|
|
|
using System;
|
|
|
|
using System.IO;
|
|
|
|
using System.Net.Sockets;
|
|
|
|
|
|
|
|
namespace SocketHttpListener
|
|
|
|
{
|
|
|
|
public class SocketStream : Stream
|
|
|
|
{
|
|
|
|
private readonly Socket _socket;
|
|
|
|
|
|
|
|
public SocketStream(Socket socket, bool ownsSocket)
|
|
|
|
{
|
|
|
|
_socket = socket;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void Flush()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool CanRead => true;
|
|
|
|
|
|
|
|
public override bool CanSeek => false;
|
|
|
|
|
|
|
|
public override bool CanWrite => true;
|
|
|
|
|
|
|
|
public override long Length => throw new NotImplementedException();
|
|
|
|
|
|
|
|
public override long Position
|
|
|
|
{
|
|
|
|
get => throw new NotImplementedException();
|
|
|
|
set => throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void Write(byte[] buffer, int offset, int count)
|
|
|
|
{
|
|
|
|
_socket.Send(buffer, offset, count, SocketFlags.None);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
|
|
|
|
{
|
|
|
|
return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void EndWrite(IAsyncResult asyncResult)
|
|
|
|
{
|
|
|
|
_socket.EndSend(asyncResult);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void SetLength(long value)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override long Seek(long offset, SeekOrigin origin)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override int Read(byte[] buffer, int offset, int count)
|
|
|
|
{
|
|
|
|
return _socket.Receive(buffer, offset, count, SocketFlags.None);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
|
|
|
|
{
|
|
|
|
return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override int EndRead(IAsyncResult asyncResult)
|
|
|
|
{
|
|
|
|
return _socket.EndReceive(asyncResult);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|