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using System.Security;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Providers.Movies;
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using System;
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using System.Globalization;
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using System.IO;
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using System.Text;
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using System.Threading;
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namespace MediaBrowser.Providers.Savers
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{
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/// <summary>
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/// Saves game.xml for games
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/// </summary>
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public class GameXmlSaver : IMetadataSaver
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{
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private readonly IServerConfigurationManager _config;
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public GameXmlSaver(IServerConfigurationManager config)
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{
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_config = config;
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}
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/// <summary>
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/// Determines whether [is enabled for] [the specified item].
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/// </summary>
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/// <param name="item">The item.</param>
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/// <param name="updateType">Type of the update.</param>
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/// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
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public bool IsEnabledFor(BaseItem item, ItemUpdateType updateType)
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{
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var wasMetadataEdited = (updateType & ItemUpdateType.MetadataEdit) == ItemUpdateType.MetadataEdit;
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var wasMetadataDownloaded = (updateType & ItemUpdateType.MetadataDownload) == ItemUpdateType.MetadataDownload;
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// If new metadata has been downloaded and save local is on, OR metadata was manually edited, proceed
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if ((_config.Configuration.SaveLocalMeta && (wasMetadataEdited || wasMetadataDownloaded)) || wasMetadataEdited)
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{
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return item is Game;
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}
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return false;
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}
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private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
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/// <summary>
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/// Saves the specified item.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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public void Save(BaseItem item, CancellationToken cancellationToken)
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{
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var builder = new StringBuilder();
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builder.Append("<Item>");
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var game = (Game)item;
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if (game.PlayersSupported.HasValue)
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{
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builder.Append("<Players>" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + "</Players>");
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}
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if (!string.IsNullOrEmpty(game.GameSystem))
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{
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builder.Append("<GameSystem><![CDATA[" + game.GameSystem + "]]></GameSystem>");
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}
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XmlSaverHelpers.AddCommonNodes(item, builder);
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builder.Append("</Item>");
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var xmlFilePath = GetSavePath(item);
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XmlSaverHelpers.Save(builder, xmlFilePath, new[]
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{
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"Players",
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"GameSystem"
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});
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// Set last refreshed so that the provider doesn't trigger after the file save
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MovieProviderFromXml.Current.SetLastRefreshed(item, DateTime.UtcNow);
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}
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public string GetSavePath(BaseItem item)
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{
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if (item.ResolveArgs.IsDirectory)
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{
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var path = Directory.Exists(item.Path) ? item.Path : Path.GetDirectoryName(item.Path);
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return Path.Combine(path, "game.xml");
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}
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return Path.ChangeExtension(item.Path, ".xml");
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}
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}
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}
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