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bazarr/libs/pygments/lexers/mcfunction.py

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10 KiB

"""
pygments.lexers.mcfunction
~~~~~~~~~~~~~~~~~~~~~~~~~~
Lexers for MCFunction and related languages.
:copyright: Copyright 2006-2022 by the Pygments team, see AUTHORS.
:license: BSD, see LICENSE for details.
"""
from pygments.lexer import RegexLexer, default, include, bygroups
from pygments.token import (Comment, Keyword, Literal, Name, Number,
Operator, Punctuation, String, Text, Token,
Whitespace)
__all__ = ['SNBTLexer', 'MCFunctionLexer']
class SNBTLexer(RegexLexer):
"""Lexer for stringified NBT, a data format used in Minecraft
.. versionadded:: 2.12.0
"""
name = "SNBT"
url = "https://minecraft.fandom.com/wiki/NBT_format"
aliases = ["snbt"]
filenames = ["*.snbt"]
mimetypes = ["text/snbt"]
tokens = {
"root": [
# We only look for the open bracket here since square bracket
# is only valid in NBT pathing (which is a mcfunction idea).
(r"\{", Punctuation, "compound"),
(r"[^\{]+", Text),
],
"whitespace": [
(r"\s+", Whitespace),
],
"operators": [
(r"[,:;]", Punctuation),
],
"literals": [
(r"(true|false)", Keyword.Constant),
(r"-?\d+[eE]-?\d+", Number.Float),
(r"-?\d*\.\d+[fFdD]?", Number.Float),
(r"-?\d+[bBsSlLfFdD]?", Number.Integer),
# Separate states for both types of strings so they don't entangle
(r'"', String.Double, "literals.string_double"),
(r"'", String.Single, "literals.string_single"),
],
"literals.string_double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', String.Double),
(r'"', String.Double, "#pop"),
],
"literals.string_single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", String.Single),
(r"'", String.Single, "#pop"),
],
"compound": [
# this handles the unquoted snbt keys
# note: stringified keys still work
(r"[A-Z_a-z]+", Name.Attribute),
include("operators"),
include("whitespace"),
include("literals"),
(r"\{", Punctuation, "#push"),
(r"\[", Punctuation, "list"),
(r"\}", Punctuation, "#pop"),
],
"list": [
(r"[A-Z_a-z]+", Name.Attribute),
include("literals"),
include("operators"),
include("whitespace"),
(r"\[", Punctuation, "#push"),
(r"\{", Punctuation, "compound"),
(r"\]", Punctuation, "#pop"),
],
}
class MCFunctionLexer(RegexLexer):
"""Lexer for the mcfunction scripting language used in Minecraft
Modelled somewhat after the `GitHub mcfunction grammar <https://github.com/Arcensoth/language-mcfunction>`_.
.. versionadded:: 2.12.0
"""
name = "MCFunction"
url = "https://minecraft.fandom.com/wiki/Commands"
aliases = ["mcfunction", "mcf"]
filenames = ["*.mcfunction"]
mimetypes = ["text/mcfunction"]
# Used to denotate the start of a block comment, borrowed from Github's mcfunction
_block_comment_prefix = "[>!]"
tokens = {
"root": [
include("names"),
include("comments"),
include("literals"),
include("whitespace"),
include("property"),
include("operators"),
include("selectors"),
],
"names": [
# The start of a command (either beginning of line OR after the run keyword)
# We don't encode a list of keywords since mods, plugins, or even pre-processors
# may add new commands, so we have a 'close-enough' regex which catches them.
(r"^(\s*)([a-z_]+)", bygroups(Whitespace, Name.Builtin)),
(r"(?<=run)\s+[a-z_]+", Name.Builtin),
# UUID
(
r"\b[0-9a-fA-F]+(?:-[0-9a-fA-F]+){4}\b",
Name.Variable,
),
include("resource-name"),
# normal command names and scoreboards
# there's no way to know the differences unfortuntely
(r"[A-Za-z_][A-Za-z0-9_.#%$]+", Keyword.Constant),
(r"[#%$][A-Za-z0-9_.#%$]+", Name.Variable.Magic),
],
"resource-name": [
(
# resource names have to be lowercase
r"#?[a-z_][a-z_.-]*:[a-z0-9_./-]+",
Name.Function,
),
(
# similar to above except optional `:``
# a `/` must be present "somewhere"
r"#?[a-z0-9_\.\-]+\/[a-z0-9_\.\-\/]+",
Name.Function,
)
],
"whitespace": [
(r"\s+", Whitespace),
],
"comments": [
(
rf"^\s*(#{_block_comment_prefix})",
Comment.Multiline,
(
"comments.block",
"comments.block.emphasized",
),
),
(r"#.*$", Comment.Single),
],
"comments.block": [
(rf"^\s*#{_block_comment_prefix}", Comment.Multiline, "comments.block.emphasized"),
(r"^\s*#", Comment.Multiline, "comments.block.normal"),
default("#pop"),
],
"comments.block.normal": [
include("comments.block.special"),
(r"\S+", Comment.Multiline),
(r"\n", Text, "#pop"),
include("whitespace"),
],
"comments.block.emphasized": [
include("comments.block.special"),
(r"\S+", String.Doc),
(r"\n", Text, "#pop"),
include("whitespace"),
],
"comments.block.special": [
# Params
(r"@\S+", Name.Decorator),
include("resource-name"),
# Scoreboard player names
(r"[#%$][A-Za-z0-9_.#%$]+", Name.Variable.Magic),
],
"operators": [
(r"[\-~%^?!+*<>\\/|&=.]", Operator),
],
"literals": [
(r"\.\.", Literal),
(r"(true|false)", Keyword.Pseudo),
# these are like unquoted strings and appear in many places
(r"[A-Za-z_]+", Name.Variable.Class),
(r"[0-7]b", Number.Byte),
(r"[+-]?\d*\.?\d+([eE]?[+-]?\d+)?[df]?\b", Number.Float),
(r"[+-]?\d+\b", Number.Integer),
(r'"', String.Double, "literals.string-double"),
(r"'", String.Single, "literals.string-single"),
],
"literals.string-double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', String.Double),
(r'"', String.Double, "#pop"),
],
"literals.string-single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", String.Single),
(r"'", String.Single, "#pop"),
],
"selectors": [
(r"@[a-z]", Name.Variable),
],
## Generic Property Container
# There are several, differing instances where the language accepts
# specific contained keys or contained key, value pairings.
#
# Property Maps:
# - Starts with either `[` or `{`
# - Key separated by `:` or `=`
# - Deliminated by `,`
#
# Property Lists:
# - Starts with `[`
# - Deliminated by `,`
#
# For simplicity, these patterns match a generic, nestable structure
# which follow a key, value pattern. For normal lists, there's only keys.
# This allow some "illegal" structures, but we'll accept those for
# sake of simplicity
#
# Examples:
# - `[facing=up, powered=true]` (blockstate)
# - `[name="hello world", nbt={key: 1b}]` (selector + nbt)
# - `[{"text": "value"}, "literal"]` (json)
##
"property": [
# This state gets included in root and also several substates
# We do this to shortcut the starting of new properties
# within other properties. Lists can have sublists and compounds
# and values can start a new property (see the `difficult_1.txt`
# snippet).
(r"\{", Punctuation, ("property.curly", "property.key")),
(r"\[", Punctuation, ("property.square", "property.key")),
],
"property.curly": [
include("whitespace"),
include("property"),
(r"\}", Punctuation, "#pop"),
],
"property.square": [
include("whitespace"),
include("property"),
(r"\]", Punctuation, "#pop"),
# lists can have sequences of items
(r",", Punctuation),
],
"property.key": [
include("whitespace"),
# resource names (for advancements)
# can omit `:` to default `minecraft:`
# must check if there is a future equals sign if `:` is in the name
(r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+(?=\s*\=)", Name.Attribute, "property.delimiter"),
(r"#?[a-z_][a-z0-9_\.\-/]+", Name.Attribute, "property.delimiter"),
# unquoted NBT key
(r"[A-Za-z_\-\+]+", Name.Attribute, "property.delimiter"),
# quoted JSON or NBT key
(r'"', Name.Attribute, "property.delimiter", "literals.string-double"),
(r"'", Name.Attribute, "property.delimiter", "literals.string-single"),
# index for a list
(r"-?\d+", Number.Integer, "property.delimiter"),
default("#pop"),
],
"property.key.string-double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', Name.Attribute),
(r'"', Name.Attribute, "#pop"),
],
"property.key.string-single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", Name.Attribute),
(r"'", Name.Attribute, "#pop"),
],
"property.delimiter": [
include("whitespace"),
(r"[:=]!?", Punctuation, "property.value"),
(r",", Punctuation),
default("#pop"),
],
"property.value": [
include("whitespace"),
# unquoted resource names are valid literals here
(r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+", Name.Tag),
(r"#?[a-z_][a-z0-9_\.\-/]+", Name.Tag),
include("literals"),
include("property"),
default("#pop"),
],
}