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272 lines
8.7 KiB
272 lines
8.7 KiB
import pytest
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from .._events import (
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ConnectionClosed,
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Data,
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EndOfMessage,
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Event,
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InformationalResponse,
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Request,
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Response,
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)
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from .._state import (
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_SWITCH_CONNECT,
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_SWITCH_UPGRADE,
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CLIENT,
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CLOSED,
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ConnectionState,
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DONE,
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IDLE,
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MIGHT_SWITCH_PROTOCOL,
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MUST_CLOSE,
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SEND_BODY,
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SEND_RESPONSE,
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SERVER,
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SWITCHED_PROTOCOL,
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)
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from .._util import LocalProtocolError
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def test_ConnectionState() -> None:
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cs = ConnectionState()
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# Basic event-triggered transitions
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assert cs.states == {CLIENT: IDLE, SERVER: IDLE}
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cs.process_event(CLIENT, Request)
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# The SERVER-Request special case:
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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# Illegal transitions raise an error and nothing happens
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with pytest.raises(LocalProtocolError):
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cs.process_event(CLIENT, Request)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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cs.process_event(SERVER, InformationalResponse)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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cs.process_event(SERVER, Response)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_BODY}
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cs.process_event(CLIENT, EndOfMessage)
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cs.process_event(SERVER, EndOfMessage)
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assert cs.states == {CLIENT: DONE, SERVER: DONE}
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# State-triggered transition
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cs.process_event(SERVER, ConnectionClosed)
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assert cs.states == {CLIENT: MUST_CLOSE, SERVER: CLOSED}
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def test_ConnectionState_keep_alive() -> None:
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# keep_alive = False
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cs = ConnectionState()
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cs.process_event(CLIENT, Request)
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cs.process_keep_alive_disabled()
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cs.process_event(CLIENT, EndOfMessage)
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assert cs.states == {CLIENT: MUST_CLOSE, SERVER: SEND_RESPONSE}
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cs.process_event(SERVER, Response)
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cs.process_event(SERVER, EndOfMessage)
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assert cs.states == {CLIENT: MUST_CLOSE, SERVER: MUST_CLOSE}
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def test_ConnectionState_keep_alive_in_DONE() -> None:
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# Check that if keep_alive is disabled when the CLIENT is already in DONE,
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# then this is sufficient to immediately trigger the DONE -> MUST_CLOSE
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# transition
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cs = ConnectionState()
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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assert cs.states[CLIENT] is DONE
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cs.process_keep_alive_disabled()
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assert cs.states[CLIENT] is MUST_CLOSE
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def test_ConnectionState_switch_denied() -> None:
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for switch_type in (_SWITCH_CONNECT, _SWITCH_UPGRADE):
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for deny_early in (True, False):
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cs = ConnectionState()
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cs.process_client_switch_proposal(switch_type)
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, Data)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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assert switch_type in cs.pending_switch_proposals
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if deny_early:
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# before client reaches DONE
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cs.process_event(SERVER, Response)
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assert not cs.pending_switch_proposals
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cs.process_event(CLIENT, EndOfMessage)
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if deny_early:
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assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY}
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else:
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assert cs.states == {
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CLIENT: MIGHT_SWITCH_PROTOCOL,
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SERVER: SEND_RESPONSE,
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}
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cs.process_event(SERVER, InformationalResponse)
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assert cs.states == {
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CLIENT: MIGHT_SWITCH_PROTOCOL,
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SERVER: SEND_RESPONSE,
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}
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cs.process_event(SERVER, Response)
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assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY}
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assert not cs.pending_switch_proposals
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_response_type_for_switch = {
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_SWITCH_UPGRADE: InformationalResponse,
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_SWITCH_CONNECT: Response,
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None: Response,
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}
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def test_ConnectionState_protocol_switch_accepted() -> None:
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for switch_event in [_SWITCH_UPGRADE, _SWITCH_CONNECT]:
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cs = ConnectionState()
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cs.process_client_switch_proposal(switch_event)
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, Data)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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cs.process_event(CLIENT, EndOfMessage)
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assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE}
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cs.process_event(SERVER, InformationalResponse)
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assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE}
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cs.process_event(SERVER, _response_type_for_switch[switch_event], switch_event)
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assert cs.states == {CLIENT: SWITCHED_PROTOCOL, SERVER: SWITCHED_PROTOCOL}
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def test_ConnectionState_double_protocol_switch() -> None:
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# CONNECT + Upgrade is legal! Very silly, but legal. So we support
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# it. Because sometimes doing the silly thing is easier than not.
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for server_switch in [None, _SWITCH_UPGRADE, _SWITCH_CONNECT]:
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cs = ConnectionState()
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cs.process_client_switch_proposal(_SWITCH_UPGRADE)
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cs.process_client_switch_proposal(_SWITCH_CONNECT)
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE}
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cs.process_event(
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SERVER, _response_type_for_switch[server_switch], server_switch
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)
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if server_switch is None:
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assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY}
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else:
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assert cs.states == {CLIENT: SWITCHED_PROTOCOL, SERVER: SWITCHED_PROTOCOL}
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def test_ConnectionState_inconsistent_protocol_switch() -> None:
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for client_switches, server_switch in [
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([], _SWITCH_CONNECT),
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([], _SWITCH_UPGRADE),
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([_SWITCH_UPGRADE], _SWITCH_CONNECT),
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([_SWITCH_CONNECT], _SWITCH_UPGRADE),
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]:
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cs = ConnectionState()
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for client_switch in client_switches: # type: ignore[attr-defined]
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cs.process_client_switch_proposal(client_switch)
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cs.process_event(CLIENT, Request)
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with pytest.raises(LocalProtocolError):
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cs.process_event(SERVER, Response, server_switch)
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def test_ConnectionState_keepalive_protocol_switch_interaction() -> None:
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# keep_alive=False + pending_switch_proposals
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cs = ConnectionState()
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cs.process_client_switch_proposal(_SWITCH_UPGRADE)
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cs.process_event(CLIENT, Request)
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cs.process_keep_alive_disabled()
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cs.process_event(CLIENT, Data)
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assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE}
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# the protocol switch "wins"
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cs.process_event(CLIENT, EndOfMessage)
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assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE}
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# but when the server denies the request, keep_alive comes back into play
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cs.process_event(SERVER, Response)
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assert cs.states == {CLIENT: MUST_CLOSE, SERVER: SEND_BODY}
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def test_ConnectionState_reuse() -> None:
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cs = ConnectionState()
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with pytest.raises(LocalProtocolError):
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cs.start_next_cycle()
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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with pytest.raises(LocalProtocolError):
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cs.start_next_cycle()
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cs.process_event(SERVER, Response)
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cs.process_event(SERVER, EndOfMessage)
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cs.start_next_cycle()
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assert cs.states == {CLIENT: IDLE, SERVER: IDLE}
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# No keepalive
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cs.process_event(CLIENT, Request)
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cs.process_keep_alive_disabled()
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cs.process_event(CLIENT, EndOfMessage)
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cs.process_event(SERVER, Response)
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cs.process_event(SERVER, EndOfMessage)
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with pytest.raises(LocalProtocolError):
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cs.start_next_cycle()
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# One side closed
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cs = ConnectionState()
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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cs.process_event(CLIENT, ConnectionClosed)
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cs.process_event(SERVER, Response)
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cs.process_event(SERVER, EndOfMessage)
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with pytest.raises(LocalProtocolError):
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cs.start_next_cycle()
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# Succesful protocol switch
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cs = ConnectionState()
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cs.process_client_switch_proposal(_SWITCH_UPGRADE)
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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cs.process_event(SERVER, InformationalResponse, _SWITCH_UPGRADE)
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with pytest.raises(LocalProtocolError):
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cs.start_next_cycle()
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# Failed protocol switch
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cs = ConnectionState()
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cs.process_client_switch_proposal(_SWITCH_UPGRADE)
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cs.process_event(CLIENT, Request)
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cs.process_event(CLIENT, EndOfMessage)
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cs.process_event(SERVER, Response)
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cs.process_event(SERVER, EndOfMessage)
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cs.start_next_cycle()
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assert cs.states == {CLIENT: IDLE, SERVER: IDLE}
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def test_server_request_is_illegal() -> None:
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# There used to be a bug in how we handled the Request special case that
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# made this allowed...
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cs = ConnectionState()
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with pytest.raises(LocalProtocolError):
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cs.process_event(SERVER, Request)
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