You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
118 lines
5.4 KiB
118 lines
5.4 KiB
2 years ago
|
using System.Diagnostics.Metrics;
|
||
|
using System.IO;
|
||
|
using System.Net.Http;
|
||
|
using System.Net.Sockets;
|
||
|
using System.Threading;
|
||
|
using System.Threading.Tasks;
|
||
|
|
||
|
/*
|
||
|
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
namespace Jellyfin.Networking.HappyEyeballs
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Defines the <see cref="HttpClientExtension"/> class.
|
||
|
///
|
||
|
/// Implementation taken from https://github.com/ppy/osu-framework/pull/4191 .
|
||
|
/// </summary>
|
||
|
public static class HttpClientExtension
|
||
|
{
|
||
|
private const int ConnectionEstablishTimeout = 2000;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Gets a value indicating whether the initial IPv6 check has been performed (to determine whether v6 is available or not).
|
||
|
/// </summary>
|
||
|
private static bool _hasResolvedIPv6Availability;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Gets or sets a value indicating whether IPv6 should be preferred. Value may change based on runtime failures.
|
||
|
/// </summary>
|
||
|
public static bool? UseIPv6 { get; set; } = null;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Implements the httpclient callback method.
|
||
|
/// </summary>
|
||
|
/// <param name="context">The <see cref="SocketsHttpConnectionContext"/> instance.</param>
|
||
|
/// <param name="cancellationToken">The <see cref="CancellationToken"/> instance.</param>
|
||
|
/// <returns>The http steam.</returns>
|
||
|
public static async ValueTask<Stream> OnConnect(SocketsHttpConnectionContext context, CancellationToken cancellationToken)
|
||
|
{
|
||
|
// Until .NET supports an implementation of Happy Eyeballs (https://tools.ietf.org/html/rfc8305#section-2),
|
||
|
// let's make IPv4 fallback work in a simple way. This issue is being tracked at https://github.com/dotnet/runtime/issues/26177
|
||
|
// and expected to be fixed in .NET 6.
|
||
|
if (UseIPv6 == true)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
var localToken = cancellationToken;
|
||
|
|
||
|
if (!_hasResolvedIPv6Availability)
|
||
|
{
|
||
|
// to make things move fast, use a very low timeout for the initial ipv6 attempt.
|
||
|
using var quickFailCts = new CancellationTokenSource(ConnectionEstablishTimeout);
|
||
|
using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken, quickFailCts.Token);
|
||
|
|
||
|
localToken = linkedTokenSource.Token;
|
||
|
}
|
||
|
|
||
|
return await AttemptConnection(AddressFamily.InterNetworkV6, context, localToken).ConfigureAwait(false);
|
||
|
}
|
||
|
#pragma warning disable CA1031 // Do not catch general exception types
|
||
|
catch
|
||
|
#pragma warning restore CA1031 // Do not catch general exception types
|
||
|
{
|
||
|
// very naively fallback to ipv4 permanently for this execution based on the response of the first connection attempt.
|
||
|
// Network manager will reset this value in the case of physical network changes / interruptions.
|
||
|
UseIPv6 = false;
|
||
|
}
|
||
|
finally
|
||
|
{
|
||
|
_hasResolvedIPv6Availability = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// fallback to IPv4.
|
||
|
return await AttemptConnection(AddressFamily.InterNetwork, context, cancellationToken).ConfigureAwait(false);
|
||
|
}
|
||
|
|
||
|
private static async ValueTask<Stream> AttemptConnection(AddressFamily addressFamily, SocketsHttpConnectionContext context, CancellationToken cancellationToken)
|
||
|
{
|
||
|
// The following socket constructor will create a dual-mode socket on systems where IPV6 is available.
|
||
|
var socket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp)
|
||
|
{
|
||
|
// Turn off Nagle's algorithm since it degrades performance in most HttpClient scenarios.
|
||
|
NoDelay = true
|
||
|
};
|
||
|
|
||
|
try
|
||
|
{
|
||
|
await socket.ConnectAsync(context.DnsEndPoint, cancellationToken).ConfigureAwait(false);
|
||
|
// The stream should take the ownership of the underlying socket,
|
||
|
// closing it when it's disposed.
|
||
|
return new NetworkStream(socket, ownsSocket: true);
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
socket.Dispose();
|
||
|
throw;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|