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Readarr/NzbDrone.Core/Providers/NotificationProvider.cs

48 lines
1.6 KiB

using System;
using System.Collections.Generic;
using NzbDrone.Core.Entities.Notification;
namespace NzbDrone.Core.Providers
{
class NotificationProvider : INotificationProvider
{
private readonly Dictionary<Guid, BasicNotification> _basicNotifications = new Dictionary<Guid, BasicNotification>();
private readonly Dictionary<Guid, ProgressNotification> _progressNotification = new Dictionary<Guid, ProgressNotification>();
private readonly Object _lock = new object();
public void Register(ProgressNotification notification)
{
_progressNotification.Add(notification.Id, notification);
}
public void Register(BasicNotification notification)
{
_basicNotifications.Add(notification.Id, notification);
}
public List<BasicNotification> BasicNotifications
{
get { return new List<BasicNotification>(_basicNotifications.Values); }
}
public List<ProgressNotification> ProgressNotifications
{
get { return new List<ProgressNotification>(_progressNotification.Values); }
}
public void Dismiss(Guid notificationId)
{
lock (_lock)
{
if (_basicNotifications.ContainsKey(notificationId))
{
_basicNotifications.Remove(notificationId);
}
else if (_progressNotification.ContainsKey(notificationId))
{
_progressNotification.Remove(notificationId);
}
}
}
}
}