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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.IO;
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using MediaBrowser.Controller.Providers;
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using MediaBrowser.Model.Logging;
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Providers.Savers;
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namespace MediaBrowser.Providers.Games
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{
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public class GameProviderFromXml : BaseMetadataProvider
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{
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/// <summary>
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///
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/// </summary>
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/// <param name="logManager"></param>
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/// <param name="configurationManager"></param>
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public GameProviderFromXml(ILogManager logManager, IServerConfigurationManager configurationManager)
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: base(logManager, configurationManager)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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/// <returns></returns>
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public override bool Supports(BaseItem item)
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{
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return item is Game;
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}
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protected override bool NeedsRefreshBasedOnCompareDate(BaseItem item, BaseProviderInfo providerInfo)
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{
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var savePath = GameXmlSaver.GetGameSavePath(item);
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var xml = item.ResolveArgs.GetMetaFileByPath(savePath) ?? new FileInfo(savePath);
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if (!xml.Exists)
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{
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return false;
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}
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return FileSystem.GetLastWriteTimeUtc(xml, Logger) > providerInfo.LastRefreshed;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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/// <param name="force"></param>
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/// <param name="cancellationToken"></param>
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/// <returns></returns>
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public override Task<bool> FetchAsync(BaseItem item, bool force, CancellationToken cancellationToken)
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{
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return Fetch((Game)item, cancellationToken);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="game"></param>
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/// <param name="cancellationToken"></param>
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/// <returns></returns>
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private async Task<bool> Fetch(Game game, CancellationToken cancellationToken)
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{
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cancellationToken.ThrowIfCancellationRequested();
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var metaFile = GameXmlSaver.GetGameSavePath(game);
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await XmlParsingResourcePool.WaitAsync(cancellationToken).ConfigureAwait(false);
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try
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{
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new BaseItemXmlParser<Game>(Logger).Fetch(game, metaFile, cancellationToken);
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}
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finally
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{
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XmlParsingResourcePool.Release();
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}
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SetLastRefreshed(game, DateTime.UtcNow);
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return true;
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}
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/// <summary>
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///
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/// </summary>
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public override MetadataProviderPriority Priority
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{
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get { return MetadataProviderPriority.First; }
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}
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}
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}
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