diff --git a/NzbDrone.Core/Configuration/IConfigService.cs b/NzbDrone.Core/Configuration/IConfigService.cs
index c0e657bec..05521181b 100644
--- a/NzbDrone.Core/Configuration/IConfigService.cs
+++ b/NzbDrone.Core/Configuration/IConfigService.cs
@@ -21,7 +21,6 @@ namespace NzbDrone.Core.Configuration
String DownloadedEpisodesFolder { get; set; }
bool UseSeasonFolder { get; set; }
string SeasonFolderFormat { get; set; }
- bool EnableBacklogSearching { get; set; }
bool AutoIgnorePreviouslyDownloadedEpisodes { get; set; }
int Retention { get; set; }
Guid UGuid { get; }
diff --git a/NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs b/NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs
similarity index 78%
rename from NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs
rename to NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs
index 86c914afd..e4d4199a6 100644
--- a/NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs
+++ b/NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs
@@ -4,12 +4,13 @@ using NzbDrone.Core.Datastore.Migration.Framework;
namespace NzbDrone.Core.Datastore.Migration
{
[Tags("")]
- [Migration(7)]
+ [Migration(8)]
public class remove_backlog : NzbDroneMigrationBase
{
protected override void MainDbUpgrade()
{
SQLiteAlter.DropColumns("Series", new[] { "BacklogSetting" });
+ SQLiteAlter.DropColumns("NamingConfig", new[] { "UseSceneName" });
}
}
}
diff --git a/NzbDrone.Core/NzbDrone.Core.csproj b/NzbDrone.Core/NzbDrone.Core.csproj
index 6ce281081..90c748ea9 100644
--- a/NzbDrone.Core/NzbDrone.Core.csproj
+++ b/NzbDrone.Core/NzbDrone.Core.csproj
@@ -213,7 +213,7 @@
-
+
@@ -599,4 +599,4 @@
-->
-
+
\ No newline at end of file
diff --git a/NzbDrone.Core/Organizer/NamingConfig.cs b/NzbDrone.Core/Organizer/NamingConfig.cs
index 4fba40d41..837325acd 100644
--- a/NzbDrone.Core/Organizer/NamingConfig.cs
+++ b/NzbDrone.Core/Organizer/NamingConfig.cs
@@ -39,8 +39,6 @@ namespace NzbDrone.Core.Organizer
public bool ReplaceSpaces { get; set; }
- //Todo: remove - not used
public string SeasonFolderFormat { get; set; }
- public bool UseSceneName { get; set; }
}
}
\ No newline at end of file