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using System.Globalization;
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using MediaBrowser.Controller.Dto;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Persistence;
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using MediaBrowser.Model.Dto;
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using ServiceStack.ServiceHost;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace MediaBrowser.Api
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{
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/// <summary>
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/// Class GetSimilarGames
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/// </summary>
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[Route("/Games/{Id}/Similar", "GET")]
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[Api(Description = "Finds games similar to a given game.")]
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public class GetSimilarGames : BaseGetSimilarItemsFromItem
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{
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}
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/// <summary>
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/// Class GetGameSystemSummaries
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/// </summary>
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[Route("/Games/SystemSummaries", "GET")]
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[Api(Description = "Finds games similar to a given game.")]
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public class GetGameSystemSummaries : IReturn<List<GameSystemSummary>>
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{
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/// <summary>
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/// Gets or sets the user id.
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/// </summary>
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/// <value>The user id.</value>
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[ApiMember(Name = "UserId", Description = "Optional. Filter by user id", IsRequired = false, DataType = "string", ParameterType = "query", Verb = "GET")]
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public Guid? UserId { get; set; }
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}
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/// <summary>
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/// Class GetGameSystemSummaries
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/// </summary>
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[Route("/Games/PlayerIndex", "GET")]
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[Api(Description = "Gets an index of players (1-x) and the number of games listed under each")]
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public class GetPlayerIndex : IReturn<List<ItemIndex>>
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{
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/// <summary>
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/// Gets or sets the user id.
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/// </summary>
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/// <value>The user id.</value>
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[ApiMember(Name = "UserId", Description = "Optional. Filter by user id", IsRequired = false, DataType = "string", ParameterType = "query", Verb = "GET")]
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public Guid? UserId { get; set; }
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}
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/// <summary>
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/// Class GamesService
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/// </summary>
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public class GamesService : BaseApiService
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{
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/// <summary>
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/// The _user manager
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/// </summary>
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private readonly IUserManager _userManager;
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/// <summary>
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/// The _user data repository
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/// </summary>
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private readonly IUserDataManager _userDataRepository;
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/// <summary>
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/// The _library manager
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The _item repo
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/// </summary>
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private readonly IItemRepository _itemRepo;
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/// <summary>
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/// The _dto service
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/// </summary>
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private readonly IDtoService _dtoService;
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/// <summary>
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/// Initializes a new instance of the <see cref="GamesService" /> class.
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/// </summary>
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/// <param name="userManager">The user manager.</param>
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/// <param name="userDataRepository">The user data repository.</param>
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/// <param name="libraryManager">The library manager.</param>
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/// <param name="itemRepo">The item repo.</param>
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/// <param name="dtoService">The dto service.</param>
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public GamesService(IUserManager userManager, IUserDataManager userDataRepository, ILibraryManager libraryManager, IItemRepository itemRepo, IDtoService dtoService)
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{
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_userManager = userManager;
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_userDataRepository = userDataRepository;
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_libraryManager = libraryManager;
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_itemRepo = itemRepo;
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_dtoService = dtoService;
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}
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/// <summary>
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/// Gets the specified request.
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/// </summary>
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/// <param name="request">The request.</param>
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/// <returns>System.Object.</returns>
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public object Get(GetGameSystemSummaries request)
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{
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var gameSystems = GetAllLibraryItems(request.UserId, _userManager, _libraryManager)
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.OfType<GameSystem>()
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.ToList();
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var user = request.UserId == null ? null : _userManager.GetUserById(request.UserId.Value);
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var result = gameSystems
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.Select(i => GetSummary(i, user))
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.ToList();
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return ToOptimizedResult(result);
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}
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private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
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public object Get(GetPlayerIndex request)
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{
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var games = GetAllLibraryItems(request.UserId, _userManager, _libraryManager)
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.OfType<Game>()
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.ToList();
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var lookup = games
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.ToLookup(i => i.PlayersSupported ?? -1)
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.OrderBy(i => i.Key)
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.Select(i => new ItemIndex
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{
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ItemCount = i.Count(),
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Name = i.Key == -1 ? string.Empty : i.Key.ToString(UsCulture)
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})
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.ToList();
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return ToOptimizedResult(lookup);
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}
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/// <summary>
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/// Gets the summary.
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/// </summary>
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/// <param name="system">The system.</param>
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/// <param name="user">The user.</param>
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/// <returns>GameSystemSummary.</returns>
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private GameSystemSummary GetSummary(GameSystem system, User user)
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{
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var summary = new GameSystemSummary
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{
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Name = system.GameSystemName,
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DisplayName = system.Name
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};
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var items = user == null ? system.RecursiveChildren : system.GetRecursiveChildren(user);
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var games = items.OfType<Game>().ToList();
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summary.ClientInstalledGameCount = games.Count(i => !i.IsInstalledOnClient);
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summary.GameCount = games.Count;
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summary.GameFileExtensions = games.Where(i => !i.IsInstalledOnClient).Select(i => Path.GetExtension(i.Path))
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.Distinct(StringComparer.OrdinalIgnoreCase)
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.ToList();
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return summary;
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}
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/// <summary>
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/// Gets the specified request.
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/// </summary>
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/// <param name="request">The request.</param>
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/// <returns>System.Object.</returns>
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public object Get(GetSimilarGames request)
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{
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var result = SimilarItemsHelper.GetSimilarItemsResult(_userManager,
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_itemRepo,
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_libraryManager,
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_userDataRepository,
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_dtoService,
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Logger,
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request, item => item is Game,
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SimilarItemsHelper.GetSimiliarityScore);
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return ToOptimizedResult(result);
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}
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}
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}
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