|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.IO;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using MediaBrowser.Common.Events;
|
|
|
|
|
using MediaBrowser.Controller.Events;
|
|
|
|
|
using MediaBrowser.Controller.IO;
|
|
|
|
|
using MediaBrowser.Controller.Resolvers;
|
|
|
|
|
using MediaBrowser.Model.Entities;
|
|
|
|
|
|
|
|
|
|
namespace MediaBrowser.Controller.Library
|
|
|
|
|
{
|
|
|
|
|
public class ItemController
|
|
|
|
|
{
|
|
|
|
|
#region PreBeginResolvePath Event
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Fires when a path is about to be resolved, but before child folders and files
|
|
|
|
|
/// have been collected from the file system.
|
|
|
|
|
/// This gives listeners a chance to cancel the operation and cause the path to be ignored.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public event EventHandler<PreBeginResolveEventArgs> PreBeginResolvePath;
|
|
|
|
|
private bool OnPreBeginResolvePath(Folder parent, string path, FileAttributes attributes)
|
|
|
|
|
{
|
|
|
|
|
PreBeginResolveEventArgs args = new PreBeginResolveEventArgs()
|
|
|
|
|
{
|
|
|
|
|
Path = path,
|
|
|
|
|
Parent = parent,
|
|
|
|
|
FileAttributes = attributes,
|
|
|
|
|
Cancel = false
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
if (PreBeginResolvePath != null)
|
|
|
|
|
{
|
|
|
|
|
PreBeginResolvePath(this, args);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return !args.Cancel;
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region BeginResolvePath Event
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Fires when a path is about to be resolved, but after child folders and files
|
|
|
|
|
/// have been collected from the file system.
|
|
|
|
|
/// This gives listeners a chance to cancel the operation and cause the path to be ignored.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public event EventHandler<ItemResolveEventArgs> BeginResolvePath;
|
|
|
|
|
private bool OnBeginResolvePath(ItemResolveEventArgs args)
|
|
|
|
|
{
|
|
|
|
|
if (BeginResolvePath != null)
|
|
|
|
|
{
|
|
|
|
|
BeginResolvePath(this, args);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return !args.Cancel;
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region Item Events
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Called when an item is being created.
|
|
|
|
|
/// This should be used to fill item values, such as metadata
|
|
|
|
|
/// </summary>
|
|
|
|
|
public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreating;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Called when an item has been created.
|
|
|
|
|
/// This should be used to process or modify item values.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreated;
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Called when an item has been created
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void OnItemCreated(BaseItem item, Folder parent)
|
|
|
|
|
{
|
|
|
|
|
GenericItemEventArgs<BaseItem> args = new GenericItemEventArgs<BaseItem> { Item = item };
|
|
|
|
|
|
|
|
|
|
if (ItemCreating != null)
|
|
|
|
|
{
|
|
|
|
|
ItemCreating(this, args);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ItemCreated != null)
|
|
|
|
|
{
|
|
|
|
|
ItemCreated(this, args);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void FireCreateEventsRecursive(Folder folder, Folder parent)
|
|
|
|
|
{
|
|
|
|
|
OnItemCreated(folder, parent);
|
|
|
|
|
|
|
|
|
|
int count = folder.Children.Length;
|
|
|
|
|
|
|
|
|
|
Parallel.For(0, count, i =>
|
|
|
|
|
{
|
|
|
|
|
BaseItem item = folder.Children[i];
|
|
|
|
|
|
|
|
|
|
Folder childFolder = item as Folder;
|
|
|
|
|
|
|
|
|
|
if (childFolder != null)
|
|
|
|
|
{
|
|
|
|
|
FireCreateEventsRecursive(childFolder, folder);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
OnItemCreated(item, folder);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private BaseItem ResolveItem(ItemResolveEventArgs args)
|
|
|
|
|
{
|
|
|
|
|
// If that didn't pan out, try the slow ones
|
|
|
|
|
foreach (IBaseItemResolver resolver in Kernel.Instance.EntityResolvers)
|
|
|
|
|
{
|
|
|
|
|
var item = resolver.ResolvePath(args);
|
|
|
|
|
|
|
|
|
|
if (item != null)
|
|
|
|
|
{
|
|
|
|
|
return item;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Resolves a path into a BaseItem
|
|
|
|
|
/// </summary>
|
|
|
|
|
public BaseItem GetItem(string path)
|
|
|
|
|
{
|
|
|
|
|
return GetItem(null, path);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Resolves a path into a BaseItem
|
|
|
|
|
/// </summary>
|
|
|
|
|
public BaseItem GetItem(Folder parent, string path)
|
|
|
|
|
{
|
|
|
|
|
BaseItem item = GetItemInternal(parent, path, File.GetAttributes(path));
|
|
|
|
|
|
|
|
|
|
if (item != null)
|
|
|
|
|
{
|
|
|
|
|
var folder = item as Folder;
|
|
|
|
|
|
|
|
|
|
if (folder != null)
|
|
|
|
|
{
|
|
|
|
|
FireCreateEventsRecursive(folder, parent);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
OnItemCreated(item, parent);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return item;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Resolves a path into a BaseItem
|
|
|
|
|
/// </summary>
|
|
|
|
|
private BaseItem GetItemInternal(Folder parent, string path, FileAttributes attributes)
|
|
|
|
|
{
|
|
|
|
|
if (!OnPreBeginResolvePath(parent, path, attributes))
|
|
|
|
|
{
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren;
|
|
|
|
|
|
|
|
|
|
// Gather child folder and files
|
|
|
|
|
if (attributes.HasFlag(FileAttributes.Directory))
|
|
|
|
|
{
|
|
|
|
|
fileSystemChildren = Directory.GetFileSystemEntries(path, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));
|
|
|
|
|
|
|
|
|
|
bool isVirtualFolder = parent != null && parent.IsRoot;
|
|
|
|
|
fileSystemChildren = FilterChildFileSystemEntries(fileSystemChildren, isVirtualFolder);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
fileSystemChildren = new KeyValuePair<string, FileAttributes>[] { };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ItemResolveEventArgs args = new ItemResolveEventArgs()
|
|
|
|
|
{
|
|
|
|
|
Path = path,
|
|
|
|
|
FileAttributes = attributes,
|
|
|
|
|
FileSystemChildren = fileSystemChildren,
|
|
|
|
|
Parent = parent,
|
|
|
|
|
Cancel = false
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Fire BeginResolvePath to see if anyone wants to cancel this operation
|
|
|
|
|
if (!OnBeginResolvePath(args))
|
|
|
|
|
{
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BaseItem item = ResolveItem(args);
|
|
|
|
|
|
|
|
|
|
var folder = item as Folder;
|
|
|
|
|
|
|
|
|
|
if (folder != null)
|
|
|
|
|
{
|
|
|
|
|
// If it's a folder look for child entities
|
|
|
|
|
AttachChildren(folder, fileSystemChildren);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return item;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Finds child BaseItems for a given Folder
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void AttachChildren(Folder folder, IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren)
|
|
|
|
|
{
|
|
|
|
|
List<BaseItem> baseItemChildren = new List<BaseItem>();
|
|
|
|
|
|
|
|
|
|
int count = fileSystemChildren.Count();
|
|
|
|
|
|
|
|
|
|
// Resolve the child folder paths into entities
|
|
|
|
|
Parallel.For(0, count, i =>
|
|
|
|
|
{
|
|
|
|
|
KeyValuePair<string, FileAttributes> child = fileSystemChildren.ElementAt(i);
|
|
|
|
|
|
|
|
|
|
BaseItem item = GetItemInternal(folder, child.Key, child.Value);
|
|
|
|
|
|
|
|
|
|
if (item != null)
|
|
|
|
|
{
|
|
|
|
|
lock (baseItemChildren)
|
|
|
|
|
{
|
|
|
|
|
baseItemChildren.Add(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
// Sort them
|
|
|
|
|
folder.Children = baseItemChildren.OrderBy(f =>
|
|
|
|
|
{
|
|
|
|
|
return string.IsNullOrEmpty(f.SortName) ? f.Name : f.SortName;
|
|
|
|
|
|
|
|
|
|
}).ToArray();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Transforms shortcuts into their actual paths
|
|
|
|
|
/// </summary>
|
|
|
|
|
private List<KeyValuePair<string, FileAttributes>> FilterChildFileSystemEntries(IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren, bool flattenShortcuts)
|
|
|
|
|
{
|
|
|
|
|
List<KeyValuePair<string, FileAttributes>> returnFiles = new List<KeyValuePair<string, FileAttributes>>();
|
|
|
|
|
|
|
|
|
|
// Loop through each file
|
|
|
|
|
foreach (KeyValuePair<string, FileAttributes> file in fileSystemChildren)
|
|
|
|
|
{
|
|
|
|
|
// Folders
|
|
|
|
|
if (file.Value.HasFlag(FileAttributes.Directory))
|
|
|
|
|
{
|
|
|
|
|
returnFiles.Add(file);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If it's a shortcut, resolve it
|
|
|
|
|
else if (Shortcut.IsShortcut(file.Key))
|
|
|
|
|
{
|
|
|
|
|
string newPath = Shortcut.ResolveShortcut(file.Key);
|
|
|
|
|
FileAttributes newPathAttributes = File.GetAttributes(newPath);
|
|
|
|
|
|
|
|
|
|
// Find out if the shortcut is pointing to a directory or file
|
|
|
|
|
|
|
|
|
|
if (newPathAttributes.HasFlag(FileAttributes.Directory))
|
|
|
|
|
{
|
|
|
|
|
// If we're flattening then get the shortcut's children
|
|
|
|
|
|
|
|
|
|
if (flattenShortcuts)
|
|
|
|
|
{
|
|
|
|
|
IEnumerable<KeyValuePair<string, FileAttributes>> newChildren = Directory.GetFileSystemEntries(newPath, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));
|
|
|
|
|
|
|
|
|
|
returnFiles.AddRange(FilterChildFileSystemEntries(newChildren, false));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
returnFiles.Add(file);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return returnFiles;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Person GetPerson(string name)
|
|
|
|
|
{
|
|
|
|
|
// not yet implemented
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Studio GetStudio(string name)
|
|
|
|
|
{
|
|
|
|
|
// not yet implemented
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Genre GetGenre(string name)
|
|
|
|
|
{
|
|
|
|
|
// not yet implemented
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Year GetYear(int value)
|
|
|
|
|
{
|
|
|
|
|
// not yet implemented
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|