|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.IO;
|
|
|
|
using System.Linq;
|
|
|
|
using System.Threading;
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
using MediaBrowser.Controller.IO;
|
|
|
|
using MediaBrowser.Controller.Library;
|
|
|
|
using MediaBrowser.Controller.Providers;
|
|
|
|
using MediaBrowser.Model.Configuration;
|
|
|
|
using MediaBrowser.Model.Extensions;
|
|
|
|
using MediaBrowser.Model.IO;
|
|
|
|
using MediaBrowser.Model.Serialization;
|
|
|
|
|
|
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
|
|
|
|
namespace MediaBrowser.Controller.Entities
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Specialized Folder class that points to a subset of the physical folders in the system.
|
|
|
|
/// It is created from the user-specific folders within the system root
|
|
|
|
/// </summary>
|
|
|
|
public class CollectionFolder : Folder, ICollectionFolder
|
|
|
|
{
|
|
|
|
public static IXmlSerializer XmlSerializer { get; set; }
|
|
|
|
public static IJsonSerializer JsonSerializer { get; set; }
|
|
|
|
public static IServerApplicationHost ApplicationHost { get; set; }
|
|
|
|
|
|
|
|
public CollectionFolder()
|
|
|
|
{
|
|
|
|
PhysicalLocationsList = Array.Empty<string>();
|
|
|
|
PhysicalFolderIds = Array.Empty<Guid>();
|
|
|
|
}
|
|
|
|
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override bool SupportsPlayedStatus => false;
|
|
|
|
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override bool SupportsInheritedParentImages => false;
|
|
|
|
|
|
|
|
public override bool CanDelete()
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public string CollectionType { get; set; }
|
|
|
|
|
|
|
|
private static readonly Dictionary<string, LibraryOptions> LibraryOptions = new Dictionary<string, LibraryOptions>();
|
|
|
|
public LibraryOptions GetLibraryOptions()
|
|
|
|
{
|
|
|
|
return GetLibraryOptions(Path);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static LibraryOptions LoadLibraryOptions(string path)
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
var result = XmlSerializer.DeserializeFromFile(typeof(LibraryOptions), GetLibraryOptionsPath(path)) as LibraryOptions;
|
|
|
|
|
|
|
|
if (result == null)
|
|
|
|
{
|
|
|
|
return new LibraryOptions();
|
|
|
|
}
|
|
|
|
|
|
|
|
foreach (var mediaPath in result.PathInfos)
|
|
|
|
{
|
|
|
|
if (!string.IsNullOrEmpty(mediaPath.Path))
|
|
|
|
{
|
|
|
|
mediaPath.Path = ApplicationHost.ExpandVirtualPath(mediaPath.Path);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
catch (FileNotFoundException)
|
|
|
|
{
|
|
|
|
return new LibraryOptions();
|
|
|
|
}
|
|
|
|
catch (IOException)
|
|
|
|
{
|
|
|
|
return new LibraryOptions();
|
|
|
|
}
|
|
|
|
catch (Exception ex)
|
|
|
|
{
|
|
|
|
Logger.LogError(ex, "Error loading library options");
|
|
|
|
|
|
|
|
return new LibraryOptions();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private static string GetLibraryOptionsPath(string path)
|
|
|
|
{
|
|
|
|
return System.IO.Path.Combine(path, "options.xml");
|
|
|
|
}
|
|
|
|
|
|
|
|
public void UpdateLibraryOptions(LibraryOptions options)
|
|
|
|
{
|
|
|
|
SaveLibraryOptions(Path, options);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static LibraryOptions GetLibraryOptions(string path)
|
|
|
|
{
|
|
|
|
lock (LibraryOptions)
|
|
|
|
{
|
|
|
|
if (!LibraryOptions.TryGetValue(path, out var options))
|
|
|
|
{
|
|
|
|
options = LoadLibraryOptions(path);
|
|
|
|
LibraryOptions[path] = options;
|
|
|
|
}
|
|
|
|
|
|
|
|
return options;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void SaveLibraryOptions(string path, LibraryOptions options)
|
|
|
|
{
|
|
|
|
lock (LibraryOptions)
|
|
|
|
{
|
|
|
|
LibraryOptions[path] = options;
|
|
|
|
|
|
|
|
var clone = JsonSerializer.DeserializeFromString<LibraryOptions>(JsonSerializer.SerializeToString(options));
|
|
|
|
foreach (var mediaPath in clone.PathInfos)
|
|
|
|
{
|
|
|
|
if (!string.IsNullOrEmpty(mediaPath.Path))
|
|
|
|
{
|
|
|
|
mediaPath.Path = ApplicationHost.ReverseVirtualPath(mediaPath.Path);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
XmlSerializer.SerializeToFile(clone, GetLibraryOptionsPath(path));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void OnCollectionFolderChange()
|
|
|
|
{
|
|
|
|
lock (LibraryOptions)
|
|
|
|
{
|
|
|
|
LibraryOptions.Clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Allow different display preferences for each collection folder
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The display prefs id.</value>
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override Guid DisplayPreferencesId => Id;
|
|
|
|
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override string[] PhysicalLocations => PhysicalLocationsList;
|
|
|
|
|
|
|
|
public override bool IsSaveLocalMetadataEnabled()
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public string[] PhysicalLocationsList { get; set; }
|
|
|
|
public Guid[] PhysicalFolderIds { get; set; }
|
|
|
|
|
|
|
|
protected override FileSystemMetadata[] GetFileSystemChildren(IDirectoryService directoryService)
|
|
|
|
{
|
|
|
|
return CreateResolveArgs(directoryService, true).FileSystemChildren;
|
|
|
|
}
|
|
|
|
|
|
|
|
private bool _requiresRefresh;
|
|
|
|
public override bool RequiresRefresh()
|
|
|
|
{
|
|
|
|
var changed = base.RequiresRefresh() || _requiresRefresh;
|
|
|
|
|
|
|
|
if (!changed)
|
|
|
|
{
|
|
|
|
var locations = PhysicalLocations;
|
|
|
|
|
|
|
|
var newLocations = CreateResolveArgs(new DirectoryService(Logger, FileSystem), false).PhysicalLocations;
|
|
|
|
|
|
|
|
if (!locations.SequenceEqual(newLocations))
|
|
|
|
{
|
|
|
|
changed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!changed)
|
|
|
|
{
|
|
|
|
var folderIds = PhysicalFolderIds;
|
|
|
|
|
|
|
|
var newFolderIds = GetPhysicalFolders(false).Select(i => i.Id).ToList();
|
|
|
|
|
|
|
|
if (!folderIds.SequenceEqual(newFolderIds))
|
|
|
|
{
|
|
|
|
changed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool BeforeMetadataRefresh(bool replaceAllMetdata)
|
|
|
|
{
|
|
|
|
var changed = base.BeforeMetadataRefresh(replaceAllMetdata) || _requiresRefresh;
|
|
|
|
_requiresRefresh = false;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override double? GetRefreshProgress()
|
|
|
|
{
|
|
|
|
var folders = GetPhysicalFolders(true).ToList();
|
|
|
|
double totalProgresses = 0;
|
|
|
|
var foldersWithProgress = 0;
|
|
|
|
|
|
|
|
foreach (var folder in folders)
|
|
|
|
{
|
|
|
|
var progress = ProviderManager.GetRefreshProgress(folder.Id);
|
|
|
|
if (progress.HasValue)
|
|
|
|
{
|
|
|
|
totalProgresses += progress.Value;
|
|
|
|
foldersWithProgress++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (foldersWithProgress == 0)
|
|
|
|
{
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (totalProgresses / foldersWithProgress);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override bool RefreshLinkedChildren(IEnumerable<FileSystemMetadata> fileSystemChildren)
|
|
|
|
{
|
|
|
|
return RefreshLinkedChildrenInternal(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
private bool RefreshLinkedChildrenInternal(bool setFolders)
|
|
|
|
{
|
|
|
|
var physicalFolders = GetPhysicalFolders(false)
|
|
|
|
.ToList();
|
|
|
|
|
|
|
|
var linkedChildren = physicalFolders
|
|
|
|
.SelectMany(c => c.LinkedChildren)
|
|
|
|
.ToList();
|
|
|
|
|
|
|
|
var changed = !linkedChildren.SequenceEqual(LinkedChildren, new LinkedChildComparer(FileSystem));
|
|
|
|
|
|
|
|
LinkedChildren = linkedChildren.ToArray();
|
|
|
|
|
|
|
|
var folderIds = PhysicalFolderIds;
|
|
|
|
var newFolderIds = physicalFolders.Select(i => i.Id).ToArray();
|
|
|
|
|
|
|
|
if (!folderIds.SequenceEqual(newFolderIds))
|
|
|
|
{
|
|
|
|
changed = true;
|
|
|
|
if (setFolders)
|
|
|
|
{
|
|
|
|
PhysicalFolderIds = newFolderIds;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService, bool setPhysicalLocations)
|
|
|
|
{
|
|
|
|
var path = ContainingFolderPath;
|
|
|
|
|
|
|
|
var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, directoryService)
|
|
|
|
{
|
|
|
|
FileInfo = FileSystem.GetDirectoryInfo(path),
|
|
|
|
Path = path,
|
|
|
|
Parent = GetParent() as Folder,
|
|
|
|
CollectionType = CollectionType
|
|
|
|
};
|
|
|
|
|
|
|
|
// Gather child folder and files
|
|
|
|
if (args.IsDirectory)
|
|
|
|
{
|
|
|
|
var flattenFolderDepth = 0;
|
|
|
|
|
|
|
|
var files = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, ApplicationHost, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: true);
|
|
|
|
|
|
|
|
args.FileSystemChildren = files;
|
|
|
|
}
|
|
|
|
|
|
|
|
_requiresRefresh = _requiresRefresh || !args.PhysicalLocations.SequenceEqual(PhysicalLocations);
|
|
|
|
|
|
|
|
if (setPhysicalLocations)
|
|
|
|
{
|
|
|
|
PhysicalLocationsList = args.PhysicalLocations;
|
|
|
|
}
|
|
|
|
|
|
|
|
return args;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
|
|
|
|
/// ***Currently does not contain logic to maintain items that are unavailable in the file system***
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="progress">The progress.</param>
|
|
|
|
/// <param name="cancellationToken">The cancellation token.</param>
|
|
|
|
/// <param name="recursive">if set to <c>true</c> [recursive].</param>
|
|
|
|
/// <param name="refreshChildMetadata">if set to <c>true</c> [refresh child metadata].</param>
|
|
|
|
/// <param name="refreshOptions">The refresh options.</param>
|
|
|
|
/// <param name="directoryService">The directory service.</param>
|
|
|
|
/// <returns>Task.</returns>
|
|
|
|
protected override Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
|
|
|
|
{
|
|
|
|
return Task.CompletedTask;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Our children are actually just references to the ones in the physical root...
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The actual children.</value>
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override IEnumerable<BaseItem> Children => GetActualChildren();
|
|
|
|
|
|
|
|
public IEnumerable<BaseItem> GetActualChildren()
|
|
|
|
{
|
|
|
|
return GetPhysicalFolders(true).SelectMany(c => c.Children);
|
|
|
|
}
|
|
|
|
|
|
|
|
public IEnumerable<Folder> GetPhysicalFolders()
|
|
|
|
{
|
|
|
|
return GetPhysicalFolders(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
private IEnumerable<Folder> GetPhysicalFolders(bool enableCache)
|
|
|
|
{
|
|
|
|
if (enableCache)
|
|
|
|
{
|
|
|
|
return PhysicalFolderIds.Select(i => LibraryManager.GetItemById(i)).OfType<Folder>();
|
|
|
|
}
|
|
|
|
|
|
|
|
var rootChildren = LibraryManager.RootFolder.Children
|
|
|
|
.OfType<Folder>()
|
|
|
|
.ToList();
|
|
|
|
|
|
|
|
return PhysicalLocations
|
|
|
|
.Where(i => !FileSystem.AreEqual(i, Path))
|
|
|
|
.SelectMany(i => GetPhysicalParents(i, rootChildren))
|
|
|
|
.GroupBy(x => x.Id)
|
|
|
|
.Select(x => x.First());
|
|
|
|
}
|
|
|
|
|
|
|
|
private IEnumerable<Folder> GetPhysicalParents(string path, List<Folder> rootChildren)
|
|
|
|
{
|
|
|
|
var result = rootChildren
|
|
|
|
.Where(i => FileSystem.AreEqual(i.Path, path))
|
|
|
|
.ToList();
|
|
|
|
|
|
|
|
if (result.Count == 0)
|
|
|
|
{
|
|
|
|
var folder = LibraryManager.FindByPath(path, true) as Folder;
|
|
|
|
|
|
|
|
if (folder != null)
|
|
|
|
{
|
|
|
|
result.Add(folder);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
[IgnoreDataMember]
|
|
|
|
public override bool SupportsPeople => false;
|
|
|
|
}
|
|
|
|
}
|