diff --git a/Emby.Server.Implementations/Session/SessionManager.cs b/Emby.Server.Implementations/Session/SessionManager.cs index 50d3e8e46d..e935f7e5e5 100644 --- a/Emby.Server.Implementations/Session/SessionManager.cs +++ b/Emby.Server.Implementations/Session/SessionManager.cs @@ -951,27 +951,27 @@ namespace Emby.Server.Implementations.Session private bool OnPlaybackStopped(User user, BaseItem item, long? positionTicks, bool playbackFailed) { - bool playedToCompletion = false; - - if (!playbackFailed) + if (playbackFailed) { - var data = _userDataManager.GetUserData(user, item); - - if (positionTicks.HasValue) - { - playedToCompletion = _userDataManager.UpdatePlayState(item, data, positionTicks.Value); - } - else - { - // If the client isn't able to report this, then we'll just have to make an assumption - data.PlayCount++; - data.Played = item.SupportsPlayedStatus; - data.PlaybackPositionTicks = 0; - playedToCompletion = true; - } + return false; + } - _userDataManager.SaveUserData(user, item, data, UserDataSaveReason.PlaybackFinished, CancellationToken.None); + var data = _userDataManager.GetUserData(user, item); + bool playedToCompletion; + if (positionTicks.HasValue) + { + playedToCompletion = _userDataManager.UpdatePlayState(item, data, positionTicks.Value); } + else + { + // If the client isn't able to report this, then we'll just have to make an assumption + data.PlayCount++; + data.Played = item.SupportsPlayedStatus; + data.PlaybackPositionTicks = 0; + playedToCompletion = true; + } + + _userDataManager.SaveUserData(user, item, data, UserDataSaveReason.PlaybackFinished, CancellationToken.None); return playedToCompletion; }