using MediaBrowser.Controller.Configuration ;
using MediaBrowser.Controller.Entities ;
using MediaBrowser.Controller.Library ;
using MediaBrowser.Model.Entities ;
using MediaBrowser.Providers.Movies ;
using System ;
using System.Collections.Generic ;
using System.Globalization ;
using System.IO ;
using System.Security ;
using System.Text ;
using System.Threading ;
namespace MediaBrowser.Providers.Savers
{
/// <summary>
/// Saves game.xml for games
/// </summary>
public class GameXmlSaver : IMetadataSaver
{
private readonly IServerConfigurationManager _config ;
public GameXmlSaver ( IServerConfigurationManager config )
{
_config = config ;
}
/// <summary>
/// Determines whether [is enabled for] [the specified item].
/// </summary>
/// <param name="item">The item.</param>
/// <param name="updateType">Type of the update.</param>
/// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
public bool IsEnabledFor ( BaseItem item , ItemUpdateType updateType )
{
var wasMetadataEdited = ( updateType & ItemUpdateType . MetadataEdit ) = = ItemUpdateType . MetadataEdit ;
var wasMetadataDownloaded = ( updateType & ItemUpdateType . MetadataDownload ) = = ItemUpdateType . MetadataDownload ;
// If new metadata has been downloaded and save local is on
if ( _config . Configuration . SaveLocalMeta & & ( wasMetadataEdited | | wasMetadataDownloaded ) )
{
return item is Game ;
}
return false ;
}
private static readonly CultureInfo UsCulture = new CultureInfo ( "en-US" ) ;
/// <summary>
/// Saves the specified item.
/// </summary>
/// <param name="item">The item.</param>
/// <param name="cancellationToken">The cancellation token.</param>
/// <returns>Task.</returns>
public void Save ( BaseItem item , CancellationToken cancellationToken )
{
var builder = new StringBuilder ( ) ;
builder . Append ( "<Item>" ) ;
var game = ( Game ) item ;
if ( game . PlayersSupported . HasValue )
{
builder . Append ( "<Players>" + SecurityElement . Escape ( game . PlayersSupported . Value . ToString ( UsCulture ) ) + "</Players>" ) ;
}
if ( ! string . IsNullOrEmpty ( game . GameSystem ) )
{
builder . Append ( "<GameSystem>" + SecurityElement . Escape ( game . GameSystem ) + "</GameSystem>" ) ;
}
var val = game . GetProviderId ( MetadataProviders . NesBox ) ;
if ( ! string . IsNullOrEmpty ( val ) )
{
builder . Append ( "<NesBox>" + SecurityElement . Escape ( val ) + "</NesBox>" ) ;
}
val = game . GetProviderId ( MetadataProviders . NesBoxRom ) ;
if ( ! string . IsNullOrEmpty ( val ) )
{
builder . Append ( "<NesBoxRom>" + SecurityElement . Escape ( val ) + "</NesBoxRom>" ) ;
}
XmlSaverHelpers . AddCommonNodes ( item , builder ) ;
builder . Append ( "</Item>" ) ;
var xmlFilePath = GetSavePath ( item ) ;
XmlSaverHelpers . Save ( builder , xmlFilePath , new List < string >
{
"Players" ,
"GameSystem" ,
"NesBox" ,
"NesBoxRom"
} ) ;
}
public string GetSavePath ( BaseItem item )
{
return GetGameSavePath ( item ) ;
}
public static string GetGameSavePath ( BaseItem item )
{
if ( item . IsInMixedFolder )
{
return Path . ChangeExtension ( item . Path , ".xml" ) ;
}
return Path . Combine ( item . MetaLocation , "game.xml" ) ;
}
}
}