diff --git a/NzbDrone.Core/Configuration/IConfigService.cs b/NzbDrone.Core/Configuration/IConfigService.cs index c0e657bec..05521181b 100644 --- a/NzbDrone.Core/Configuration/IConfigService.cs +++ b/NzbDrone.Core/Configuration/IConfigService.cs @@ -21,7 +21,6 @@ namespace NzbDrone.Core.Configuration String DownloadedEpisodesFolder { get; set; } bool UseSeasonFolder { get; set; } string SeasonFolderFormat { get; set; } - bool EnableBacklogSearching { get; set; } bool AutoIgnorePreviouslyDownloadedEpisodes { get; set; } int Retention { get; set; } Guid UGuid { get; } diff --git a/NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs b/NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs similarity index 78% rename from NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs rename to NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs index 86c914afd..e4d4199a6 100644 --- a/NzbDrone.Core/Datastore/Migration/007_remove_backlog.cs +++ b/NzbDrone.Core/Datastore/Migration/008_remove_backlog.cs @@ -4,12 +4,13 @@ using NzbDrone.Core.Datastore.Migration.Framework; namespace NzbDrone.Core.Datastore.Migration { [Tags("")] - [Migration(7)] + [Migration(8)] public class remove_backlog : NzbDroneMigrationBase { protected override void MainDbUpgrade() { SQLiteAlter.DropColumns("Series", new[] { "BacklogSetting" }); + SQLiteAlter.DropColumns("NamingConfig", new[] { "UseSceneName" }); } } } diff --git a/NzbDrone.Core/NzbDrone.Core.csproj b/NzbDrone.Core/NzbDrone.Core.csproj index 6ce281081..90c748ea9 100644 --- a/NzbDrone.Core/NzbDrone.Core.csproj +++ b/NzbDrone.Core/NzbDrone.Core.csproj @@ -213,7 +213,7 @@ - + @@ -599,4 +599,4 @@ --> - + \ No newline at end of file diff --git a/NzbDrone.Core/Organizer/NamingConfig.cs b/NzbDrone.Core/Organizer/NamingConfig.cs index 4fba40d41..837325acd 100644 --- a/NzbDrone.Core/Organizer/NamingConfig.cs +++ b/NzbDrone.Core/Organizer/NamingConfig.cs @@ -39,8 +39,6 @@ namespace NzbDrone.Core.Organizer public bool ReplaceSpaces { get; set; } - //Todo: remove - not used public string SeasonFolderFormat { get; set; } - public bool UseSceneName { get; set; } } } \ No newline at end of file