 of MeanSegmentAllocatedSpace.
</summary>
</member>
<member name="P:TvdP.Collections.ConcurrentHashtable`2.MeanSegmentAllocatedSpace">
<summary>
Gives the prefered number of allocated item slots per segment. This should be 4 or more and always a power of 2.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.#ctor">
<summary>
Constructs a <see cref="T:TvdP.Collections.ConcurrentDictionary`2"/> instance using the default <see cref="T:System.Collections.Generic.IEqualityComparer`1"/> to compare keys.
</summary>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.#ctor(System.Collections.Generic.IEqualityComparer{`0})">
<summary>
Constructs a <see cref="T:TvdP.Collections.ConcurrentDictionary`2"/> instance using the specified <see cref="T:System.Collections.Generic.IEqualityComparer`1"/> to compare keys.
</summary>
<param name="comparer">The <see cref="T:System.Collections.Generic.IEqualityComparer`1"/> tp compare keys with.</param>
<exception cref="T:System.ArgumentNullException"><paramref name="comparer"/> is null.</exception>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.GetItemHashCode(System.Nullable{System.Collections.Generic.KeyValuePair{`0,`1}}@)">
<summary>
Get a hashcode for given storeable item.
</summary>
<param name="item">Reference to the item to get a hash value for.</param>
<returns>The hash value as an <see cref="T:System.UInt32"/>.</returns>
<remarks>
The hash returned should be properly randomized hash. The standard GetItemHashCode methods are usually not good enough.
A storeable item and a matching search key should return the same hash code.
So the statement <code>ItemEqualsItem(storeableItem, searchKey) ? GetItemHashCode(storeableItem) == GetItemHashCode(searchKey) : true </code> should always be true;
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.GetKeyHashCode(TvdP.Collections.ConcurrentDictionaryKey{`0,`1}@)">
<summary>
Get a hashcode for given search key.
</summary>
<param name="key">Reference to the key to get a hash value for.</param>
<returns>The hash value as an <see cref="T:System.UInt32"/>.</returns>
<remarks>
The hash returned should be properly randomized hash. The standard GetItemHashCode methods are usually not good enough.
A storeable item and a matching search key should return the same hash code.
So the statement <code>ItemEqualsItem(storeableItem, searchKey) ? GetItemHashCode(storeableItem) == GetItemHashCode(searchKey) : true </code> should always be true;
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.ItemEqualsKey(System.Nullable{System.Collections.Generic.KeyValuePair{`0,`1}}@,TvdP.Collections.ConcurrentDictionaryKey{`0,`1}@)">
<summary>
Compares a storeable item to a search key. Should return true if they match.
</summary>
<param name="item">Reference to the storeable item to compare.</param>
<param name="key">Reference to the search key to compare.</param>
<returns>True if the storeable item and search key match; false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.ItemEqualsItem(System.Nullable{System.Collections.Generic.KeyValuePair{`0,`1}}@,System.Nullable{System.Collections.Generic.KeyValuePair{`0,`1}}@)">
<summary>
Compares two storeable items for equality.
</summary>
<param name="item1">Reference to the first storeable item to compare.</param>
<param name="item2">Reference to the second storeable item to compare.</param>
<returns>True if the two soreable items should be regarded as equal.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.IsEmpty(System.Nullable{System.Collections.Generic.KeyValuePair{`0,`1}}@)">
<summary>
Indicates if a specific item reference contains a valid item.
</summary>
<param name="item">The storeable item reference to check.</param>
<returns>True if the reference doesn't refer to a valid item; false otherwise.</returns>
<remarks>The statement <code>IsEmpty(default(TStoredI))</code> should always be true.</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#IDictionary{TKey@TValue}#Add(`0,`1)">
<summary>
Adds an element with the provided key and value to the dictionary.
</summary>
<param name="key">The object to use as the key of the element to add.</param>
<param name="value">The object to use as the value of the element to add.</param>
<exception cref="T:System.ArgumentException">An element with the same key already exists in the dictionary.</exception>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.ContainsKey(`0)">
<summary>
Determines whether the dictionary
contains an element with the specified key.
</summary>
<param name="key">The key to locate in the dictionary.</param>
<returns>true if the dictionary contains
an element with the key; otherwise, false.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#IDictionary{TKey@TValue}#Remove(`0)">
<summary>
Removes the element with the specified key from the dictionary.
</summary>
<param name="key">The key of the element to remove.</param>
<returns>true if the element is successfully removed; otherwise, false. This method
also returns false if key was not found in the original dictionary.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.TryGetValue(`0,`1@)">
<summary>
Gets the value associated with the specified key.
</summary>
<param name="key">The key whose value to get.</param>
<param name="value">
When this method returns, the value associated with the specified key, if
the key is found; otherwise, the default value for the type of the value
parameter. This parameter is passed uninitialized.
</param>
<returns>
true if the dictionary contains an element with the specified key; otherwise, false.
</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#ICollection{System#Collections#Generic#KeyValuePair{TKey@TValue}}#Add(System.Collections.Generic.KeyValuePair{`0,`1})">
<summary>
Adds an association to the dictionary.
</summary>
<param name="item">A <see cref="T:System.Collections.Generic.KeyValuePair`2"/> that represents the association to add.</param>
<exception cref="T:System.ArgumentException">An association with an equal key already exists in the dicitonary.</exception>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.Clear">
<summary>
Removes all items from the dictionary.
</summary>
<remarks>WHen working with multiple threads, that each can add items to this dictionary, it is not guaranteed that the dictionary will be empty when this method returns.</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#ICollection{System#Collections#Generic#KeyValuePair{TKey@TValue}}#Contains(System.Collections.Generic.KeyValuePair{`0,`1})">
<summary>
Determines whether the specified association exists in the dictionary.
</summary>
<param name="item">The key-value association to search fo in the dicionary.</param>
<returns>True if item is found in the dictionary; otherwise, false.</returns>
<remarks>
This method compares both key and value. It uses the default equality comparer to compare values.
</remarks>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#ICollection{System#Collections#Generic#KeyValuePair{TKey@TValue}}#CopyTo(System.Collections.Generic.KeyValuePair{`0,`1}[],System.Int32)">
<summary>
Copies all associations of the dictionary to an
<see cref="T:System.Array"/>, starting at a particular <see cref="T:System.Array"/> index.
</summary>
<param name="array">The one-dimensional <see cref="T:System.Array"/> that is the destination of the associations
copied from <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/>. The <see cref="T:System.Array"/> must
have zero-based indexing.</param>
<param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
<exception cref="T:System.ArgumentNullException"><paramref name="array"/> is null.</exception>
<exception cref="T:System.ArgumentOutOfRangeException"><paramref name="arrayIndex"/> is less than 0.</exception>
<exception cref="T:System.ArgumentException"><paramref name="arrayIndex"/> is equal to or greater than the length of <paramref name="array"/>.</exception>
<exception cref="T:System.ArgumentException">The number of associations to be copied
is greater than the available space from <paramref name="arrayIndex"/> to the end of the destination
<paramref name="array"/>.</exception>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#ICollection{System#Collections#Generic#KeyValuePair{TKey@TValue}}#Remove(System.Collections.Generic.KeyValuePair{`0,`1})">
<summary>
Removes the specified association from the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/>, comparing both key and value.
</summary>
<param name="item">A <see cref="T:System.Collections.Generic.KeyValuePair`2"/> representing the association to remove.</param>
<returns>true if the association was successfully removed from the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/>;
otherwise, false. This method also returns false if the association is not found in
the original <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/>.
</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.GetEnumerator">
<summary>
Returns an enumerator that iterates through all associations in the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/> at the moment of invocation.
</summary>
<returns>A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the associations.</returns>
</member>
<member name="M:TvdP.Collections.ConcurrentDictionary`2.System#Collections#IEnumerable#GetEnumerator">
<summary>
Returns an enumerator that iterates through all associations in the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/> at the moment of invocation.
</summary>
<returns>A <see cref="T:System.Collections.IEnumerator"/> that can be used to iterate through the associations.</returns>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.Comparer">
<summary>
Gives the <see cref="T:System.Collections.Generic.IEqualityComparer`1"/> of TKey that is used to compare keys.
</summary>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.Keys">
<summary>
Gets an <see cref="T:System.Collections.Generic.ICollection`1"/> containing the keys of
the dictionary.
</summary>
<returns>An <see cref="T:System.Collections.Generic.ICollection`1"/> containing the keys of the dictionary.</returns>
<remarks>This property takes a snapshot of the current keys collection of the dictionary at the moment of invocation.</remarks>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.Values">
<summary>
Gets an <see cref="T:System.Collections.Generic.ICollection`1"/> containing the values in
the dictionary.
</summary>
<returns>
An <see cref="T:System.Collections.Generic.ICollection`1"/> containing the values in the dictionary.
</returns>
<remarks>This property takes a snapshot of the current keys collection of the dictionary at the moment of invocation.</remarks>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.Item(`0)">
<summary>
Gets or sets the value associated with the specified key.
</summary>
<param name="key">The key of the value to get or set.</param>
<returns>The value associated with the specified key. If the specified key is not found, a get operation throws a KeyNotFoundException, and a set operation creates a new element with the specified key.</returns>
<remarks>
When working with multiple threads, that can each potentialy remove the searched for item, a <see cref="T:System.Collections.Generic.KeyNotFoundException"/> can always be expected.
</remarks>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.Count">
<summary>
Gets the number of elements contained in the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/>.
</summary>
</member>
<member name="P:TvdP.Collections.ConcurrentDictionary`2.System#Collections#Generic#ICollection{System#Collections#Generic#KeyValuePair{TKey@TValue}}#IsReadOnly">
<summary>
Gets a value indicating whether the <see cref="T:TvdP.Collections.ConcurrentDictionaryKey`2"/> is read-only, which is always false.
</summary>
</member>
<member name="T:TvdP.Collections.Segment`2">
<summary>
A 'single writer - multi reader' threaded segment in a hashtable.
</summary>
<typeparam name="TStored"></typeparam>
<typeparam name="TSearch"></typeparam>
<remarks>
Though each segment can be accessed by 1 writer thread simultaneously, the hashtable becomes concurrent
for writing by containing many segments so that collisions are rare. The table will be fully concurrent
for read operations as far as they are not colliding with write operations.
Each segment is itself a small hashtable that can grow and shrink individualy. This prevents blocking of
the entire hashtable when growing or shrinking is needed. Because each segment is relatively small (depending on
the quality of the hash) resizing of the individual segments should not take much time.
</remarks>
</member>
<member name="M:TvdP.Collections.Segment`2.Initialize(System.Int32)">
<summary>
Initialize the segment.
</summary>
<param name="initialSize"></param>
</member>
<member name="M:TvdP.Collections.Segment`2.Welcome(TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
When segment gets introduced into hashtable then its allocated space should be added to the
total allocated space.
Single threaded access or locking is needed
</summary>
<param name="traits"></param>
</member>
<member name="M:TvdP.Collections.Segment`2.Bye(TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
When segment gets removed from hashtable then its allocated space should be subtracted to the
total allocated space.
Single threaded access or locking is needed
</summary>
<param name="traits"></param>
</member>
<member name="F:TvdP.Collections.Segment`2._List">
<summary>
Array with 'slots'. Each slot can be filled or empty.
</summary>
</member>
<member name="M:TvdP.Collections.Segment`2.InsertItemAtIndex(System.UInt32,System.UInt32,`0,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Inserts an item into a *not empty* spot given by position i. It moves items forward until an empty spot is found.
</summary>
<param name="mask"></param>
<param name="i"></param>
<param name="itemCopy"></param>
<param name="traits"></param>
</member>
<member name="M:TvdP.Collections.Segment`2.FindItem(`1@,`0@,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Find item in segment.
</summary>
<param name="key">Reference to the search key to use.</param>
<param name="item">Out reference to store the found item in.</param>
<param name="traits">Object that tells this segment how to treat items and keys.</param>
<returns>True if an item could be found, otherwise false.</returns>
</member>
<member name="M:TvdP.Collections.Segment`2.GetOldestItem(`0@,`0@,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Find an existing item or, if it can't be found, insert a new item.
</summary>
<param name="key">Reference to the item that will be inserted if an existing item can't be found. It will also be used to search with.</param>
<param name="item">Out reference to store the found item or, if it can not be found, the new inserted item.</param>
<param name="traits">Object that tells this segment how to treat items and keys.</param>
<returns>True if an existing item could be found, otherwise false.</returns>
</member>
<member name="M:TvdP.Collections.Segment`2.InsertItem(`0@,`0@,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Inserts an item in the segment, possibly replacing an equal existing item.
</summary>
<param name="key">A reference to the item to insert.</param>
<param name="item">An out reference where any replaced item will be written to, if no item was replaced the new item will be written to this reference.</param>
<param name="traits">Object that tells this segment how to treat items and keys.</param>
<returns>True if an existing item could be found and is replaced, otherwise false.</returns>
</member>
<member name="M:TvdP.Collections.Segment`2.RemoveItem(`1@,`0@,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Removes an item from the segment.
</summary>
<param name="key">A reference to the key to search with.</param>
<param name="item">An out reference where the removed item will be stored or default(<typeparamref name="TStored"/>) if no item to remove can be found.</param>
<param name="traits">Object that tells this segment how to treat items and keys.</param>
<returns>True if an item could be found and is removed, false otherwise.</returns>
</member>
<member name="M:TvdP.Collections.Segment`2.GetNextItem(System.Int32,`0@,TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Iterate over items in the segment.
</summary>
<param name="beyond">Position beyond which the next filled slot will be found and the item in that slot returned. (Starting with -1)</param>
<param name="item">Out reference where the next item will be stored or default if the end of the segment is reached.</param>
<param name="traits">Object that tells this segment how to treat items and keys.</param>
<returns>The index position the next item has been found or -1 otherwise.</returns>
</member>
<member name="F:TvdP.Collections.Segment`2._Count">
<summary>
Total numer of filled slots in _List.
</summary>
</member>
<member name="M:TvdP.Collections.Segment`2.Trim(TvdP.Collections.ConcurrentHashtable{`0,`1})">
<summary>
Remove any excess allocated space
</summary>
<param name="traits"></param>
</member>
<member name="P:TvdP.Collections.Segment`2.IsAlive">
<summary>
Boolean value indicating if this segment has not been trashed yet.
</summary>
</member>
<member name="T:TvdP.Threading.TinyReaderWriterLock">
<summary>
Tiny spin lock that allows multiple readers simultanously and 1 writer exclusively
</summary>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.ReleaseForReading">
<summary>
Release a reader lock
</summary>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.ReleaseForWriting">
<summary>
Release a writer lock
</summary>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.LockForReading">
<summary>
Aquire a reader lock. Wait until lock is aquired.
</summary>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.LockForReading(System.Boolean)">
<summary>
Aquire a reader lock.
</summary>
<param name="wait">True if to wait until lock aquired, False to return immediately.</param>
<returns>Boolean indicating if lock was successfuly aquired.</returns>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.LockForWriting">
<summary>
Aquire a writer lock. Wait until lock is aquired.
</summary>
</member>
<member name="M:TvdP.Threading.TinyReaderWriterLock.LockForWriting(System.Boolean)">
<summary>
Aquire a writer lock.
</summary>
<param name="wait">True if to wait until lock aquired, False to return immediately.</param>
<returns>Boolean indicating if lock was successfuly aquired.</returns>
</member>
<member name="T:System.SerializableAttribute">
<summary>
Attempts to replicate the Desktop CLR.
</summary>
</member>
</members>
</doc>