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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Model.Logging;
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Server.Implementations.Library.Validators
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{
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class GameGenresValidator
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{
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/// <summary>
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/// The _library manager
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The _logger
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/// </summary>
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private readonly ILogger _logger;
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public GameGenresValidator(ILibraryManager libraryManager, ILogger logger)
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{
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_libraryManager = libraryManager;
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_logger = logger;
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}
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/// <summary>
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/// Runs the specified progress.
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/// </summary>
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/// <param name="progress">The progress.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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public async Task Run(IProgress<double> progress, CancellationToken cancellationToken)
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{
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var items = _libraryManager.RootFolder.RecursiveChildren.Where(i => (i is Game))
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.SelectMany(i => i.Genres)
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.Distinct(StringComparer.OrdinalIgnoreCase)
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.ToList();
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var numComplete = 0;
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var count = items.Count;
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foreach (var name in items)
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{
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try
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{
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var itemByName = _libraryManager.GetGameGenre(name);
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await itemByName.RefreshMetadata(cancellationToken).ConfigureAwait(false);
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}
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catch (OperationCanceledException)
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{
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// Don't clutter the log
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break;
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}
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catch (Exception ex)
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{
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_logger.ErrorException("Error refreshing {0}", ex, name);
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}
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numComplete++;
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double percent = numComplete;
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percent /= count;
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percent *= 100;
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progress.Report(percent);
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}
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progress.Report(100);
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}
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}
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}
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