using System ;
using System.Net.Sockets ;
using NLog ;
using NzbDrone.Common.EnvironmentInfo ;
using NzbDrone.Common.Instrumentation ;
using NzbDrone.Host ;
namespace NzbDrone.Console
{
public static class ConsoleApp
{
private static readonly Logger Logger = NzbDroneLogger . GetLogger ( typeof ( ConsoleApp ) ) ;
public static void Main ( string [ ] args )
{
try
{
var startupArgs = new StartupContext ( args ) ;
NzbDroneLogger . Register ( startupArgs , false , true ) ;
Bootstrap . Start ( startupArgs , new ConsoleAlerts ( ) ) ;
}
catch ( SocketException exception )
{
System . Console . WriteLine ( "" ) ;
System . Console . WriteLine ( "" ) ;
Logger . Fatal ( exception . Message + ". This can happen if another instance of Lidarr is already running another application is using the same port (default: 8686) or the user has insufficient permissions" ) ;
System . Console . WriteLine ( "Press enter to exit..." ) ;
System . Console . ReadLine ( ) ;
Environment . Exit ( 1 ) ;
}
catch ( Exception e )
{
System . Console . WriteLine ( "" ) ;
System . Console . WriteLine ( "" ) ;
Logger . Fatal ( e , "EPIC FAIL!" ) ;
System . Console . WriteLine ( "Press enter to exit..." ) ;
System . Console . ReadLine ( ) ;
Environment . Exit ( 1 ) ;
}
Logger . Info ( "Exiting main." ) ;
//Need this to terminate on mono (thanks nlog)
LogManager . Configuration = null ;
Environment . Exit ( 0 ) ;
}
}
}