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using System;
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using System.Collections.Generic;
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using System.IO;
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using SkiaSharp;
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namespace Jellyfin.Drawing.Skia
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{
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public class StripCollageBuilder
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{
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private readonly SkiaEncoder _skiaEncoder;
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public StripCollageBuilder(SkiaEncoder skiaEncoder)
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{
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_skiaEncoder = skiaEncoder;
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}
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public static SKEncodedImageFormat GetEncodedFormat(string outputPath)
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{
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if (outputPath == null)
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{
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throw new ArgumentNullException(nameof(outputPath));
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}
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var ext = Path.GetExtension(outputPath);
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if (string.Equals(ext, ".jpg", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(ext, ".jpeg", StringComparison.OrdinalIgnoreCase))
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{
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return SKEncodedImageFormat.Jpeg;
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}
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if (string.Equals(ext, ".webp", StringComparison.OrdinalIgnoreCase))
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{
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return SKEncodedImageFormat.Webp;
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}
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if (string.Equals(ext, ".gif", StringComparison.OrdinalIgnoreCase))
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{
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return SKEncodedImageFormat.Gif;
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}
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if (string.Equals(ext, ".bmp", StringComparison.OrdinalIgnoreCase))
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{
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return SKEncodedImageFormat.Bmp;
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}
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// default to png
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return SKEncodedImageFormat.Png;
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}
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public void BuildSquareCollage(string[] paths, string outputPath, int width, int height)
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{
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using (var bitmap = BuildSquareCollageBitmap(paths, width, height))
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using (var outputStream = new SKFileWStream(outputPath))
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using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
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{
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pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
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}
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}
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public void BuildThumbCollage(string[] paths, string outputPath, int width, int height)
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{
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using (var bitmap = BuildThumbCollageBitmap(paths, width, height))
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using (var outputStream = new SKFileWStream(outputPath))
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using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
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{
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pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
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}
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}
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private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height)
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{
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var bitmap = new SKBitmap(width, height);
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using (var canvas = new SKCanvas(bitmap))
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{
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canvas.Clear(SKColors.Black);
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// number of images used in the thumbnail
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var iCount = 3;
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// determine sizes for each image that will composited into the final image
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var iSlice = Convert.ToInt32(width / iCount);
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int iHeight = Convert.ToInt32(height * 1.00);
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int imageIndex = 0;
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for (int i = 0; i < iCount; i++)
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{
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using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
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{
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imageIndex = newIndex;
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if (currentBitmap == null)
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{
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continue;
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}
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// resize to the same aspect as the original
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int iWidth = (int)Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
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using (var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
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{
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currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High);
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// crop image
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int ix = (int)Math.Abs((iWidth - iSlice) / 2);
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using (var image = SKImage.FromBitmap(resizeBitmap))
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using (var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight)))
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{
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// draw image onto canvas
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canvas.DrawImage(subset ?? image, iSlice * i, 0);
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}
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}
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}
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}
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}
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return bitmap;
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}
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private SKBitmap GetNextValidImage(string[] paths, int currentIndex, out int newIndex)
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{
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var imagesTested = new Dictionary<int, int>();
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SKBitmap bitmap = null;
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while (imagesTested.Count < paths.Length)
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{
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if (currentIndex >= paths.Length)
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{
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currentIndex = 0;
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}
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bitmap = _skiaEncoder.Decode(paths[currentIndex], false, null, out var origin);
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imagesTested[currentIndex] = 0;
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currentIndex++;
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if (bitmap != null)
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{
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break;
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}
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}
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newIndex = currentIndex;
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return bitmap;
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}
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private SKBitmap BuildSquareCollageBitmap(string[] paths, int width, int height)
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{
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var bitmap = new SKBitmap(width, height);
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var imageIndex = 0;
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var cellWidth = width / 2;
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var cellHeight = height / 2;
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using (var canvas = new SKCanvas(bitmap))
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{
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for (var x = 0; x < 2; x++)
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{
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for (var y = 0; y < 2; y++)
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{
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using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
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{
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imageIndex = newIndex;
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if (currentBitmap == null)
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{
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continue;
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}
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using (var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
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{
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// scale image
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currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
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// draw this image into the strip at the next position
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var xPos = x * cellWidth;
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var yPos = y * cellHeight;
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canvas.DrawBitmap(resizedBitmap, xPos, yPos);
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}
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}
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}
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}
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}
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return bitmap;
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}
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}
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}
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