diff --git a/NzbDrone.Backbone/AddSeries/Views/addSeriesView.js b/NzbDrone.Backbone/AddSeries/Views/addSeriesView.js deleted file mode 100644 index 2d291ad03..000000000 --- a/NzbDrone.Backbone/AddSeries/Views/addSeriesView.js +++ /dev/null @@ -1,83 +0,0 @@ -NzbDrone.AddSeriesView = Backbone.Marionette.ItemView.extend({ - template: "#add-series", - - events: { - 'click #add-new': 'addNew', - 'click #add-existing': 'addExisting' - }, - - addNew: function () { - - NzbDrone.Router.navigate(NzbDrone.Routes.Series.AddNew, { trigger: true }); - }, - - addExisting: function () { - NzbDrone.Router.navigate(NzbDrone.Routes.Series.AddExisting, { trigger: true }); - } -}); - -NzbDrone.AddNewSeriesView = Backbone.Marionette.ItemView.extend({ - template: "#add-new-series", - - ui: { - seriesSearch: '#series-search' - }, - - onRender: function () { - - - console.log('binding auto complete') - var self = this; - - this.ui.seriesSearch - .autocomplete({ - source: "http://localhost:1232/api/series/lookup", - minLength: 1, - delay: 500, - select: function (event, ui) { - $(this).val(ui.item.Title); - $(this).siblings('.seriesId').val(ui.item.Id); - return false; - }, - open: function (event, ui) { - $('.ui-autocomplete').addClass('seriesLookupResults'); - }, - close: function (event, ui) { - $('.ui-autocomplete').removeClass('seriesLookupResults'); - } - - }) - .data("autocomplete")._renderItem = function (ul, item) { - - return $("
") - .data("item.autocomplete", item) - .append("" + item.SeriesName + "") - .appendTo(ul); - }; - }, -}); - -NzbDrone.AddExistingSeriesView = Backbone.Marionette.ItemView.extend({ - template: "#add-existing-series", - - events: { - 'click #single': 'single', - 'click #multiple': 'multiple' - }, - - single: function () { - NzbDrone.Router.navigate(NzbDrone.Routes.Series.AddExistingSingle, { trigger: true }); - }, - - multiple: function () { - NzbDrone.Router.navigate(NzbDrone.Routes.Series.AddExistingMultiple, { trigger: true }); - } -}); - -NzbDrone.AddExistingSeriesSingleView = Backbone.Marionette.ItemView.extend({ - template: "#add-existing-series-single" -}); - -NzbDrone.AddExistingSeriesMultipleView = Backbone.Marionette.ItemView.extend({ - template: "#add-existing-series-multiple" -}) \ No newline at end of file diff --git a/NzbDrone.Backbone/JsLibraries/backbone.js b/NzbDrone.Backbone/JsLibraries/backbone.js deleted file mode 100644 index 90e18d4ac..000000000 --- a/NzbDrone.Backbone/JsLibraries/backbone.js +++ /dev/null @@ -1,1533 +0,0 @@ -// Backbone.js 0.9.9 - -// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc. -// Backbone may be freely distributed under the MIT license. -// For all details and documentation: -// http://backbonejs.org - -(function(){ - - // Initial Setup - // ------------- - - // Save a reference to the global object (`window` in the browser, `exports` - // on the server). - var root = this; - - // Save the previous value of the `Backbone` variable, so that it can be - // restored later on, if `noConflict` is used. - var previousBackbone = root.Backbone; - - // Create a local reference to array methods. - var array = []; - var push = array.push; - var slice = array.slice; - var splice = array.splice; - - // The top-level namespace. All public Backbone classes and modules will - // be attached to this. Exported for both CommonJS and the browser. - var Backbone; - if (typeof exports !== 'undefined') { - Backbone = exports; - } else { - Backbone = root.Backbone = {}; - } - - // Current version of the library. Keep in sync with `package.json`. - Backbone.VERSION = '0.9.9'; - - // Require Underscore, if we're on the server, and it's not already present. - var _ = root._; - if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); - - // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable. - Backbone.$ = root.jQuery || root.Zepto || root.ender; - - // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable - // to its previous owner. Returns a reference to this Backbone object. - Backbone.noConflict = function() { - root.Backbone = previousBackbone; - return this; - }; - - // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option - // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and - // set a `X-Http-Method-Override` header. - Backbone.emulateHTTP = false; - - // Turn on `emulateJSON` to support legacy servers that can't deal with direct - // `application/json` requests ... will encode the body as - // `application/x-www-form-urlencoded` instead and will send the model in a - // form param named `model`. - Backbone.emulateJSON = false; - - // Backbone.Events - // --------------- - - // Regular expression used to split event strings. - var eventSplitter = /\s+/; - - // Implement fancy features of the Events API such as multiple event - // names `"change blur"` and jQuery-style event maps `{change: action}` - // in terms of the existing API. - var eventsApi = function(obj, action, name, rest) { - if (!name) return true; - if (typeof name === 'object') { - for (var key in name) { - obj[action].apply(obj, [key, name[key]].concat(rest)); - } - } else if (eventSplitter.test(name)) { - var names = name.split(eventSplitter); - for (var i = 0, l = names.length; i < l; i++) { - obj[action].apply(obj, [names[i]].concat(rest)); - } - } else { - return true; - } - }; - - // Optimized internal dispatch function for triggering events. Tries to - // keep the usual cases speedy (most Backbone events have 3 arguments). - var triggerEvents = function(obj, events, args) { - var ev, i = -1, l = events.length; - switch (args.length) { - case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); - return; - case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]); - return; - case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]); - return; - case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]); - return; - default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); - } - }; - - // A module that can be mixed in to *any object* in order to provide it with - // custom events. You may bind with `on` or remove with `off` callback - // functions to an event; `trigger`-ing an event fires all callbacks in - // succession. - // - // var object = {}; - // _.extend(object, Backbone.Events); - // object.on('expand', function(){ alert('expanded'); }); - // object.trigger('expand'); - // - var Events = Backbone.Events = { - - // Bind one or more space separated events, or an events map, - // to a `callback` function. Passing `"all"` will bind the callback to - // all events fired. - on: function(name, callback, context) { - if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this; - this._events || (this._events = {}); - var list = this._events[name] || (this._events[name] = []); - list.push({callback: callback, context: context, ctx: context || this}); - return this; - }, - - // Bind events to only be triggered a single time. After the first time - // the callback is invoked, it will be removed. - once: function(name, callback, context) { - if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this; - var self = this; - var once = _.once(function() { - self.off(name, once); - callback.apply(this, arguments); - }); - once._callback = callback; - this.on(name, once, context); - return this; - }, - - // Remove one or many callbacks. If `context` is null, removes all - // callbacks with that function. If `callback` is null, removes all - // callbacks for the event. If `events` is null, removes all bound - // callbacks for all events. - off: function(name, callback, context) { - var list, ev, events, names, i, l, j, k; - if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; - if (!name && !callback && !context) { - this._events = {}; - return this; - } - - names = name ? [name] : _.keys(this._events); - for (i = 0, l = names.length; i < l; i++) { - name = names[i]; - if (list = this._events[name]) { - events = []; - if (callback || context) { - for (j = 0, k = list.length; j < k; j++) { - ev = list[j]; - if ((callback && callback !== (ev.callback._callback || ev.callback)) || - (context && context !== ev.context)) { - events.push(ev); - } - } - } - this._events[name] = events; - } - } - - return this; - }, - - // Trigger one or many events, firing all bound callbacks. Callbacks are - // passed the same arguments as `trigger` is, apart from the event name - // (unless you're listening on `"all"`, which will cause your callback to - // receive the true name of the event as the first argument). - trigger: function(name) { - if (!this._events) return this; - var args = slice.call(arguments, 1); - if (!eventsApi(this, 'trigger', name, args)) return this; - var events = this._events[name]; - var allEvents = this._events.all; - if (events) triggerEvents(this, events, args); - if (allEvents) triggerEvents(this, allEvents, arguments); - return this; - }, - - // An inversion-of-control version of `on`. Tell *this* object to listen to - // an event in another object ... keeping track of what it's listening to. - listenTo: function(object, events, callback) { - var listeners = this._listeners || (this._listeners = {}); - var id = object._listenerId || (object._listenerId = _.uniqueId('l')); - listeners[id] = object; - object.on(events, callback || this, this); - return this; - }, - - // Tell this object to stop listening to either specific events ... or - // to every object it's currently listening to. - stopListening: function(object, events, callback) { - var listeners = this._listeners; - if (!listeners) return; - if (object) { - object.off(events, callback, this); - if (!events && !callback) delete listeners[object._listenerId]; - } else { - for (var id in listeners) { - listeners[id].off(null, null, this); - } - this._listeners = {}; - } - return this; - } - }; - - // Aliases for backwards compatibility. - Events.bind = Events.on; - Events.unbind = Events.off; - - // Allow the `Backbone` object to serve as a global event bus, for folks who - // want global "pubsub" in a convenient place. - _.extend(Backbone, Events); - - // Backbone.Model - // -------------- - - // Create a new model, with defined attributes. A client id (`cid`) - // is automatically generated and assigned for you. - var Model = Backbone.Model = function(attributes, options) { - var defaults; - var attrs = attributes || {}; - this.cid = _.uniqueId('c'); - this.changed = {}; - this.attributes = {}; - this._changes = []; - if (options && options.collection) this.collection = options.collection; - if (options && options.parse) attrs = this.parse(attrs); - if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults); - this.set(attrs, {silent: true}); - this._currentAttributes = _.clone(this.attributes); - this._previousAttributes = _.clone(this.attributes); - this.initialize.apply(this, arguments); - }; - - // Attach all inheritable methods to the Model prototype. - _.extend(Model.prototype, Events, { - - // A hash of attributes whose current and previous value differ. - changed: null, - - // The default name for the JSON `id` attribute is `"id"`. MongoDB and - // CouchDB users may want to set this to `"_id"`. - idAttribute: 'id', - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // Return a copy of the model's `attributes` object. - toJSON: function(options) { - return _.clone(this.attributes); - }, - - // Proxy `Backbone.sync` by default. - sync: function() { - return Backbone.sync.apply(this, arguments); - }, - - // Get the value of an attribute. - get: function(attr) { - return this.attributes[attr]; - }, - - // Get the HTML-escaped value of an attribute. - escape: function(attr) { - return _.escape(this.get(attr)); - }, - - // Returns `true` if the attribute contains a value that is not null - // or undefined. - has: function(attr) { - return this.get(attr) != null; - }, - - // Set a hash of model attributes on the object, firing `"change"` unless - // you choose to silence it. - set: function(key, val, options) { - var attr, attrs; - if (key == null) return this; - - // Handle both `"key", value` and `{key: value}` -style arguments. - if (_.isObject(key)) { - attrs = key; - options = val; - } else { - (attrs = {})[key] = val; - } - - // Extract attributes and options. - var silent = options && options.silent; - var unset = options && options.unset; - - // Run validation. - if (!this._validate(attrs, options)) return false; - - // Check for changes of `id`. - if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; - - var now = this.attributes; - - // For each `set` attribute... - for (attr in attrs) { - val = attrs[attr]; - - // Update or delete the current value, and track the change. - unset ? delete now[attr] : now[attr] = val; - this._changes.push(attr, val); - } - - // Signal that the model's state has potentially changed, and we need - // to recompute the actual changes. - this._hasComputed = false; - - // Fire the `"change"` events. - if (!silent) this.change(options); - return this; - }, - - // Remove an attribute from the model, firing `"change"` unless you choose - // to silence it. `unset` is a noop if the attribute doesn't exist. - unset: function(attr, options) { - return this.set(attr, void 0, _.extend({}, options, {unset: true})); - }, - - // Clear all attributes on the model, firing `"change"` unless you choose - // to silence it. - clear: function(options) { - var attrs = {}; - for (var key in this.attributes) attrs[key] = void 0; - return this.set(attrs, _.extend({}, options, {unset: true})); - }, - - // Fetch the model from the server. If the server's representation of the - // model differs from its current attributes, they will be overriden, - // triggering a `"change"` event. - fetch: function(options) { - options = options ? _.clone(options) : {}; - if (options.parse === void 0) options.parse = true; - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - if (!model.set(model.parse(resp), options)) return false; - if (success) success(model, resp, options); - }; - return this.sync('read', this, options); - }, - - // Set a hash of model attributes, and sync the model to the server. - // If the server returns an attributes hash that differs, the model's - // state will be `set` again. - save: function(key, val, options) { - var attrs, current, done; - - // Handle both `"key", value` and `{key: value}` -style arguments. - if (key == null || _.isObject(key)) { - attrs = key; - options = val; - } else if (key != null) { - (attrs = {})[key] = val; - } - options = options ? _.clone(options) : {}; - - // If we're "wait"-ing to set changed attributes, validate early. - if (options.wait) { - if (attrs && !this._validate(attrs, options)) return false; - current = _.clone(this.attributes); - } - - // Regular saves `set` attributes before persisting to the server. - var silentOptions = _.extend({}, options, {silent: true}); - if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) { - return false; - } - - // Do not persist invalid models. - if (!attrs && !this._validate(null, options)) return false; - - // After a successful server-side save, the client is (optionally) - // updated with the server-side state. - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - done = true; - var serverAttrs = model.parse(resp); - if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); - if (!model.set(serverAttrs, options)) return false; - if (success) success(model, resp, options); - }; - - // Finish configuring and sending the Ajax request. - var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); - if (method == 'patch') options.attrs = attrs; - var xhr = this.sync(method, this, options); - - // When using `wait`, reset attributes to original values unless - // `success` has been called already. - if (!done && options.wait) { - this.clear(silentOptions); - this.set(current, silentOptions); - } - - return xhr; - }, - - // Destroy this model on the server if it was already persisted. - // Optimistically removes the model from its collection, if it has one. - // If `wait: true` is passed, waits for the server to respond before removal. - destroy: function(options) { - options = options ? _.clone(options) : {}; - var model = this; - var success = options.success; - - var destroy = function() { - model.trigger('destroy', model, model.collection, options); - }; - - options.success = function(resp) { - if (options.wait || model.isNew()) destroy(); - if (success) success(model, resp, options); - }; - - if (this.isNew()) { - options.success(); - return false; - } - - var xhr = this.sync('delete', this, options); - if (!options.wait) destroy(); - return xhr; - }, - - // Default URL for the model's representation on the server -- if you're - // using Backbone's restful methods, override this to change the endpoint - // that will be called. - url: function() { - var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError(); - if (this.isNew()) return base; - return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id); - }, - - // **parse** converts a response into the hash of attributes to be `set` on - // the model. The default implementation is just to pass the response along. - parse: function(resp) { - return resp; - }, - - // Create a new model with identical attributes to this one. - clone: function() { - return new this.constructor(this.attributes); - }, - - // A model is new if it has never been saved to the server, and lacks an id. - isNew: function() { - return this.id == null; - }, - - // Call this method to manually fire a `"change"` event for this model and - // a `"change:attribute"` event for each changed attribute. - // Calling this will cause all objects observing the model to update. - change: function(options) { - var changing = this._changing; - this._changing = true; - - // Generate the changes to be triggered on the model. - var triggers = this._computeChanges(true); - - this._pending = !!triggers.length; - - for (var i = triggers.length - 2; i >= 0; i -= 2) { - this.trigger('change:' + triggers[i], this, triggers[i + 1], options); - } - - if (changing) return this; - - // Trigger a `change` while there have been changes. - while (this._pending) { - this._pending = false; - this.trigger('change', this, options); - this._previousAttributes = _.clone(this.attributes); - } - - this._changing = false; - return this; - }, - - // Determine if the model has changed since the last `"change"` event. - // If you specify an attribute name, determine if that attribute has changed. - hasChanged: function(attr) { - if (!this._hasComputed) this._computeChanges(); - if (attr == null) return !_.isEmpty(this.changed); - return _.has(this.changed, attr); - }, - - // Return an object containing all the attributes that have changed, or - // false if there are no changed attributes. Useful for determining what - // parts of a view need to be updated and/or what attributes need to be - // persisted to the server. Unset attributes will be set to undefined. - // You can also pass an attributes object to diff against the model, - // determining if there *would be* a change. - changedAttributes: function(diff) { - if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; - var val, changed = false, old = this._previousAttributes; - for (var attr in diff) { - if (_.isEqual(old[attr], (val = diff[attr]))) continue; - (changed || (changed = {}))[attr] = val; - } - return changed; - }, - - // Looking at the built up list of `set` attribute changes, compute how - // many of the attributes have actually changed. If `loud`, return a - // boiled-down list of only the real changes. - _computeChanges: function(loud) { - this.changed = {}; - var already = {}; - var triggers = []; - var current = this._currentAttributes; - var changes = this._changes; - - // Loop through the current queue of potential model changes. - for (var i = changes.length - 2; i >= 0; i -= 2) { - var key = changes[i], val = changes[i + 1]; - if (already[key]) continue; - already[key] = true; - - // Check if the attribute has been modified since the last change, - // and update `this.changed` accordingly. If we're inside of a `change` - // call, also add a trigger to the list. - if (current[key] !== val) { - this.changed[key] = val; - if (!loud) continue; - triggers.push(key, val); - current[key] = val; - } - } - if (loud) this._changes = []; - - // Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`. - this._hasComputed = true; - return triggers; - }, - - // Get the previous value of an attribute, recorded at the time the last - // `"change"` event was fired. - previous: function(attr) { - if (attr == null || !this._previousAttributes) return null; - return this._previousAttributes[attr]; - }, - - // Get all of the attributes of the model at the time of the previous - // `"change"` event. - previousAttributes: function() { - return _.clone(this._previousAttributes); - }, - - // Run validation against the next complete set of model attributes, - // returning `true` if all is well. If a specific `error` callback has - // been passed, call that instead of firing the general `"error"` event. - _validate: function(attrs, options) { - if (!this.validate) return true; - attrs = _.extend({}, this.attributes, attrs); - var error = this.validate(attrs, options); - if (!error) return true; - if (options && options.error) options.error(this, error, options); - this.trigger('error', this, error, options); - return false; - } - - }); - - // Backbone.Collection - // ------------------- - - // Provides a standard collection class for our sets of models, ordered - // or unordered. If a `comparator` is specified, the Collection will maintain - // its models in sort order, as they're added and removed. - var Collection = Backbone.Collection = function(models, options) { - options || (options = {}); - if (options.model) this.model = options.model; - if (options.comparator !== void 0) this.comparator = options.comparator; - this._reset(); - this.initialize.apply(this, arguments); - if (models) this.reset(models, _.extend({silent: true}, options)); - }; - - // Define the Collection's inheritable methods. - _.extend(Collection.prototype, Events, { - - // The default model for a collection is just a **Backbone.Model**. - // This should be overridden in most cases. - model: Model, - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // The JSON representation of a Collection is an array of the - // models' attributes. - toJSON: function(options) { - return this.map(function(model){ return model.toJSON(options); }); - }, - - // Proxy `Backbone.sync` by default. - sync: function() { - return Backbone.sync.apply(this, arguments); - }, - - // Add a model, or list of models to the set. Pass **silent** to avoid - // firing the `add` event for every new model. - add: function(models, options) { - var i, args, length, model, existing, needsSort; - var at = options && options.at; - var sort = ((options && options.sort) == null ? true : options.sort); - models = _.isArray(models) ? models.slice() : [models]; - - // Turn bare objects into model references, and prevent invalid models - // from being added. - for (i = models.length - 1; i >= 0; i--) { - if(!(model = this._prepareModel(models[i], options))) { - this.trigger("error", this, models[i], options); - models.splice(i, 1); - continue; - } - models[i] = model; - - existing = model.id != null && this._byId[model.id]; - // If a duplicate is found, prevent it from being added and - // optionally merge it into the existing model. - if (existing || this._byCid[model.cid]) { - if (options && options.merge && existing) { - existing.set(model.attributes, options); - needsSort = sort; - } - models.splice(i, 1); - continue; - } - - // Listen to added models' events, and index models for lookup by - // `id` and by `cid`. - model.on('all', this._onModelEvent, this); - this._byCid[model.cid] = model; - if (model.id != null) this._byId[model.id] = model; - } - - // See if sorting is needed, update `length` and splice in new models. - if (models.length) needsSort = sort; - this.length += models.length; - args = [at != null ? at : this.models.length, 0]; - push.apply(args, models); - splice.apply(this.models, args); - - // Sort the collection if appropriate. - if (needsSort && this.comparator && at == null) this.sort({silent: true}); - - if (options && options.silent) return this; - - // Trigger `add` events. - while (model = models.shift()) { - model.trigger('add', model, this, options); - } - - return this; - }, - - // Remove a model, or a list of models from the set. Pass silent to avoid - // firing the `remove` event for every model removed. - remove: function(models, options) { - var i, l, index, model; - options || (options = {}); - models = _.isArray(models) ? models.slice() : [models]; - for (i = 0, l = models.length; i < l; i++) { - model = this.get(models[i]); - if (!model) continue; - delete this._byId[model.id]; - delete this._byCid[model.cid]; - index = this.indexOf(model); - this.models.splice(index, 1); - this.length--; - if (!options.silent) { - options.index = index; - model.trigger('remove', model, this, options); - } - this._removeReference(model); - } - return this; - }, - - // Add a model to the end of the collection. - push: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, _.extend({at: this.length}, options)); - return model; - }, - - // Remove a model from the end of the collection. - pop: function(options) { - var model = this.at(this.length - 1); - this.remove(model, options); - return model; - }, - - // Add a model to the beginning of the collection. - unshift: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, _.extend({at: 0}, options)); - return model; - }, - - // Remove a model from the beginning of the collection. - shift: function(options) { - var model = this.at(0); - this.remove(model, options); - return model; - }, - - // Slice out a sub-array of models from the collection. - slice: function(begin, end) { - return this.models.slice(begin, end); - }, - - // Get a model from the set by id. - get: function(obj) { - if (obj == null) return void 0; - return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj]; - }, - - // Get the model at the given index. - at: function(index) { - return this.models[index]; - }, - - // Return models with matching attributes. Useful for simple cases of `filter`. - where: function(attrs) { - if (_.isEmpty(attrs)) return []; - return this.filter(function(model) { - for (var key in attrs) { - if (attrs[key] !== model.get(key)) return false; - } - return true; - }); - }, - - // Force the collection to re-sort itself. You don't need to call this under - // normal circumstances, as the set will maintain sort order as each item - // is added. - sort: function(options) { - if (!this.comparator) { - throw new Error('Cannot sort a set without a comparator'); - } - - if (_.isString(this.comparator) || this.comparator.length === 1) { - this.models = this.sortBy(this.comparator, this); - } else { - this.models.sort(_.bind(this.comparator, this)); - } - - if (!options || !options.silent) this.trigger('sort', this, options); - return this; - }, - - // Pluck an attribute from each model in the collection. - pluck: function(attr) { - return _.invoke(this.models, 'get', attr); - }, - - // Smartly update a collection with a change set of models, adding, - // removing, and merging as necessary. - update: function(models, options) { - var model, i, l, existing; - var add = [], remove = [], modelMap = {}; - var idAttr = this.model.prototype.idAttribute; - options = _.extend({add: true, merge: true, remove: true}, options); - if (options.parse) models = this.parse(models); - - // Allow a single model (or no argument) to be passed. - if (!_.isArray(models)) models = models ? [models] : []; - - // Proxy to `add` for this case, no need to iterate... - if (options.add && !options.remove) return this.add(models, options); - - // Determine which models to add and merge, and which to remove. - for (i = 0, l = models.length; i < l; i++) { - model = models[i]; - existing = this.get(model.id || model.cid || model[idAttr]); - if (options.remove && existing) modelMap[existing.cid] = true; - if ((options.add && !existing) || (options.merge && existing)) { - add.push(model); - } - } - if (options.remove) { - for (i = 0, l = this.models.length; i < l; i++) { - model = this.models[i]; - if (!modelMap[model.cid]) remove.push(model); - } - } - - // Remove models (if applicable) before we add and merge the rest. - if (remove.length) this.remove(remove, options); - if (add.length) this.add(add, options); - return this; - }, - - // When you have more items than you want to add or remove individually, - // you can reset the entire set with a new list of models, without firing - // any `add` or `remove` events. Fires `reset` when finished. - reset: function(models, options) { - options || (options = {}); - if (options.parse) models = this.parse(models); - for (var i = 0, l = this.models.length; i < l; i++) { - this._removeReference(this.models[i]); - } - options.previousModels = this.models; - this._reset(); - if (models) this.add(models, _.extend({silent: true}, options)); - if (!options.silent) this.trigger('reset', this, options); - return this; - }, - - // Fetch the default set of models for this collection, resetting the - // collection when they arrive. If `add: true` is passed, appends the - // models to the collection instead of resetting. - fetch: function(options) { - options = options ? _.clone(options) : {}; - if (options.parse === void 0) options.parse = true; - var collection = this; - var success = options.success; - options.success = function(resp, status, xhr) { - var method = options.update ? 'update' : 'reset'; - collection[method](resp, options); - if (success) success(collection, resp, options); - }; - return this.sync('read', this, options); - }, - - // Create a new instance of a model in this collection. Add the model to the - // collection immediately, unless `wait: true` is passed, in which case we - // wait for the server to agree. - create: function(model, options) { - var collection = this; - options = options ? _.clone(options) : {}; - model = this._prepareModel(model, options); - if (!model) return false; - if (!options.wait) collection.add(model, options); - var success = options.success; - options.success = function(model, resp, options) { - if (options.wait) collection.add(model, options); - if (success) success(model, resp, options); - }; - model.save(null, options); - return model; - }, - - // **parse** converts a response into a list of models to be added to the - // collection. The default implementation is just to pass it through. - parse: function(resp) { - return resp; - }, - - // Create a new collection with an identical list of models as this one. - clone: function() { - return new this.constructor(this.models); - }, - - // Proxy to _'s chain. Can't be proxied the same way the rest of the - // underscore methods are proxied because it relies on the underscore - // constructor. - chain: function() { - return _(this.models).chain(); - }, - - // Reset all internal state. Called when the collection is reset. - _reset: function() { - this.length = 0; - this.models = []; - this._byId = {}; - this._byCid = {}; - }, - - // Prepare a model or hash of attributes to be added to this collection. - _prepareModel: function(attrs, options) { - if (attrs instanceof Model) { - if (!attrs.collection) attrs.collection = this; - return attrs; - } - options || (options = {}); - options.collection = this; - var model = new this.model(attrs, options); - if (!model._validate(attrs, options)) return false; - return model; - }, - - // Internal method to remove a model's ties to a collection. - _removeReference: function(model) { - if (this === model.collection) delete model.collection; - model.off('all', this._onModelEvent, this); - }, - - // Internal method called every time a model in the set fires an event. - // Sets need to update their indexes when models change ids. All other - // events simply proxy through. "add" and "remove" events that originate - // in other collections are ignored. - _onModelEvent: function(event, model, collection, options) { - if ((event === 'add' || event === 'remove') && collection !== this) return; - if (event === 'destroy') this.remove(model, options); - if (model && event === 'change:' + model.idAttribute) { - delete this._byId[model.previous(model.idAttribute)]; - if (model.id != null) this._byId[model.id] = model; - } - this.trigger.apply(this, arguments); - } - - }); - - // Underscore methods that we want to implement on the Collection. - var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', - 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', - 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', - 'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take', - 'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle', - 'lastIndexOf', 'isEmpty']; - - // Mix in each Underscore method as a proxy to `Collection#models`. - _.each(methods, function(method) { - Collection.prototype[method] = function() { - var args = slice.call(arguments); - args.unshift(this.models); - return _[method].apply(_, args); - }; - }); - - // Underscore methods that take a property name as an argument. - var attributeMethods = ['groupBy', 'countBy', 'sortBy']; - - // Use attributes instead of properties. - _.each(attributeMethods, function(method) { - Collection.prototype[method] = function(value, context) { - var iterator = _.isFunction(value) ? value : function(model) { - return model.get(value); - }; - return _[method](this.models, iterator, context); - }; - }); - - // Backbone.Router - // --------------- - - // Routers map faux-URLs to actions, and fire events when routes are - // matched. Creating a new one sets its `routes` hash, if not set statically. - var Router = Backbone.Router = function(options) { - options || (options = {}); - if (options.routes) this.routes = options.routes; - this._bindRoutes(); - this.initialize.apply(this, arguments); - }; - - // Cached regular expressions for matching named param parts and splatted - // parts of route strings. - var optionalParam = /\((.*?)\)/g; - var namedParam = /:\w+/g; - var splatParam = /\*\w+/g; - var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; - - // Set up all inheritable **Backbone.Router** properties and methods. - _.extend(Router.prototype, Events, { - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // Manually bind a single named route to a callback. For example: - // - // this.route('search/:query/p:num', 'search', function(query, num) { - // ... - // }); - // - route: function(route, name, callback) { - if (!_.isRegExp(route)) route = this._routeToRegExp(route); - if (!callback) callback = this[name]; - Backbone.history.route(route, _.bind(function(fragment) { - var args = this._extractParameters(route, fragment); - callback && callback.apply(this, args); - this.trigger.apply(this, ['route:' + name].concat(args)); - Backbone.history.trigger('route', this, name, args); - }, this)); - return this; - }, - - // Simple proxy to `Backbone.history` to save a fragment into the history. - navigate: function(fragment, options) { - Backbone.history.navigate(fragment, options); - return this; - }, - - // Bind all defined routes to `Backbone.history`. We have to reverse the - // order of the routes here to support behavior where the most general - // routes can be defined at the bottom of the route map. - _bindRoutes: function() { - if (!this.routes) return; - var route, routes = _.keys(this.routes); - while ((route = routes.pop()) != null) { - this.route(route, this.routes[route]); - } - }, - - // Convert a route string into a regular expression, suitable for matching - // against the current location hash. - _routeToRegExp: function(route) { - route = route.replace(escapeRegExp, '\\$&') - .replace(optionalParam, '(?:$1)?') - .replace(namedParam, '([^\/]+)') - .replace(splatParam, '(.*?)'); - return new RegExp('^' + route + '$'); - }, - - // Given a route, and a URL fragment that it matches, return the array of - // extracted parameters. - _extractParameters: function(route, fragment) { - return route.exec(fragment).slice(1); - } - - }); - - // Backbone.History - // ---------------- - - // Handles cross-browser history management, based on URL fragments. If the - // browser does not support `onhashchange`, falls back to polling. - var History = Backbone.History = function() { - this.handlers = []; - _.bindAll(this, 'checkUrl'); - - // Ensure that `History` can be used outside of the browser. - if (typeof window !== 'undefined') { - this.location = window.location; - this.history = window.history; - } - }; - - // Cached regex for stripping a leading hash/slash and trailing space. - var routeStripper = /^[#\/]|\s+$/g; - - // Cached regex for stripping leading and trailing slashes. - var rootStripper = /^\/+|\/+$/g; - - // Cached regex for detecting MSIE. - var isExplorer = /msie [\w.]+/; - - // Cached regex for removing a trailing slash. - var trailingSlash = /\/$/; - - // Has the history handling already been started? - History.started = false; - - // Set up all inheritable **Backbone.History** properties and methods. - _.extend(History.prototype, Events, { - - // The default interval to poll for hash changes, if necessary, is - // twenty times a second. - interval: 50, - - // Gets the true hash value. Cannot use location.hash directly due to bug - // in Firefox where location.hash will always be decoded. - getHash: function(window) { - var match = (window || this).location.href.match(/#(.*)$/); - return match ? match[1] : ''; - }, - - // Get the cross-browser normalized URL fragment, either from the URL, - // the hash, or the override. - getFragment: function(fragment, forcePushState) { - if (fragment == null) { - if (this._hasPushState || !this._wantsHashChange || forcePushState) { - fragment = this.location.pathname; - var root = this.root.replace(trailingSlash, ''); - if (!fragment.indexOf(root)) fragment = fragment.substr(root.length); - } else { - fragment = this.getHash(); - } - } - return fragment.replace(routeStripper, ''); - }, - - // Start the hash change handling, returning `true` if the current URL matches - // an existing route, and `false` otherwise. - start: function(options) { - if (History.started) throw new Error("Backbone.history has already been started"); - History.started = true; - - // Figure out the initial configuration. Do we need an iframe? - // Is pushState desired ... is it available? - this.options = _.extend({}, {root: '/'}, this.options, options); - this.root = this.options.root; - this._wantsHashChange = this.options.hashChange !== false; - this._wantsPushState = !!this.options.pushState; - this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState); - var fragment = this.getFragment(); - var docMode = document.documentMode; - var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); - - // Normalize root to always include a leading and trailing slash. - this.root = ('/' + this.root + '/').replace(rootStripper, '/'); - - if (oldIE && this._wantsHashChange) { - this.iframe = Backbone.$('').hide().appendTo('body')[0].contentWindow; - this.navigate(fragment); - } - - // Depending on whether we're using pushState or hashes, and whether - // 'onhashchange' is supported, determine how we check the URL state. - if (this._hasPushState) { - Backbone.$(window).bind('popstate', this.checkUrl); - } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) { - Backbone.$(window).bind('hashchange', this.checkUrl); - } else if (this._wantsHashChange) { - this._checkUrlInterval = setInterval(this.checkUrl, this.interval); - } - - // Determine if we need to change the base url, for a pushState link - // opened by a non-pushState browser. - this.fragment = fragment; - var loc = this.location; - var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root; - - // If we've started off with a route from a `pushState`-enabled browser, - // but we're currently in a browser that doesn't support it... - if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) { - this.fragment = this.getFragment(null, true); - this.location.replace(this.root + this.location.search + '#' + this.fragment); - // Return immediately as browser will do redirect to new url - return true; - - // Or if we've started out with a hash-based route, but we're currently - // in a browser where it could be `pushState`-based instead... - } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) { - this.fragment = this.getHash().replace(routeStripper, ''); - this.history.replaceState({}, document.title, this.root + this.fragment + loc.search); - } - - if (!this.options.silent) return this.loadUrl(); - }, - - // Disable Backbone.history, perhaps temporarily. Not useful in a real app, - // but possibly useful for unit testing Routers. - stop: function() { - Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl); - clearInterval(this._checkUrlInterval); - History.started = false; - }, - - // Add a route to be tested when the fragment changes. Routes added later - // may override previous routes. - route: function(route, callback) { - this.handlers.unshift({route: route, callback: callback}); - }, - - // Checks the current URL to see if it has changed, and if it has, - // calls `loadUrl`, normalizing across the hidden iframe. - checkUrl: function(e) { - var current = this.getFragment(); - if (current === this.fragment && this.iframe) { - current = this.getFragment(this.getHash(this.iframe)); - } - if (current === this.fragment) return false; - if (this.iframe) this.navigate(current); - this.loadUrl() || this.loadUrl(this.getHash()); - }, - - // Attempt to load the current URL fragment. If a route succeeds with a - // match, returns `true`. If no defined routes matches the fragment, - // returns `false`. - loadUrl: function(fragmentOverride) { - var fragment = this.fragment = this.getFragment(fragmentOverride); - var matched = _.any(this.handlers, function(handler) { - if (handler.route.test(fragment)) { - handler.callback(fragment); - return true; - } - }); - return matched; - }, - - // Save a fragment into the hash history, or replace the URL state if the - // 'replace' option is passed. You are responsible for properly URL-encoding - // the fragment in advance. - // - // The options object can contain `trigger: true` if you wish to have the - // route callback be fired (not usually desirable), or `replace: true`, if - // you wish to modify the current URL without adding an entry to the history. - navigate: function(fragment, options) { - if (!History.started) return false; - if (!options || options === true) options = {trigger: options}; - fragment = this.getFragment(fragment || ''); - if (this.fragment === fragment) return; - this.fragment = fragment; - var url = this.root + fragment; - - // If pushState is available, we use it to set the fragment as a real URL. - if (this._hasPushState) { - this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); - - // If hash changes haven't been explicitly disabled, update the hash - // fragment to store history. - } else if (this._wantsHashChange) { - this._updateHash(this.location, fragment, options.replace); - if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) { - // Opening and closing the iframe tricks IE7 and earlier to push a - // history entry on hash-tag change. When replace is true, we don't - // want this. - if(!options.replace) this.iframe.document.open().close(); - this._updateHash(this.iframe.location, fragment, options.replace); - } - - // If you've told us that you explicitly don't want fallback hashchange- - // based history, then `navigate` becomes a page refresh. - } else { - return this.location.assign(url); - } - if (options.trigger) this.loadUrl(fragment); - }, - - // Update the hash location, either replacing the current entry, or adding - // a new one to the browser history. - _updateHash: function(location, fragment, replace) { - if (replace) { - var href = location.href.replace(/(javascript:|#).*$/, ''); - location.replace(href + '#' + fragment); - } else { - // Some browsers require that `hash` contains a leading #. - location.hash = '#' + fragment; - } - } - - }); - - // Create the default Backbone.history. - Backbone.history = new History; - - // Backbone.View - // ------------- - - // Creating a Backbone.View creates its initial element outside of the DOM, - // if an existing element is not provided... - var View = Backbone.View = function(options) { - this.cid = _.uniqueId('view'); - this._configure(options || {}); - this._ensureElement(); - this.initialize.apply(this, arguments); - this.delegateEvents(); - }; - - // Cached regex to split keys for `delegate`. - var delegateEventSplitter = /^(\S+)\s*(.*)$/; - - // List of view options to be merged as properties. - var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; - - // Set up all inheritable **Backbone.View** properties and methods. - _.extend(View.prototype, Events, { - - // The default `tagName` of a View's element is `"div"`. - tagName: 'div', - - // jQuery delegate for element lookup, scoped to DOM elements within the - // current view. This should be prefered to global lookups where possible. - $: function(selector) { - return this.$el.find(selector); - }, - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // **render** is the core function that your view should override, in order - // to populate its element (`this.el`), with the appropriate HTML. The - // convention is for **render** to always return `this`. - render: function() { - return this; - }, - - // Remove this view by taking the element out of the DOM, and removing any - // applicable Backbone.Events listeners. - remove: function() { - this.$el.remove(); - this.stopListening(); - return this; - }, - - // For small amounts of DOM Elements, where a full-blown template isn't - // needed, use **make** to manufacture elements, one at a time. - // - // var el = this.make('li', {'class': 'row'}, this.model.escape('title')); - // - make: function(tagName, attributes, content) { - var el = document.createElement(tagName); - if (attributes) Backbone.$(el).attr(attributes); - if (content != null) Backbone.$(el).html(content); - return el; - }, - - // Change the view's element (`this.el` property), including event - // re-delegation. - setElement: function(element, delegate) { - if (this.$el) this.undelegateEvents(); - this.$el = element instanceof Backbone.$ ? element : Backbone.$(element); - this.el = this.$el[0]; - if (delegate !== false) this.delegateEvents(); - return this; - }, - - // Set callbacks, where `this.events` is a hash of - // - // *{"event selector": "callback"}* - // - // { - // 'mousedown .title': 'edit', - // 'click .button': 'save' - // 'click .open': function(e) { ... } - // } - // - // pairs. Callbacks will be bound to the view, with `this` set properly. - // Uses event delegation for efficiency. - // Omitting the selector binds the event to `this.el`. - // This only works for delegate-able events: not `focus`, `blur`, and - // not `change`, `submit`, and `reset` in Internet Explorer. - delegateEvents: function(events) { - if (!(events || (events = _.result(this, 'events')))) return; - this.undelegateEvents(); - for (var key in events) { - var method = events[key]; - if (!_.isFunction(method)) method = this[events[key]]; - if (!method) throw new Error('Method "' + events[key] + '" does not exist'); - var match = key.match(delegateEventSplitter); - var eventName = match[1], selector = match[2]; - method = _.bind(method, this); - eventName += '.delegateEvents' + this.cid; - if (selector === '') { - this.$el.bind(eventName, method); - } else { - this.$el.delegate(selector, eventName, method); - } - } - }, - - // Clears all callbacks previously bound to the view with `delegateEvents`. - // You usually don't need to use this, but may wish to if you have multiple - // Backbone views attached to the same DOM element. - undelegateEvents: function() { - this.$el.unbind('.delegateEvents' + this.cid); - }, - - // Performs the initial configuration of a View with a set of options. - // Keys with special meaning *(model, collection, id, className)*, are - // attached directly to the view. - _configure: function(options) { - if (this.options) options = _.extend({}, _.result(this, 'options'), options); - _.extend(this, _.pick(options, viewOptions)); - this.options = options; - }, - - // Ensure that the View has a DOM element to render into. - // If `this.el` is a string, pass it through `$()`, take the first - // matching element, and re-assign it to `el`. Otherwise, create - // an element from the `id`, `className` and `tagName` properties. - _ensureElement: function() { - if (!this.el) { - var attrs = _.extend({}, _.result(this, 'attributes')); - if (this.id) attrs.id = _.result(this, 'id'); - if (this.className) attrs['class'] = _.result(this, 'className'); - this.setElement(this.make(_.result(this, 'tagName'), attrs), false); - } else { - this.setElement(_.result(this, 'el'), false); - } - } - - }); - - // Backbone.sync - // ------------- - - // Map from CRUD to HTTP for our default `Backbone.sync` implementation. - var methodMap = { - 'create': 'POST', - 'update': 'PUT', - 'patch': 'PATCH', - 'delete': 'DELETE', - 'read': 'GET' - }; - - // Override this function to change the manner in which Backbone persists - // models to the server. You will be passed the type of request, and the - // model in question. By default, makes a RESTful Ajax request - // to the model's `url()`. Some possible customizations could be: - // - // * Use `setTimeout` to batch rapid-fire updates into a single request. - // * Send up the models as XML instead of JSON. - // * Persist models via WebSockets instead of Ajax. - // - // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests - // as `POST`, with a `_method` parameter containing the true HTTP method, - // as well as all requests with the body as `application/x-www-form-urlencoded` - // instead of `application/json` with the model in a param named `model`. - // Useful when interfacing with server-side languages like **PHP** that make - // it difficult to read the body of `PUT` requests. - Backbone.sync = function(method, model, options) { - var type = methodMap[method]; - - // Default options, unless specified. - _.defaults(options || (options = {}), { - emulateHTTP: Backbone.emulateHTTP, - emulateJSON: Backbone.emulateJSON - }); - - // Default JSON-request options. - var params = {type: type, dataType: 'json'}; - - // Ensure that we have a URL. - if (!options.url) { - params.url = _.result(model, 'url') || urlError(); - } - - // Ensure that we have the appropriate request data. - if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { - params.contentType = 'application/json'; - params.data = JSON.stringify(options.attrs || model.toJSON(options)); - } - - // For older servers, emulate JSON by encoding the request into an HTML-form. - if (options.emulateJSON) { - params.contentType = 'application/x-www-form-urlencoded'; - params.data = params.data ? {model: params.data} : {}; - } - - // For older servers, emulate HTTP by mimicking the HTTP method with `_method` - // And an `X-HTTP-Method-Override` header. - if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { - params.type = 'POST'; - if (options.emulateJSON) params.data._method = type; - var beforeSend = options.beforeSend; - options.beforeSend = function(xhr) { - xhr.setRequestHeader('X-HTTP-Method-Override', type); - if (beforeSend) return beforeSend.apply(this, arguments); - }; - } - - // Don't process data on a non-GET request. - if (params.type !== 'GET' && !options.emulateJSON) { - params.processData = false; - } - - var success = options.success; - options.success = function(resp, status, xhr) { - if (success) success(resp, status, xhr); - model.trigger('sync', model, resp, options); - }; - - var error = options.error; - options.error = function(xhr, status, thrown) { - if (error) error(model, xhr, options); - model.trigger('error', model, xhr, options); - }; - - // Make the request, allowing the user to override any Ajax options. - var xhr = Backbone.ajax(_.extend(params, options)); - model.trigger('request', model, xhr, options); - return xhr; - }; - - // Set the default implementation of `Backbone.ajax` to proxy through to `$`. - Backbone.ajax = function() { - return Backbone.$.ajax.apply(Backbone.$, arguments); - }; - - // Helpers - // ------- - - // Helper function to correctly set up the prototype chain, for subclasses. - // Similar to `goog.inherits`, but uses a hash of prototype properties and - // class properties to be extended. - var extend = function(protoProps, staticProps) { - var parent = this; - var child; - - // The constructor function for the new subclass is either defined by you - // (the "constructor" property in your `extend` definition), or defaulted - // by us to simply call the parent's constructor. - if (protoProps && _.has(protoProps, 'constructor')) { - child = protoProps.constructor; - } else { - child = function(){ parent.apply(this, arguments); }; - } - - // Add static properties to the constructor function, if supplied. - _.extend(child, parent, staticProps); - - // Set the prototype chain to inherit from `parent`, without calling - // `parent`'s constructor function. - var Surrogate = function(){ this.constructor = child; }; - Surrogate.prototype = parent.prototype; - child.prototype = new Surrogate; - - // Add prototype properties (instance properties) to the subclass, - // if supplied. - if (protoProps) _.extend(child.prototype, protoProps); - - // Set a convenience property in case the parent's prototype is needed - // later. - child.__super__ = parent.prototype; - - return child; - }; - - // Set up inheritance for the model, collection, router, view and history. - Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; - - // Throw an error when a URL is needed, and none is supplied. - var urlError = function() { - throw new Error('A "url" property or function must be specified'); - }; - -}).call(this); diff --git a/NzbDrone.Backbone/JsLibraries/backbone.marionette.js b/NzbDrone.Backbone/JsLibraries/backbone.marionette.js deleted file mode 100644 index 521106c59..000000000 --- a/NzbDrone.Backbone/JsLibraries/backbone.marionette.js +++ /dev/null @@ -1,2140 +0,0 @@ -// Backbone.Marionette, v1.0.0-rc3 -// Copyright (c)2013 Derick Bailey, Muted Solutions, LLC. -// Distributed under MIT license -// http://github.com/marionettejs/backbone.marionette - - -/*! - * Includes BabySitter - * https://github.com/marionettejs/backbone.babysitter/ - * - * Includes Wreqr - * https://github.com/marionettejs/backbone.wreqr/ - */ - - -// Backbone.BabySitter, v0.0.4 -// Copyright (c)2012 Derick Bailey, Muted Solutions, LLC. -// Distributed under MIT license -// http://github.com/marionettejs/backbone.babysitter -// Backbone.ChildViewContainer -// --------------------------- -// -// Provide a container to store, retrieve and -// shut down child views. - -Backbone.ChildViewContainer = (function (Backbone, _) { - - // Container Constructor - // --------------------- - - var Container = function (initialViews) { - this._views = {}; - this._indexByModel = {}; - this._indexByCollection = {}; - this._indexByCustom = {}; - this._updateLength(); - - this._addInitialViews(initialViews); - }; - - // Container Methods - // ----------------- - - _.extend(Container.prototype, { - - // Add a view to this container. Stores the view - // by `cid` and makes it searchable by the model - // and/or collection of the view. Optionally specify - // a custom key to store an retrieve the view. - add: function (view, customIndex) { - var viewCid = view.cid; - - // store the view - this._views[viewCid] = view; - - // index it by model - if (view.model) { - this._indexByModel[view.model.cid] = viewCid; - } - - // index it by collection - if (view.collection) { - this._indexByCollection[view.collection.cid] = viewCid; - } - - // index by custom - if (customIndex) { - this._indexByCustom[customIndex] = viewCid; - } - - this._updateLength(); - }, - - // Find a view by the model that was attached to - // it. Uses the model's `cid` to find it, and - // retrieves the view by it's `cid` from the result - findByModel: function (model) { - var viewCid = this._indexByModel[model.cid]; - return this.findByCid(viewCid); - }, - - // Find a view by the collection that was attached to - // it. Uses the collection's `cid` to find it, and - // retrieves the view by it's `cid` from the result - findByCollection: function (col) { - var viewCid = this._indexByCollection[col.cid]; - return this.findByCid(viewCid); - }, - - // Find a view by a custom indexer. - findByCustom: function (index) { - var viewCid = this._indexByCustom[index]; - return this.findByCid(viewCid); - }, - - // Find by index. This is not guaranteed to be a - // stable index. - findByIndex: function (index) { - return _.values(this._views)[index]; - }, - - // retrieve a view by it's `cid` directly - findByCid: function (cid) { - return this._views[cid]; - }, - - // Remove a view - remove: function (view) { - var viewCid = view.cid; - - // delete model index - if (view.model) { - delete this._indexByModel[view.model.cid]; - } - - // delete collection index - if (view.collection) { - delete this._indexByCollection[view.collection.cid]; - } - - // delete custom index - var cust; - - for (var key in this._indexByCustom) { - if (this._indexByCustom.hasOwnProperty(key)) { - if (this._indexByCustom[key] === viewCid) { - cust = key; - break; - } - } - } - - if (cust) { - delete this._indexByCustom[cust]; - } - - // remove the view from the container - delete this._views[viewCid]; - - // update the length - this._updateLength(); - }, - - // Call a method on every view in the container, - // passing parameters to the call method one at a - // time, like `function.call`. - call: function (method, args) { - args = Array.prototype.slice.call(arguments, 1); - this.apply(method, args); - }, - - // Apply a method on every view in the container, - // passing parameters to the call method one at a - // time, like `function.apply`. - apply: function (method, args) { - var view; - - // fix for IE < 9 - args = args || []; - - _.each(this._views, function (view, key) { - if (_.isFunction(view[method])) { - view[method].apply(view, args); - } - }); - - }, - - // Update the `.length` attribute on this container - _updateLength: function () { - this.length = _.size(this._views); - }, - - // set up an initial list of views - _addInitialViews: function (views) { - if (!views) { return; } - - var view, i, - length = views.length; - - for (i = 0; i < length; i++) { - view = views[i]; - this.add(view); - } - } - }); - - // Borrowing this code from Backbone.Collection: - // http://backbonejs.org/docs/backbone.html#section-106 - // - // Mix in methods from Underscore, for iteration, and other - // collection related features. - var methods = ['forEach', 'each', 'map', 'find', 'detect', 'filter', - 'select', 'reject', 'every', 'all', 'some', 'any', 'include', - 'contains', 'invoke', 'toArray', 'first', 'initial', 'rest', - 'last', 'without', 'isEmpty', 'pluck']; - - _.each(methods, function (method) { - Container.prototype[method] = function () { - var views = _.values(this._views); - var args = [views].concat(_.toArray(arguments)); - return _[method].apply(_, args); - }; - }); - - // return the public API - return Container; -})(Backbone, _); - -// Backbone.Wreqr, v0.2.0 -// Copyright (c)2012 Derick Bailey, Muted Solutions, LLC. -// Distributed under MIT license -// http://github.com/marionettejs/backbone.wreqr -Backbone.Wreqr = (function (Backbone, Marionette, _) { - "option strict"; - var Wreqr = {}; - - // Handlers - // -------- - // A registry of functions to call, given a name - - Wreqr.Handlers = (function (Backbone, _) { - "option strict"; - - // Constructor - // ----------- - - var Handlers = function () { - "use strict"; - this._handlers = {}; - }; - - Handlers.extend = Backbone.Model.extend; - - // Instance Members - // ---------------- - - _.extend(Handlers.prototype, { - - // Add a handler for the given name, with an - // optional context to run the handler within - addHandler: function (name, handler, context) { - var config = { - callback: handler, - context: context - }; - - this._handlers[name] = config; - }, - - // Get the currently registered handler for - // the specified name. Throws an exception if - // no handler is found. - getHandler: function (name) { - var config = this._handlers[name]; - - if (!config) { - throw new Error("Handler not found for '" + name + "'"); - } - - return function () { - var args = Array.prototype.slice.apply(arguments); - return config.callback.apply(config.context, args); - }; - }, - - // Remove a handler for the specified name - removeHandler: function (name) { - delete this._handlers[name]; - }, - - // Remove all handlers from this registry - removeAllHandlers: function () { - this._handlers = {}; - } - }); - - return Handlers; - })(Backbone, _); - - // Wreqr.Commands - // -------------- - // - // A simple command pattern implementation. Register a command - // handler and execute it. - Wreqr.Commands = (function (Wreqr) { - "option strict"; - - return Wreqr.Handlers.extend({ - execute: function () { - var name = arguments[0]; - var args = Array.prototype.slice.call(arguments, 1); - - this.getHandler(name).apply(this, args); - } - }); - - })(Wreqr); - - // Wreqr.RequestResponse - // --------------------- - // - // A simple request/response implementation. Register a - // request handler, and return a response from it - Wreqr.RequestResponse = (function (Wreqr) { - "option strict"; - - return Wreqr.Handlers.extend({ - request: function () { - var name = arguments[0]; - var args = Array.prototype.slice.call(arguments, 1); - - return this.getHandler(name).apply(this, args); - } - }); - - })(Wreqr); - - // Event Aggregator - // ---------------- - // A pub-sub object that can be used to decouple various parts - // of an application through event-driven architecture. - - Wreqr.EventAggregator = (function (Backbone, _) { - - // Grab a reference to the original listenTo - var listenTo = Backbone.Events.listenTo; - - // Create a version of listenTo that allows contexting binding - function contextBoundListenTo(obj, evtSource, events, callback, context) { - context = context || obj; - return listenTo.call(obj, evtSource, events, _.bind(callback, context)); - } - - // Define the EventAggregator - function EventAggregator() { } - - // Mix Backbone.Events in to it - _.extend(EventAggregator.prototype, Backbone.Events, { - // Override the listenTo so that we can have a version that - // correctly binds context - listenTo: function (evtSource, events, callback, context) { - return contextBoundListenTo(this, evtSource, events, callback, context); - } - }); - - // Allow it to be extended - EventAggregator.extend = Backbone.Model.extend; - - return EventAggregator; - })(Backbone, _); - - - return Wreqr; -})(Backbone, Backbone.Marionette, _); - -var Marionette = (function (Backbone, _, $) { - "use strict"; - - var Marionette = {}; - Backbone.Marionette = Marionette; - - // Helpers - // ------- - - // For slicing `arguments` in functions - var slice = Array.prototype.slice; - - // Marionette.extend - // ----------------- - - // Borrow the Backbone `extend` method so we can use it as needed - Marionette.extend = Backbone.Model.extend; - - // Marionette.getOption - // -------------------- - - // Retrieve an object, function or other value from a target - // object or it's `options`, with `options` taking precedence. - Marionette.getOption = function (target, optionName) { - if (!target || !optionName) { return; } - var value; - - if (target.options && target.options[optionName]) { - value = target.options[optionName]; - } else { - value = target[optionName]; - } - - return value; - }; - - // Mairionette.createObject - // ------------------------ - - // A wrapper / shim for `Object.create`. Uses native `Object.create` - // if available, otherwise shims it in place for Marionette to use. - Marionette.createObject = (function () { - var createObject; - - // Define this once, and just replace the .prototype on it as needed, - // to improve performance in older / less optimized JS engines - function F() { } - - - // Check for existing native / shimmed Object.create - if (typeof Object.create === "function") { - - // found native/shim, so use it - createObject = Object.create; - - } else { - - // An implementation of the Boodman/Crockford delegation - // w/ Cornford optimization, as suggested by @unscriptable - // https://gist.github.com/3959151 - - // native/shim not found, so shim it ourself - createObject = function (o) { - - // set the prototype of the function - // so we will get `o` as the prototype - // of the new object instance - F.prototype = o; - - // create a new object that inherits from - // the `o` parameter - var child = new F(); - - // clean up just in case o is really large - F.prototype = null; - - // send it back - return child; - }; - - } - - return createObject; - })(); - - // Trigger an event and a corresponding method name. Examples: - // - // `this.triggerMethod("foo")` will trigger the "foo" event and - // call the "onFoo" method. - // - // `this.triggerMethod("foo:bar") will trigger the "foo:bar" event and - // call the "onFooBar" method. - Marionette.triggerMethod = function () { - var args = Array.prototype.slice.apply(arguments); - var eventName = args[0]; - var segments = eventName.split(":"); - var segment, capLetter, methodName = "on"; - - for (var i = 0; i < segments.length; i++) { - segment = segments[i]; - capLetter = segment.charAt(0).toUpperCase(); - methodName += capLetter + segment.slice(1); - } - - this.trigger.apply(this, args); - - if (_.isFunction(this[methodName])) { - args.shift(); - return this[methodName].apply(this, args); - } - }; - - // DOMRefresh - // ---------- - // - // Monitor a view's state, and after it has been rendered and shown - // in the DOM, trigger a "dom:refresh" event every time it is - // re-rendered. - - Marionette.MonitorDOMRefresh = (function () { - // track when the view has been rendered - function handleShow(view) { - view._isShown = true; - triggerDOMRefresh(view); - } - - // track when the view has been shown in the DOM, - // using a Marionette.Region (or by other means of triggering "show") - function handleRender(view) { - view._isRendered = true; - triggerDOMRefresh(view); - } - - // Trigger the "dom:refresh" event and corresponding "onDomRefresh" method - function triggerDOMRefresh(view) { - if (view._isShown && view._isRendered) { - if (_.isFunction(view.triggerMethod)) { - view.triggerMethod("dom:refresh"); - } - } - } - - // Export public API - return function (view) { - view.listenTo(view, "show", function () { - handleShow(view); - }); - - view.listenTo(view, "render", function () { - handleRender(view); - }); - }; - })(); - - - // addEventBinder - // -------------- - // - // Mixes in Backbone.Events to the target object, if it is not present - // already. Also adjusts the listenTo method to accept a 4th parameter - // for the callback context. - - (function (Backbone, Marionette, _) { - - // grab a reference to the original listenTo - var listenTo = Backbone.Events.listenTo; - - // Fix the listenTo method on the target object, allowing the 4th - // context parameter to be specified - Marionette.addEventBinder = function (target) { - // If the target is not already extending Backbone.Events, - // then extend that on to it first - if (!target.on && !target.off && !target.listenTo && !target.stopListening) { - _.extend(target, Backbone.Events); - } - - // Override the built-in listenTo method to make sure we - // account for context - target.listenTo = function (evtSource, events, callback, context) { - context = context || this; - return listenTo.call(this, evtSource, events, _.bind(callback, context)); - }; - }; - - })(Backbone, Marionette, _); - - - // Event Aggregator - // ---------------- - // A pub-sub object that can be used to decouple various parts - // of an application through event-driven architecture. - // - // Extends [Backbone.Wreqr.EventAggregator](https://github.com/marionettejs/backbone.wreqr) - // and mixes in an EventBinder from [Backbone.EventBinder](https://github.com/marionettejs/backbone.eventbinder). - Marionette.EventAggregator = Backbone.Wreqr.EventAggregator.extend({ - - constructor: function () { - Marionette.addEventBinder(this); - - var args = Array.prototype.slice.apply(arguments); - Backbone.Wreqr.EventAggregator.prototype.constructor.apply(this, args); - } - - }); - - // Marionette.bindEntityEvents & unbindEntityEvents - // --------------------------- - // - // These methods are used to bind/unbind a backbone "entity" (collection/model) - // to methods on a target object. - // - // The first paremter, `target`, must have a `listenTo` method from the - // EventBinder object. - // - // The second parameter is the entity (Backbone.Model or Backbone.Collection) - // to bind the events from. - // - // The third parameter is a hash of { "event:name": "eventHandler" } - // configuration. Multiple handlers can be separated by a space. A - // function can be supplied instead of a string handler name. - - (function (Marionette) { - "use strict"; - - // Bind the event to handlers specified as a string of - // handler names on the target object - function bindFromStrings(target, entity, evt, methods) { - var methodNames = methods.split(/\s+/); - - _.each(methodNames, function (methodName) { - - var method = target[methodName]; - if (!method) { - throw new Error("Method '" + methodName + "' was configured as an event handler, but does not exist."); - } - - target.listenTo(entity, evt, method, target); - }); - } - - // Bind the event to a supplied callback function - function bindToFunction(target, entity, evt, method) { - target.listenTo(entity, evt, method, target); - } - - // Bind the event to handlers specified as a string of - // handler names on the target object - function unbindFromStrings(target, entity, evt, methods) { - var methodNames = methods.split(/\s+/); - - _.each(methodNames, function (methodName) { - var method = target[method]; - target.stopListening(entity, evt, method, target); - }); - } - - // Bind the event to a supplied callback function - function unbindToFunction(target, entity, evt, method) { - target.stopListening(entity, evt, method, target); - } - - - // generic looping function - function iterateEvents(target, entity, bindings, functionCallback, stringCallback) { - if (!entity || !bindings) { return; } - - // allow the bindings to be a function - if (_.isFunction(bindings)) { - bindings = bindings.call(target); - } - - // iterate the bindings and bind them - _.each(bindings, function (methods, evt) { - - // allow for a function as the handler, - // or a list of event names as a string - if (_.isFunction(methods)) { - functionCallback(target, entity, evt, methods); - } else { - stringCallback(target, entity, evt, methods); - } - - }); - } - - // Export Public API - Marionette.bindEntityEvents = function (target, entity, bindings) { - iterateEvents(target, entity, bindings, bindToFunction, bindFromStrings); - }; - - Marionette.unbindEntityEvents = function (target, entity, bindings) { - iterateEvents(target, entity, bindings, unbindToFunction, unbindFromStrings); - }; - - })(Marionette); - - - // Callbacks - // --------- - - // A simple way of managing a collection of callbacks - // and executing them at a later point in time, using jQuery's - // `Deferred` object. - Marionette.Callbacks = function () { - this._deferred = $.Deferred(); - this._callbacks = []; - }; - - _.extend(Marionette.Callbacks.prototype, { - - // Add a callback to be executed. Callbacks added here are - // guaranteed to execute, even if they are added after the - // `run` method is called. - add: function (callback, contextOverride) { - this._callbacks.push({ cb: callback, ctx: contextOverride }); - - this._deferred.done(function (context, options) { - if (contextOverride) { context = contextOverride; } - callback.call(context, options); - }); - }, - - // Run all registered callbacks with the context specified. - // Additional callbacks can be added after this has been run - // and they will still be executed. - run: function (options, context) { - this._deferred.resolve(context, options); - }, - - // Resets the list of callbacks to be run, allowing the same list - // to be run multiple times - whenever the `run` method is called. - reset: function () { - var that = this; - var callbacks = this._callbacks; - this._deferred = $.Deferred(); - this._callbacks = []; - _.each(callbacks, function (cb) { - that.add(cb.cb, cb.ctx); - }); - } - }); - - - // Marionette Controller - // --------------------- - // - // A multi-purpose object to use as a controller for - // modules and routers, and as a mediator for workflow - // and coordination of other objects, views, and more. - Marionette.Controller = function (options) { - this.triggerMethod = Marionette.triggerMethod; - this.options = options || {}; - - Marionette.addEventBinder(this); - - if (_.isFunction(this.initialize)) { - this.initialize(this.options); - } - }; - - Marionette.Controller.extend = Marionette.extend; - - // Controller Methods - // -------------- - - // Ensure it can trigger events with Backbone.Events - _.extend(Marionette.Controller.prototype, Backbone.Events, { - close: function () { - this.stopListening(); - this.triggerMethod("close"); - this.unbind(); - } - }); - - // Region - // ------ - // - // Manage the visual regions of your composite application. See - // http://lostechies.com/derickbailey/2011/12/12/composite-js-apps-regions-and-region-managers/ - - Marionette.Region = function (options) { - this.options = options || {}; - - Marionette.addEventBinder(this); - - this.el = Marionette.getOption(this, "el"); - - if (!this.el) { - var err = new Error("An 'el' must be specified for a region."); - err.name = "NoElError"; - throw err; - } - - if (this.initialize) { - var args = Array.prototype.slice.apply(arguments); - this.initialize.apply(this, args); - } - }; - - - // Region Type methods - // ------------------- - - _.extend(Marionette.Region, { - - // Build an instance of a region by passing in a configuration object - // and a default region type to use if none is specified in the config. - // - // The config object should either be a string as a jQuery DOM selector, - // a Region type directly, or an object literal that specifies both - // a selector and regionType: - // - // ```js - // { - // selector: "#foo", - // regionType: MyCustomRegion - // } - // ``` - // - buildRegion: function (regionConfig, defaultRegionType) { - var regionIsString = (typeof regionConfig === "string"); - var regionSelectorIsString = (typeof regionConfig.selector === "string"); - var regionTypeIsUndefined = (typeof regionConfig.regionType === "undefined"); - var regionIsType = (typeof regionConfig === "function"); - - if (!regionIsType && !regionIsString && !regionSelectorIsString) { - throw new Error("Region must be specified as a Region type, a selector string or an object with selector property"); - } - - var selector, RegionType; - - // get the selector for the region - - if (regionIsString) { - selector = regionConfig; - } - - if (regionConfig.selector) { - selector = regionConfig.selector; - } - - // get the type for the region - - if (regionIsType) { - RegionType = regionConfig; - } - - if (!regionIsType && regionTypeIsUndefined) { - RegionType = defaultRegionType; - } - - if (regionConfig.regionType) { - RegionType = regionConfig.regionType; - } - - // build the region instance - - var regionManager = new RegionType({ - el: selector - }); - - return regionManager; - } - - }); - - // Region Instance Methods - // ----------------------- - - _.extend(Marionette.Region.prototype, Backbone.Events, { - - // Displays a backbone view instance inside of the region. - // Handles calling the `render` method for you. Reads content - // directly from the `el` attribute. Also calls an optional - // `onShow` and `close` method on your view, just after showing - // or just before closing the view, respectively. - show: function (view) { - - this.ensureEl(); - this.close(); - - view.render(); - this.open(view); - - Marionette.triggerMethod.call(view, "show"); - Marionette.triggerMethod.call(this, "show", view); - - this.currentView = view; - }, - - ensureEl: function () { - if (!this.$el || this.$el.length === 0) { - this.$el = this.getEl(this.el); - } - }, - - // Override this method to change how the region finds the - // DOM element that it manages. Return a jQuery selector object. - getEl: function (selector) { - return $(selector); - }, - - // Override this method to change how the new view is - // appended to the `$el` that the region is managing - open: function (view) { - this.$el.empty().append(view.el); - }, - - // Close the current view, if there is one. If there is no - // current view, it does nothing and returns immediately. - close: function () { - var view = this.currentView; - if (!view || view.isClosed) { return; } - - if (view.close) { view.close(); } - Marionette.triggerMethod.call(this, "close"); - - delete this.currentView; - }, - - // Attach an existing view to the region. This - // will not call `render` or `onShow` for the new view, - // and will not replace the current HTML for the `el` - // of the region. - attachView: function (view) { - this.currentView = view; - }, - - // Reset the region by closing any existing view and - // clearing out the cached `$el`. The next time a view - // is shown via this region, the region will re-query the - // DOM for the region's `el`. - reset: function () { - this.close(); - delete this.$el; - } - }); - - // Copy the `extend` function used by Backbone's classes - Marionette.Region.extend = Marionette.extend; - - - // Template Cache - // -------------- - - // Manage templates stored in ` - - - - - - - - - - - -