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Remove a few superfluous/testing log statements, and print the
deletion debug messages when it occurs rather than earlier. Use
a nicer name for the isDirectory variable.
pull/1188/head
Joshua Boniface 5 years ago
parent 05a4161fd3
commit 09505e0988

@ -85,11 +85,9 @@ namespace Emby.Server.Implementations.Updates
private void OnPluginInstalled(PackageVersionInfo package)
{
_logger.LogInformation("New plugin installed: {0} {1} {2}", package.name, package.versionStr ?? string.Empty, package.classification);
_logger.LogDebug("{String}", package.name);
PluginInstalled?.Invoke(this, new GenericEventArgs<PackageVersionInfo> { Argument = package });
_logger.LogDebug("{String}", package.name);
_applicationHost.NotifyPendingRestart();
}
@ -585,17 +583,12 @@ namespace Emby.Server.Implementations.Updates
_applicationHost.RemovePlugin(plugin);
var path = plugin.AssemblyFilePath;
bool is_path_directory = false;
bool isDirectory = false;
// Check if we have a plugin directory we should remove too
if (Path.GetDirectoryName(plugin.AssemblyFilePath) != _appPaths.PluginsPath)
{
path = Path.GetDirectoryName(plugin.AssemblyFilePath);
is_path_directory = true;
_logger.LogInformation("Deleting plugin directory {0}", path);
}
else
{
_logger.LogInformation("Deleting plugin file {0}", path);
isDirectory = true;
}
// Make this case-insensitive to account for possible incorrect assembly naming
@ -607,12 +600,14 @@ namespace Emby.Server.Implementations.Updates
path = file;
}
if (is_path_directory)
if (isDirectory)
{
_logger.LogInformation("Deleting plugin directory {0}", path);
Directory.Delete(path, true);
}
else
{
_logger.LogInformation("Deleting plugin file {0}", path);
_fileSystem.DeleteFile(path);
}

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