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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using CommonIO;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Common.Net;
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using MediaBrowser.Model.IO;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Model.Net;
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namespace MediaBrowser.MediaEncoding.Encoder
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{
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public class FontConfigLoader
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{
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private readonly IHttpClient _httpClient;
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private readonly IApplicationPaths _appPaths;
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private readonly ILogger _logger;
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private readonly IZipClient _zipClient;
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private readonly IFileSystem _fileSystem;
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private readonly string[] _fontUrls =
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{
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"https://github.com/MediaBrowser/MediaBrowser.Resources/raw/master/ffmpeg/ARIALUNI.7z"
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};
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public FontConfigLoader(IHttpClient httpClient, IApplicationPaths appPaths, ILogger logger, IZipClient zipClient, IFileSystem fileSystem)
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{
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_httpClient = httpClient;
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_appPaths = appPaths;
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_logger = logger;
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_zipClient = zipClient;
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_fileSystem = fileSystem;
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}
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/// <summary>
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/// Extracts the fonts.
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/// </summary>
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/// <param name="targetPath">The target path.</param>
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/// <returns>Task.</returns>
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public async Task DownloadFonts(string targetPath)
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{
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try
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{
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var fontsDirectory = Path.Combine(targetPath, "fonts");
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_fileSystem.CreateDirectory(fontsDirectory);
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const string fontFilename = "ARIALUNI.TTF";
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var fontFile = Path.Combine(fontsDirectory, fontFilename);
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if (_fileSystem.FileExists(fontFile))
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{
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await WriteFontConfigFile(fontsDirectory).ConfigureAwait(false);
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}
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else
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{
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// Kick this off, but no need to wait on it
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Task.Run(async () =>
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{
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await DownloadFontFile(fontsDirectory, fontFilename, new Progress<double>()).ConfigureAwait(false);
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await WriteFontConfigFile(fontsDirectory).ConfigureAwait(false);
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});
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}
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}
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catch (HttpException ex)
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{
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// Don't let the server crash because of this
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_logger.ErrorException("Error downloading ffmpeg font files", ex);
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}
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catch (Exception ex)
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{
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// Don't let the server crash because of this
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_logger.ErrorException("Error writing ffmpeg font files", ex);
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}
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}
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/// <summary>
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/// Downloads the font file.
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/// </summary>
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/// <param name="fontsDirectory">The fonts directory.</param>
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/// <param name="fontFilename">The font filename.</param>
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/// <returns>Task.</returns>
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private async Task DownloadFontFile(string fontsDirectory, string fontFilename, IProgress<double> progress)
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{
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var existingFile = Directory
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.EnumerateFiles(_appPaths.ProgramDataPath, fontFilename, SearchOption.AllDirectories)
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.FirstOrDefault();
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if (existingFile != null)
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{
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try
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{
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_fileSystem.CopyFile(existingFile, Path.Combine(fontsDirectory, fontFilename), true);
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return;
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}
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catch (IOException ex)
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{
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// Log this, but don't let it fail the operation
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_logger.ErrorException("Error copying file", ex);
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}
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}
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string tempFile = null;
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foreach (var url in _fontUrls)
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{
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progress.Report(0);
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try
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{
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tempFile = await _httpClient.GetTempFile(new HttpRequestOptions
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{
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Url = url,
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Progress = progress
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}).ConfigureAwait(false);
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break;
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}
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catch (Exception ex)
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{
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// The core can function without the font file, so handle this
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_logger.ErrorException("Failed to download ffmpeg font file from {0}", ex, url);
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}
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}
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if (string.IsNullOrEmpty(tempFile))
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{
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return;
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}
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Extract7zArchive(tempFile, fontsDirectory);
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try
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{
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_fileSystem.DeleteFile(tempFile);
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}
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catch (IOException ex)
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{
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// Log this, but don't let it fail the operation
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_logger.ErrorException("Error deleting temp file {0}", ex, tempFile);
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}
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}
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private void Extract7zArchive(string archivePath, string targetPath)
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{
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_logger.Info("Extracting {0} to {1}", archivePath, targetPath);
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_zipClient.ExtractAllFrom7z(archivePath, targetPath, true);
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}
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/// <summary>
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/// Writes the font config file.
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/// </summary>
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/// <param name="fontsDirectory">The fonts directory.</param>
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/// <returns>Task.</returns>
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private async Task WriteFontConfigFile(string fontsDirectory)
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{
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const string fontConfigFilename = "fonts.conf";
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var fontConfigFile = Path.Combine(fontsDirectory, fontConfigFilename);
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if (!_fileSystem.FileExists(fontConfigFile))
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{
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var contents = string.Format("<?xml version=\"1.0\"?><fontconfig><dir>{0}</dir><alias><family>Arial</family><prefer>Arial Unicode MS</prefer></alias></fontconfig>", fontsDirectory);
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var bytes = Encoding.UTF8.GetBytes(contents);
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using (var fileStream = _fileSystem.GetFileStream(fontConfigFile, FileMode.Create, FileAccess.Write,
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FileShare.Read, true))
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{
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await fileStream.WriteAsync(bytes, 0, bytes.Length);
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}
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}
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}
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}
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}
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