parent
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commit
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.Syncplay;
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using MediaBrowser.Model.Session;
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using MediaBrowser.Model.Syncplay;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.Syncplay
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{
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/// <summary>
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/// Class SyncplayController.
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/// </summary>
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public class SyncplayController : ISyncplayController, IDisposable
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{
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private enum BroadcastType
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{
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AllGroup = 0,
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SingleUser = 1,
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AllExceptUser = 2,
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AllReady = 3
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}
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger _logger;
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/// <summary>
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/// The session manager.
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/// </summary>
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private readonly ISessionManager _sessionManager;
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/// <summary>
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/// The syncplay manager.
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/// </summary>
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private readonly ISyncplayManager _syncplayManager;
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/// <summary>
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/// The group to manage.
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/// </summary>
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private readonly GroupInfo _group = new GroupInfo();
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/// <inheritdoc />
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public Guid GetGroupId() => _group.GroupId;
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/// <inheritdoc />
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public Guid GetPlayingItemId() => _group.PlayingItem.Id;
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/// <inheritdoc />
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public bool IsGroupEmpty() => _group.IsEmpty();
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private bool _disposed = false;
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public SyncplayController(
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ILogger logger,
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ISessionManager sessionManager,
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ISyncplayManager syncplayManager)
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{
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_logger = logger;
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_sessionManager = sessionManager;
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_syncplayManager = syncplayManager;
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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}
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// TODO: use this somewhere
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private void CheckDisposed()
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(GetType().Name);
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}
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}
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private SessionInfo[] FilterUsers(SessionInfo from, BroadcastType type)
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{
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if (type == BroadcastType.SingleUser)
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{
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return new SessionInfo[] { from };
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}
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else if (type == BroadcastType.AllGroup)
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{
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return _group.Partecipants.Values.Select(
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user => user.Session
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).ToArray();
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}
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else if (type == BroadcastType.AllExceptUser)
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{
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return _group.Partecipants.Values.Select(
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user => user.Session
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).Where(
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user => !user.Id.Equals(from.Id)
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).ToArray();
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}
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else if (type == BroadcastType.AllReady)
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{
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return _group.Partecipants.Values.Where(
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user => !user.IsBuffering
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).Select(
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user => user.Session
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).ToArray();
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}
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else
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{
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return new SessionInfo[] {};
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}
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}
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private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, SyncplayGroupUpdate<T> message)
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] users = FilterUsers(from, type);
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foreach (var user in users)
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{
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yield return _sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), message, CancellationToken.None);
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}
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}
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return Task.WhenAll(GetTasks());
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}
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private Task SendCommand(SessionInfo from, BroadcastType type, SyncplayCommand message)
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] users = FilterUsers(from, type);
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foreach (var user in users)
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{
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yield return _sessionManager.SendSyncplayCommand(user.Id.ToString(), message, CancellationToken.None);
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}
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}
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return Task.WhenAll(GetTasks());
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}
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private SyncplayCommand NewSyncplayCommand(SyncplayCommandType type) {
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var command = new SyncplayCommand();
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command.GroupId = _group.GroupId.ToString();
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command.Command = type;
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command.PositionTicks = _group.PositionTicks;
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command.When = _group.LastActivity.ToUniversalTime().ToString("o");
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return command;
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}
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private SyncplayGroupUpdate<T> NewSyncplayGroupUpdate<T>(SyncplayGroupUpdateType type, T data)
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{
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var command = new SyncplayGroupUpdate<T>();
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command.GroupId = _group.GroupId.ToString();
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command.Type = type;
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command.Data = data;
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return command;
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}
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/// <inheritdoc />
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public void InitGroup(SessionInfo user)
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{
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_group.AddUser(user);
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_syncplayManager.MapUserToGroup(user, this);
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_group.PlayingItem = user.FullNowPlayingItem;
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_group.IsPaused = true;
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_group.PositionTicks = user.PlayState.PositionTicks ??= 0;
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_group.LastActivity = DateTime.UtcNow;
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, pauseCommand);
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}
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/// <inheritdoc />
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public void UserJoin(SessionInfo user)
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{
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if (user.NowPlayingItem != null && user.NowPlayingItem.Id.Equals(_group.PlayingItem.Id))
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{
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_group.AddUser(user);
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_syncplayManager.MapUserToGroup(user, this);
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, _group.PositionTicks);
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserJoined, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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// Client join and play, syncing will happen client side
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if (!_group.IsPaused)
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{
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var playCommand = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, playCommand);
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}
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else
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{
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var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, pauseCommand);
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}
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}
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else
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{
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var playRequest = new PlayRequest();
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playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
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playRequest.StartPositionTicks = _group.PositionTicks;
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var update = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.PrepareSession, playRequest);
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SendGroupUpdate(user, BroadcastType.SingleUser, update);
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}
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}
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/// <inheritdoc />
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public void UserLeave(SessionInfo user)
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{
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_group.RemoveUser(user);
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_syncplayManager.UnmapUserFromGroup(user, this);
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupLeft, _group.PositionTicks);
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserLeft, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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}
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/// <inheritdoc />
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public void HandleRequest(SessionInfo user, SyncplayRequestInfo request)
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{
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if (request.Type.Equals(SyncplayRequestType.Play))
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{
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if (_group.IsPaused)
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{
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var delay = _group.GetHighestPing() * 2;
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delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
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_group.IsPaused = false;
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_group.LastActivity = DateTime.UtcNow.AddMilliseconds(
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delay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllGroup, command);
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}
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else
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{
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// Client got lost
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.Pause))
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{
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if (!_group.IsPaused)
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{
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_group.IsPaused = true;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - _group.LastActivity;
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_group.LastActivity = currentTime;
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.AllGroup, command);
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}
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else
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{
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.Seek))
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{
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// Sanitize PositionTicks
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var ticks = request.PositionTicks ??= 0;
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ticks = ticks >= 0 ? ticks : 0;
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if (_group.PlayingItem.RunTimeTicks != null)
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{
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var runTimeTicks = _group.PlayingItem.RunTimeTicks ??= 0;
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ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
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}
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_group.IsPaused = true;
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_group.PositionTicks = ticks;
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_group.LastActivity = DateTime.UtcNow;
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var command = NewSyncplayCommand(SyncplayCommandType.Seek);
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SendCommand(user, BroadcastType.AllGroup, command);
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}
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// TODO: client does not implement this yet
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else if (request.Type.Equals(SyncplayRequestType.Buffering))
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{
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if (!_group.IsPaused)
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{
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_group.IsPaused = true;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - _group.LastActivity;
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_group.LastActivity = currentTime;
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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_group.SetBuffering(user, true);
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// Send pause command to all non-buffering users
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.AllReady, command);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupWait, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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}
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else
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{
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, command);
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}
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}
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// TODO: client does not implement this yet
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else if (request.Type.Equals(SyncplayRequestType.BufferingComplete))
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{
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if (_group.IsPaused)
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{
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_group.SetBuffering(user, false);
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if (_group.IsBuffering()) {
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// Others are buffering, tell this client to pause when ready
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var when = request.When ??= DateTime.UtcNow;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - when;
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var clientPosition = TimeSpan.FromTicks(request.PositionTicks ??= 0) + elapsedTime;
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var delay = _group.PositionTicks - clientPosition.Ticks;
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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command.When = currentTime.AddMilliseconds(
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delay
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).ToUniversalTime().ToString("o");
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SendCommand(user, BroadcastType.SingleUser, command);
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}
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else
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{
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// Let other clients resume as soon as the buffering client catches up
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var when = request.When ??= DateTime.UtcNow;
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - when;
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var clientPosition = TimeSpan.FromTicks(request.PositionTicks ??= 0) + elapsedTime;
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var delay = _group.PositionTicks - clientPosition.Ticks;
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_group.IsPaused = false;
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if (delay > _group.GetHighestPing() * 2)
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{
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// Client that was buffering is recovering, notifying others to resume
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_group.LastActivity = currentTime.AddMilliseconds(
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delay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllExceptUser, command);
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}
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else
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{
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// Client, that was buffering, resumed playback but did not update others in time
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delay = _group.GetHighestPing() * 2;
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delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
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_group.LastActivity = currentTime.AddMilliseconds(
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delay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllGroup, command);
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}
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}
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}
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else
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{
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// Make sure client has latest group state
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.KeepAlive))
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{
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_group.UpdatePing(user, request.Ping ??= _group.DefaulPing);
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var keepAlive = new SyncplayGroupUpdate<string>();
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keepAlive.GroupId = _group.GroupId.ToString();
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keepAlive.Type = SyncplayGroupUpdateType.KeepAlive;
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SendGroupUpdate(user, BroadcastType.SingleUser, keepAlive);
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}
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}
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/// <inheritdoc />
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public GroupInfoView GetInfo()
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{
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var info = new GroupInfoView();
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info.GroupId = GetGroupId().ToString();
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info.PlayingItemName = _group.PlayingItem.Name;
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info.PlayingItemId = _group.PlayingItem.Id.ToString();
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info.PositionTicks = _group.PositionTicks;
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info.Partecipants = _group.Partecipants.Values.Select(user => user.Session.UserName).ToArray();
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return info;
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}
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}
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}
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@ -0,0 +1,248 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using Microsoft.Extensions.Logging;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.Syncplay;
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using MediaBrowser.Model.Syncplay;
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namespace Emby.Server.Implementations.Syncplay
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{
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/// <summary>
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/// Class SyncplayManager.
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/// </summary>
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public class SyncplayManager : ISyncplayManager, IDisposable
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{
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger _logger;
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/// <summary>
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/// The session manager.
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/// </summary>
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private readonly ISessionManager _sessionManager;
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/// <summary>
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/// The map between users and groups.
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/// </summary>
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private readonly ConcurrentDictionary<string, ISyncplayController> _userToGroupMap =
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new ConcurrentDictionary<string, ISyncplayController>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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/// The groups.
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/// </summary>
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private readonly ConcurrentDictionary<string, ISyncplayController> _groups =
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new ConcurrentDictionary<string, ISyncplayController>(StringComparer.OrdinalIgnoreCase);
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private bool _disposed = false;
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public SyncplayManager(
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ILogger<SyncplayManager> logger,
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ISessionManager sessionManager)
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{
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_logger = logger;
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_sessionManager = sessionManager;
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_sessionManager.SessionEnded += _sessionManager_SessionEnded;
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_sessionManager.PlaybackStopped += _sessionManager_PlaybackStopped;
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}
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/// <summary>
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/// Gets all groups.
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/// </summary>
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/// <value>All groups.</value>
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public IEnumerable<ISyncplayController> Groups => _groups.Values;
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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|
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
|
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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||||
protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_sessionManager.SessionEnded -= _sessionManager_SessionEnded;
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_sessionManager.PlaybackStopped -= _sessionManager_PlaybackStopped;
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_disposed = true;
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}
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private void CheckDisposed()
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(GetType().Name);
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}
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}
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void _sessionManager_SessionEnded(object sender, SessionEventArgs e)
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{
|
||||
LeaveGroup(e.SessionInfo);
|
||||
}
|
||||
|
||||
void _sessionManager_PlaybackStopped(object sender, PlaybackStopEventArgs e)
|
||||
{
|
||||
LeaveGroup(e.Session);
|
||||
}
|
||||
|
||||
private bool IsUserInGroup(SessionInfo user)
|
||||
{
|
||||
return _userToGroupMap.ContainsKey(user.Id);
|
||||
}
|
||||
|
||||
private Guid? GetUserGroup(SessionInfo user)
|
||||
{
|
||||
ISyncplayController group;
|
||||
_userToGroupMap.TryGetValue(user.Id, out group);
|
||||
if (group != null)
|
||||
{
|
||||
return group.GetGroupId();
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void NewGroup(SessionInfo user)
|
||||
{
|
||||
if (IsUserInGroup(user))
|
||||
{
|
||||
LeaveGroup(user);
|
||||
}
|
||||
|
||||
var group = new SyncplayController(_logger, _sessionManager, this);
|
||||
_groups[group.GetGroupId().ToString()] = group;
|
||||
|
||||
group.InitGroup(user);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void JoinGroup(SessionInfo user, string groupId)
|
||||
{
|
||||
if (IsUserInGroup(user))
|
||||
{
|
||||
if (GetUserGroup(user).Equals(groupId)) return;
|
||||
LeaveGroup(user);
|
||||
}
|
||||
|
||||
ISyncplayController group;
|
||||
_groups.TryGetValue(groupId, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogError("Syncplaymanager JoinGroup: " + groupId + " does not exist.");
|
||||
|
||||
var update = new SyncplayGroupUpdate<string>();
|
||||
update.Type = SyncplayGroupUpdateType.NotInGroup;
|
||||
_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
group.UserJoin(user);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void LeaveGroup(SessionInfo user)
|
||||
{
|
||||
ISyncplayController group;
|
||||
_userToGroupMap.TryGetValue(user.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("Syncplaymanager HandleRequest: " + user.Id + " not in group.");
|
||||
|
||||
var update = new SyncplayGroupUpdate<string>();
|
||||
update.Type = SyncplayGroupUpdateType.NotInGroup;
|
||||
_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
group.UserLeave(user);
|
||||
|
||||
if (group.IsGroupEmpty())
|
||||
{
|
||||
_groups.Remove(group.GetGroupId().ToString(), out _);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public List<GroupInfoView> ListGroups(SessionInfo user)
|
||||
{
|
||||
// Filter by playing item if the user is viewing something already
|
||||
if (user.NowPlayingItem != null)
|
||||
{
|
||||
return _groups.Values.Where(
|
||||
group => group.GetPlayingItemId().Equals(user.FullNowPlayingItem.Id)
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
// Otherwise show all available groups
|
||||
else
|
||||
{
|
||||
return _groups.Values.Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo user, SyncplayRequestInfo request)
|
||||
{
|
||||
ISyncplayController group;
|
||||
_userToGroupMap.TryGetValue(user.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("Syncplaymanager HandleRequest: " + user.Id + " not in group.");
|
||||
|
||||
var update = new SyncplayGroupUpdate<string>();
|
||||
update.Type = SyncplayGroupUpdateType.NotInGroup;
|
||||
_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
group.HandleRequest(user, request);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void MapUserToGroup(SessionInfo user, ISyncplayController group)
|
||||
{
|
||||
if (IsUserInGroup(user))
|
||||
{
|
||||
throw new InvalidOperationException("User in other group already!");
|
||||
}
|
||||
_userToGroupMap[user.Id] = group;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void UnmapUserFromGroup(SessionInfo user, ISyncplayController group)
|
||||
{
|
||||
if (!IsUserInGroup(user))
|
||||
{
|
||||
throw new InvalidOperationException("User not in any group!");
|
||||
}
|
||||
|
||||
ISyncplayController tempGroup;
|
||||
_userToGroupMap.Remove(user.Id, out tempGroup);
|
||||
|
||||
if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
|
||||
{
|
||||
throw new InvalidOperationException("User was in wrong group!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,261 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MediaBrowser.Controller.Configuration;
|
||||
using MediaBrowser.Controller.Net;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Controller.Syncplay;
|
||||
using MediaBrowser.Model.Services;
|
||||
using MediaBrowser.Model.Syncplay;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MediaBrowser.Api.Syncplay
|
||||
{
|
||||
[Route("/Syncplay/{SessionId}/NewGroup", "POST", Summary = "Create a new Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplayNewGroup : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/JoinGroup", "POST", Summary = "Join an existing Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplayJoinGroup : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Group id.
|
||||
/// </summary>
|
||||
/// <value>The Group id to join.</value>
|
||||
[ApiMember(Name = "GroupId", Description = "Group Id", IsRequired = true, DataType = "string", ParameterType = "query", Verb = "POST")]
|
||||
public string GroupId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/LeaveGroup", "POST", Summary = "Leave joined Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplayLeaveGroup : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/ListGroups", "POST", Summary = "List Syncplay groups playing same item")]
|
||||
[Authenticated]
|
||||
public class SyncplayListGroups : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/PlayRequest", "POST", Summary = "Request play in Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplayPlayRequest : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/PauseRequest", "POST", Summary = "Request pause in Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplayPauseRequest : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/SeekRequest", "POST", Summary = "Request seek in Syncplay group")]
|
||||
[Authenticated]
|
||||
public class SyncplaySeekRequest : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
|
||||
[ApiMember(Name = "PositionTicks", IsRequired = true, DataType = "long", ParameterType = "query", Verb = "POST")]
|
||||
public long PositionTicks { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/BufferingRequest", "POST", Summary = "Request group wait in Syncplay group while buffering")]
|
||||
[Authenticated]
|
||||
public class SyncplayBufferingRequest : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
|
||||
[ApiMember(Name = "When", IsRequired = true, DataType = "string", ParameterType = "query", Verb = "POST")]
|
||||
public string When { get; set; }
|
||||
|
||||
[ApiMember(Name = "PositionTicks", IsRequired = true, DataType = "long", ParameterType = "query", Verb = "POST")]
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
[ApiMember(Name = "Resume", IsRequired = true, DataType = "bool", ParameterType = "query", Verb = "POST")]
|
||||
public bool Resume { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/KeepAlive", "POST", Summary = "Keep session alive")]
|
||||
[Authenticated]
|
||||
public class SyncplayKeepAlive : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
|
||||
[ApiMember(Name = "Ping", IsRequired = true, DataType = "double", ParameterType = "query", Verb = "POST")]
|
||||
public double Ping { get; set; }
|
||||
}
|
||||
|
||||
[Route("/Syncplay/{SessionId}/GetUtcTime", "POST", Summary = "Get UtcTime")]
|
||||
[Authenticated]
|
||||
public class SyncplayGetUtcTime : IReturnVoid
|
||||
{
|
||||
[ApiMember(Name = "SessionId", IsRequired = true, DataType = "string", ParameterType = "path", Verb = "POST")]
|
||||
public string SessionId { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Class SyncplayService.
|
||||
/// </summary>
|
||||
public class SyncplayService : BaseApiService
|
||||
{
|
||||
/// <summary>
|
||||
/// The session manager.
|
||||
/// </summary>
|
||||
private readonly ISessionManager _sessionManager;
|
||||
|
||||
private readonly ISessionContext _sessionContext;
|
||||
|
||||
/// <summary>
|
||||
/// The Syncplay manager.
|
||||
/// </summary>
|
||||
private readonly ISyncplayManager _syncplayManager;
|
||||
|
||||
public SyncplayService(
|
||||
ILogger<SyncplayService> logger,
|
||||
IServerConfigurationManager serverConfigurationManager,
|
||||
IHttpResultFactory httpResultFactory,
|
||||
ISessionManager sessionManager,
|
||||
ISessionContext sessionContext,
|
||||
ISyncplayManager syncplayManager)
|
||||
: base(logger, serverConfigurationManager, httpResultFactory)
|
||||
{
|
||||
_sessionManager = sessionManager;
|
||||
_sessionContext = sessionContext;
|
||||
_syncplayManager = syncplayManager;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayNewGroup request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
_syncplayManager.NewGroup(currentSession);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayJoinGroup request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
_syncplayManager.JoinGroup(currentSession, request.GroupId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayLeaveGroup request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
_syncplayManager.LeaveGroup(currentSession);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
/// <value>The requested list of groups.</value>
|
||||
public List<GroupInfoView> Post(SyncplayListGroups request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
return _syncplayManager.ListGroups(currentSession);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayPlayRequest request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncplayRequest = new SyncplayRequestInfo();
|
||||
syncplayRequest.Type = SyncplayRequestType.Play;
|
||||
_syncplayManager.HandleRequest(currentSession, syncplayRequest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayPauseRequest request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncplayRequest = new SyncplayRequestInfo();
|
||||
syncplayRequest.Type = SyncplayRequestType.Pause;
|
||||
_syncplayManager.HandleRequest(currentSession, syncplayRequest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplaySeekRequest request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncplayRequest = new SyncplayRequestInfo();
|
||||
syncplayRequest.Type = SyncplayRequestType.Seek;
|
||||
syncplayRequest.PositionTicks = request.PositionTicks;
|
||||
_syncplayManager.HandleRequest(currentSession, syncplayRequest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayBufferingRequest request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncplayRequest = new SyncplayRequestInfo();
|
||||
syncplayRequest.Type = request.Resume ? SyncplayRequestType.BufferingComplete : SyncplayRequestType.Buffering;
|
||||
syncplayRequest.When = DateTime.Parse(request.When);
|
||||
syncplayRequest.PositionTicks = request.PositionTicks;
|
||||
_syncplayManager.HandleRequest(currentSession, syncplayRequest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
public void Post(SyncplayKeepAlive request)
|
||||
{
|
||||
var currentSession = GetSession(_sessionContext);
|
||||
var syncplayRequest = new SyncplayRequestInfo();
|
||||
syncplayRequest.Type = SyncplayRequestType.KeepAlive;
|
||||
syncplayRequest.Ping = Convert.ToInt64(request.Ping);
|
||||
_syncplayManager.HandleRequest(currentSession, syncplayRequest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the specified request.
|
||||
/// </summary>
|
||||
/// <param name="request">The request.</param>
|
||||
/// <value>The current UTC time.</value>
|
||||
public string Post(SyncplayGetUtcTime request)
|
||||
{
|
||||
return DateTime.UtcNow.ToUniversalTime().ToString("o");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,148 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using MediaBrowser.Controller.Entities;
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class GroupInfo.
|
||||
/// </summary>
|
||||
public class GroupInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Default ping value used for users.
|
||||
/// </summary>
|
||||
public readonly long DefaulPing = 500;
|
||||
/// <summary>
|
||||
/// Gets or sets the group identifier.
|
||||
/// </summary>
|
||||
/// <value>The group identifier.</value>
|
||||
public readonly Guid GroupId = Guid.NewGuid();
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item.
|
||||
/// </summary>
|
||||
/// <value>The playing item.</value>
|
||||
public BaseItem PlayingItem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether playback is paused.
|
||||
/// </summary>
|
||||
/// <value>Playback is paused.</value>
|
||||
public bool IsPaused { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the last activity.
|
||||
/// </summary>
|
||||
/// <value>The last activity.</value>
|
||||
public DateTime LastActivity { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the partecipants.
|
||||
/// </summary>
|
||||
/// <value>The partecipants.</value>
|
||||
public readonly ConcurrentDictionary<string, GroupMember> Partecipants =
|
||||
new ConcurrentDictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a user is in this group.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if the user is in this group; <c>false</c> otherwise.</value>
|
||||
public bool ContainsUser(string sessionId)
|
||||
{
|
||||
return Partecipants.ContainsKey(sessionId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
public void AddUser(SessionInfo user)
|
||||
{
|
||||
if (ContainsUser(user.Id.ToString())) return;
|
||||
var member = new GroupMember();
|
||||
member.Session = user;
|
||||
member.Ping = DefaulPing;
|
||||
member.IsBuffering = false;
|
||||
Partecipants[user.Id.ToString()] = member;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
|
||||
public void RemoveUser(SessionInfo user)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
GroupMember member;
|
||||
Partecipants.Remove(user.Id.ToString(), out member);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the ping of a user.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="ping">The ping.</param>
|
||||
public void UpdatePing(SessionInfo user, long ping)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
Partecipants[user.Id.ToString()].Ping = ping;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the highest ping in the group.
|
||||
/// </summary>
|
||||
/// <value name="user">The highest ping in the group.</value>
|
||||
public long GetHighestPing()
|
||||
{
|
||||
long max = Int64.MinValue;
|
||||
foreach (var user in Partecipants.Values)
|
||||
{
|
||||
max = Math.Max(max, user.Ping);
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the user's buffering state.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="isBuffering">The state.</param>
|
||||
public void SetBuffering(SessionInfo user, bool isBuffering)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
Partecipants[user.Id.ToString()].IsBuffering = isBuffering;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group buffering state.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if there is a user buffering in the group; <c>false</c> otherwise.</value>
|
||||
public bool IsBuffering()
|
||||
{
|
||||
foreach (var user in Partecipants.Values)
|
||||
{
|
||||
if (user.IsBuffering) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the group is empty.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if the group is empty; <c>false</c> otherwise.</value>
|
||||
public bool IsEmpty()
|
||||
{
|
||||
return Partecipants.Count == 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
using MediaBrowser.Controller.Session;
|
||||
|
||||
namespace MediaBrowser.Controller.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class GroupMember.
|
||||
/// </summary>
|
||||
public class GroupMember
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets whether this member is buffering.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if member is buffering; <c>false</c> otherwise.</value>
|
||||
public bool IsBuffering { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the session.
|
||||
/// </summary>
|
||||
/// <value>The session.</value>
|
||||
public SessionInfo Session { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ping.
|
||||
/// </summary>
|
||||
/// <value>The ping.</value>
|
||||
public long Ping { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Model.Syncplay;
|
||||
|
||||
namespace MediaBrowser.Controller.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface ISyncplayController.
|
||||
/// </summary>
|
||||
public interface ISyncplayController
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the group id.
|
||||
/// </summary>
|
||||
/// <value>The group id.</value>
|
||||
Guid GetGroupId();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
Guid GetPlayingItemId();
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the group is empty.
|
||||
/// </summary>
|
||||
/// <value>If the group is empty.</value>
|
||||
bool IsGroupEmpty();
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the group with the user's info.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void InitGroup(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void UserJoin(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void UserLeave(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Handles the requested action by the user.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="request">The requested action.</param>
|
||||
void HandleRequest(SessionInfo user, SyncplayRequestInfo request);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the info about the group for the clients.
|
||||
/// </summary>
|
||||
/// <value>The group info for the clients.</value>
|
||||
GroupInfoView GetInfo();
|
||||
}
|
||||
}
|
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MediaBrowser.Controller.Session;
|
||||
using MediaBrowser.Model.Syncplay;
|
||||
|
||||
namespace MediaBrowser.Controller.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface ISyncplayManager.
|
||||
/// </summary>
|
||||
public interface ISyncplayManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user that's creating the group.</param>
|
||||
void NewGroup(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="groupId">The group id.</param>
|
||||
void JoinGroup(SessionInfo user, string groupId);
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void LeaveGroup(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Gets list of available groups for a user.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <value>The list of available groups.</value>
|
||||
List<GroupInfoView> ListGroups(SessionInfo user);
|
||||
|
||||
/// <summary>
|
||||
/// Handle a request by a user in a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="request">The request.</param>
|
||||
void HandleRequest(SessionInfo user, SyncplayRequestInfo request);
|
||||
|
||||
/// <summary>
|
||||
/// Maps a user to a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
void MapUserToGroup(SessionInfo user, ISyncplayController group);
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps a user from a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
void UnmapUserFromGroup(SessionInfo user, ISyncplayController group);
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class GroupInfoModel.
|
||||
/// </summary>
|
||||
public class GroupInfoView
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the group identifier.
|
||||
/// </summary>
|
||||
/// <value>The group identifier.</value>
|
||||
public string GroupId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item id.
|
||||
/// </summary>
|
||||
/// <value>The playing item id.</value>
|
||||
public string PlayingItemId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the playing item name.
|
||||
/// </summary>
|
||||
/// <value>The playing item name.</value>
|
||||
public string PlayingItemName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the partecipants.
|
||||
/// </summary>
|
||||
/// <value>The partecipants.</value>
|
||||
public string[] Partecipants { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncplayCommand.
|
||||
/// </summary>
|
||||
public class SyncplayCommand
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the group identifier.
|
||||
/// </summary>
|
||||
/// <value>The group identifier.</value>
|
||||
public string GroupId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the UTC time when to execute the command.
|
||||
/// </summary>
|
||||
/// <value>The UTC time when to execute the command.</value>
|
||||
public string When { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long? PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the command.
|
||||
/// </summary>
|
||||
/// <value>The command.</value>
|
||||
public SyncplayCommandType Command { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Enum SyncplayCommandType.
|
||||
/// </summary>
|
||||
public enum SyncplayCommandType
|
||||
{
|
||||
/// <summary>
|
||||
/// The play command. Instructs users to start playback.
|
||||
/// </summary>
|
||||
Play = 0,
|
||||
/// <summary>
|
||||
/// The pause command. Instructs users to pause playback.
|
||||
/// </summary>
|
||||
Pause = 1,
|
||||
/// <summary>
|
||||
/// The seek command. Instructs users to seek to a specified time.
|
||||
/// </summary>
|
||||
Seek = 2
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncplayGroupUpdate.
|
||||
/// </summary>
|
||||
public class SyncplayGroupUpdate<T>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the group identifier.
|
||||
/// </summary>
|
||||
/// <value>The group identifier.</value>
|
||||
public string GroupId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the update type.
|
||||
/// </summary>
|
||||
/// <value>The update type.</value>
|
||||
public SyncplayGroupUpdateType Type { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the data.
|
||||
/// </summary>
|
||||
/// <value>The data.</value>
|
||||
public T Data { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Enum SyncplayGroupUpdateType
|
||||
/// </summary>
|
||||
public enum SyncplayGroupUpdateType
|
||||
{
|
||||
/// <summary>
|
||||
/// The user-joined update. Tells members of a group about a new user.
|
||||
/// </summary>
|
||||
UserJoined = 0,
|
||||
/// <summary>
|
||||
/// The user-left update. Tells members of a group that a user left.
|
||||
/// </summary>
|
||||
UserLeft = 1,
|
||||
/// <summary>
|
||||
/// The group-joined update. Tells a user that the group has been joined.
|
||||
/// </summary>
|
||||
GroupJoined = 2,
|
||||
/// <summary>
|
||||
/// The group-left update. Tells a user that the group has been left.
|
||||
/// </summary>
|
||||
GroupLeft = 3,
|
||||
/// <summary>
|
||||
/// The group-wait update. Tells members of the group that a user is buffering.
|
||||
/// </summary>
|
||||
GroupWait = 4,
|
||||
/// <summary>
|
||||
/// The prepare-session update. Tells a user to load some content.
|
||||
/// </summary>
|
||||
PrepareSession = 5,
|
||||
/// <summary>
|
||||
/// The keep-alive update. An update to keep alive the socket.
|
||||
/// </summary>
|
||||
KeepAlive = 6,
|
||||
/// <summary>
|
||||
/// The not-in-group update. Tells a user that no group has been joined.
|
||||
/// </summary>
|
||||
NotInGroup = 7
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
using System;
|
||||
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Class SyncplayRequestInfo.
|
||||
/// </summary>
|
||||
public class SyncplayRequestInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the request type.
|
||||
/// </summary>
|
||||
/// <value>The request type.</value>
|
||||
public SyncplayRequestType Type;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets when the request has been made by the client.
|
||||
/// </summary>
|
||||
/// <value>The date of the request.</value>
|
||||
public DateTime? When { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the position ticks.
|
||||
/// </summary>
|
||||
/// <value>The position ticks.</value>
|
||||
public long? PositionTicks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ping time.
|
||||
/// </summary>
|
||||
/// <value>The ping time.</value>
|
||||
public long? Ping { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
namespace MediaBrowser.Model.Syncplay
|
||||
{
|
||||
/// <summary>
|
||||
/// Enum SyncplayRequestType
|
||||
/// </summary>
|
||||
public enum SyncplayRequestType
|
||||
{
|
||||
/// <summary>
|
||||
/// A user is requesting a play command for the group.
|
||||
/// </summary>
|
||||
Play = 0,
|
||||
/// <summary>
|
||||
/// A user is requesting a pause command for the group.
|
||||
/// </summary>
|
||||
Pause = 1,
|
||||
/// <summary>
|
||||
/// A user is requesting a seek command for the group.
|
||||
/// </summary>
|
||||
Seek = 2,
|
||||
/// <summary>
|
||||
/// A user is signaling that playback is buffering.
|
||||
/// </summary>
|
||||
Buffering = 3,
|
||||
/// <summary>
|
||||
/// A user is signaling that playback resumed.
|
||||
/// </summary>
|
||||
BufferingComplete = 4,
|
||||
/// <summary>
|
||||
/// A user is reporting its ping.
|
||||
/// </summary>
|
||||
KeepAlive = 5
|
||||
}
|
||||
}
|
Loading…
Reference in new issue