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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Jellyfin.Api.Models.PlaybackDtos;
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using MediaBrowser.Model.IO;
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namespace Jellyfin.Api.Helpers;
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/// <summary>
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/// A progressive file stream for transferring transcoded files as they are written to.
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/// </summary>
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public class ProgressiveFileStream : Stream
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{
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private readonly Stream _stream;
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private readonly TranscodingJobDto? _job;
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private readonly TranscodingJobHelper? _transcodingJobHelper;
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private readonly int _timeoutMs;
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private bool _disposed;
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/// <summary>
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/// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
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/// </summary>
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/// <param name="filePath">The path to the transcoded file.</param>
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/// <param name="job">The transcoding job information.</param>
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/// <param name="transcodingJobHelper">The transcoding job helper.</param>
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/// <param name="timeoutMs">The timeout duration in milliseconds.</param>
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public ProgressiveFileStream(string filePath, TranscodingJobDto? job, TranscodingJobHelper transcodingJobHelper, int timeoutMs = 30000)
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{
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_job = job;
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_transcodingJobHelper = transcodingJobHelper;
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_timeoutMs = timeoutMs;
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_stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, IODefaults.FileStreamBufferSize, FileOptions.Asynchronous | FileOptions.SequentialScan);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
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/// </summary>
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/// <param name="stream">The stream to progressively copy.</param>
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/// <param name="timeoutMs">The timeout duration in milliseconds.</param>
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public ProgressiveFileStream(Stream stream, int timeoutMs = 30000)
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{
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_job = null;
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_transcodingJobHelper = null;
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_timeoutMs = timeoutMs;
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_stream = stream;
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}
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/// <inheritdoc />
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public override bool CanRead => _stream.CanRead;
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/// <inheritdoc />
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public override bool CanSeek => false;
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/// <inheritdoc />
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public override bool CanWrite => false;
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/// <inheritdoc />
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public override long Length => throw new NotSupportedException();
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/// <inheritdoc />
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public override long Position
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{
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get => throw new NotSupportedException();
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set => throw new NotSupportedException();
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}
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/// <inheritdoc />
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public override void Flush()
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{
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// Not supported
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}
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/// <inheritdoc />
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public override int Read(byte[] buffer, int offset, int count)
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=> Read(buffer.AsSpan(offset, count));
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/// <inheritdoc />
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public override int Read(Span<byte> buffer)
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{
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int totalBytesRead = 0;
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var stopwatch = Stopwatch.StartNew();
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while (true)
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{
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totalBytesRead += _stream.Read(buffer);
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if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
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{
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break;
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}
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Thread.Sleep(50);
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}
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UpdateBytesWritten(totalBytesRead);
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return totalBytesRead;
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}
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/// <inheritdoc />
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public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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=> await ReadAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
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/// <inheritdoc />
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public override async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
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{
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int totalBytesRead = 0;
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var stopwatch = Stopwatch.StartNew();
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while (true)
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{
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totalBytesRead += await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
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if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
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{
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break;
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}
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await Task.Delay(50, cancellationToken).ConfigureAwait(false);
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}
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UpdateBytesWritten(totalBytesRead);
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return totalBytesRead;
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}
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/// <inheritdoc />
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public override long Seek(long offset, SeekOrigin origin)
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=> throw new NotSupportedException();
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/// <inheritdoc />
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public override void SetLength(long value)
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=> throw new NotSupportedException();
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/// <inheritdoc />
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public override void Write(byte[] buffer, int offset, int count)
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=> throw new NotSupportedException();
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/// <inheritdoc />
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protected override void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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try
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{
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if (disposing)
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{
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_stream.Dispose();
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if (_job is not null)
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{
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_transcodingJobHelper?.OnTranscodeEndRequest(_job);
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}
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}
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}
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finally
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{
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_disposed = true;
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base.Dispose(disposing);
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}
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}
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private void UpdateBytesWritten(int totalBytesRead)
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{
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if (_job is not null)
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{
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_job.BytesDownloaded += totalBytesRead;
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}
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}
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private bool StopReading(int bytesRead, long elapsed)
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{
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// It should stop reading when anything has been successfully read or if the job has exited
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// If the job is null, however, it's a live stream and will require user action to close,
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// but don't keep it open indefinitely if it isn't reading anything
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return bytesRead > 0 || (_job?.HasExited ?? elapsed >= _timeoutMs);
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}
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}
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