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jellyfin/Emby.Common.Implementations/Net/NetAcceptSocket.cs

146 lines
4.0 KiB

using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Emby.Common.Implementations.Networking;
using MediaBrowser.Model.Net;
using MediaBrowser.Model.Logging;
namespace Emby.Common.Implementations.Net
{
public class NetAcceptSocket : IAcceptSocket
{
public Socket Socket { get; private set; }
private readonly ILogger _logger;
public bool DualMode { get; private set; }
public NetAcceptSocket(Socket socket, ILogger logger, bool isDualMode)
{
if (socket == null)
{
throw new ArgumentNullException("socket");
}
if (logger == null)
{
throw new ArgumentNullException("logger");
}
Socket = socket;
_logger = logger;
DualMode = isDualMode;
}
public IpEndPointInfo LocalEndPoint
{
get
{
return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.LocalEndPoint);
}
}
public IpEndPointInfo RemoteEndPoint
{
get
{
return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.RemoteEndPoint);
}
}
8 years ago
public void Connect(IpEndPointInfo endPoint)
{
var nativeEndpoint = NetworkManager.ToIPEndPoint(endPoint);
Socket.Connect(nativeEndpoint);
}
public void Close()
{
#if NET46
Socket.Close();
#else
Socket.Dispose();
#endif
}
public void Shutdown(bool both)
{
if (both)
{
Socket.Shutdown(SocketShutdown.Both);
}
else
{
// Change interface if ever needed
throw new NotImplementedException();
}
}
public void Listen(int backlog)
{
Socket.Listen(backlog);
}
public void Bind(IpEndPointInfo endpoint)
{
var nativeEndpoint = NetworkManager.ToIPEndPoint(endpoint);
Socket.Bind(nativeEndpoint);
}
private SocketAcceptor _acceptor;
public void StartAccept(Action<IAcceptSocket> onAccept, Func<bool> isClosed)
{
_acceptor = new SocketAcceptor(_logger, Socket, onAccept, isClosed, DualMode);
_acceptor.StartAccept();
}
#if NET46
public Task SendFile(string path, byte[] preBuffer, byte[] postBuffer, CancellationToken cancellationToken)
{
var options = TransmitFileOptions.UseDefaultWorkerThread;
var completionSource = new TaskCompletionSource<bool>();
var result = Socket.BeginSendFile(path, preBuffer, postBuffer, options, new AsyncCallback(FileSendCallback), new Tuple<Socket, string, TaskCompletionSource<bool>>(Socket, path, completionSource));
return completionSource.Task;
}
private void FileSendCallback(IAsyncResult ar)
{
// Retrieve the socket from the state object.
Tuple<Socket, string, TaskCompletionSource<bool>> data = (Tuple<Socket, string, TaskCompletionSource<bool>>)ar.AsyncState;
var client = data.Item1;
var path = data.Item2;
var taskCompletion = data.Item3;
// Complete sending the data to the remote device.
try {
client.EndSendFile(ar);
taskCompletion.TrySetResult(true);
}
catch(SocketException ex){
_logger.Info("Socket.SendFile failed for {0}. error code {1}", path, ex.SocketErrorCode);
taskCompletion.TrySetException(ex);
}catch(Exception ex){
taskCompletion.TrySetException(ex);
}
}
#else
public Task SendFile(string path, byte[] preBuffer, byte[] postBuffer, CancellationToken cancellationToken)
{
throw new NotImplementedException();
}
#endif
public void Dispose()
{
Socket.Dispose();
}
}
}