using FluentMigrator; using NzbDrone.Core.Datastore.Migration.Framework; namespace NzbDrone.Core.Datastore.Migration { [Migration(17)] public class reset_scene_names : NzbDroneMigrationBase { protected override void MainDbUpgrade() { // we were storing new file name as scene name. Execute.Sql("UPDATE \"EpisodeFiles\" SET \"SceneName\" = NULL where \"SceneName\" != NULL"); } } }