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import sys
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from typing import TYPE_CHECKING, Optional, Union
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from .jupyter import JupyterMixin
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from .segment import Segment
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from .style import Style
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from ._emoji_codes import EMOJI
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from ._emoji_replace import _emoji_replace
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if sys.version_info >= (3, 8):
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from typing import Literal
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else:
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from typing_extensions import Literal # pragma: no cover
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if TYPE_CHECKING:
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from .console import Console, ConsoleOptions, RenderResult
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EmojiVariant = Literal["emoji", "text"]
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class NoEmoji(Exception):
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"""No emoji by that name."""
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class Emoji(JupyterMixin):
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__slots__ = ["name", "style", "_char", "variant"]
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VARIANTS = {"text": "\uFE0E", "emoji": "\uFE0F"}
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def __init__(
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self,
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name: str,
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style: Union[str, Style] = "none",
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variant: Optional[EmojiVariant] = None,
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) -> None:
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"""A single emoji character.
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Args:
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name (str): Name of emoji.
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style (Union[str, Style], optional): Optional style. Defaults to None.
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Raises:
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NoEmoji: If the emoji doesn't exist.
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"""
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self.name = name
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self.style = style
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self.variant = variant
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try:
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self._char = EMOJI[name]
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except KeyError:
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raise NoEmoji(f"No emoji called {name!r}")
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if variant is not None:
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self._char += self.VARIANTS.get(variant, "")
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@classmethod
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def replace(cls, text: str) -> str:
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"""Replace emoji markup with corresponding unicode characters.
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Args:
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text (str): A string with emojis codes, e.g. "Hello :smiley:!"
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Returns:
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str: A string with emoji codes replaces with actual emoji.
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"""
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return _emoji_replace(text)
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def __repr__(self) -> str:
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return f"<emoji {self.name!r}>"
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def __str__(self) -> str:
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return self._char
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def __rich_console__(
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self, console: "Console", options: "ConsoleOptions"
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) -> "RenderResult":
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yield Segment(self._char, console.get_style(self.style))
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if __name__ == "__main__": # pragma: no cover
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import sys
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from rich.columns import Columns
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from rich.console import Console
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console = Console(record=True)
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columns = Columns(
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(f":{name}: {name}" for name in sorted(EMOJI.keys()) if "\u200D" not in name),
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column_first=True,
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)
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console.print(columns)
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if len(sys.argv) > 1:
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console.save_html(sys.argv[1])
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