using System.Runtime.Serialization ;
using MediaBrowser.Controller.Providers ;
using MediaBrowser.Model.Configuration ;
using System ;
namespace MediaBrowser.Controller.Entities
{
/// <summary>
/// Class GameSystem
/// </summary>
public class GameSystem : Folder , IHasLookupInfo < GameSystemInfo >
{
/// <summary>
/// Return the id that should be used to key display prefs for this item.
/// Default is based on the type for everything except actual generic folders.
/// </summary>
/// <value>The display prefs id.</value>
[IgnoreDataMember]
public override Guid DisplayPreferencesId
{
get
{
return Id ;
}
}
/// <summary>
/// Gets or sets the game system.
/// </summary>
/// <value>The game system.</value>
public string GameSystemName { get ; set ; }
/// <summary>
/// Gets the user data key.
/// </summary>
/// <returns>System.String.</returns>
public override string GetUserDataKey ( )
{
if ( ! string . IsNullOrEmpty ( GameSystemName ) )
{
return "GameSystem-" + GameSystemName ;
}
return base . GetUserDataKey ( ) ;
}
protected override bool GetBlockUnratedValue ( UserConfiguration config )
{
// Don't block. Determine by game
return false ;
}
public GameSystemInfo GetLookupInfo ( )
{
var id = GetItemLookupInfo < GameSystemInfo > ( ) ;
id . Path = Path ;
return id ;
}
}
}