Reuse paint objects.

pull/3597/head
Patrick Barron 5 years ago
parent d983d65d8a
commit 2569793ff0

@ -22,31 +22,27 @@ namespace Jellyfin.Drawing.Skia
{
var x = imageSize.Width - OffsetFromTopRightCorner;
using (var paint = new SKPaint())
using var paint = new SKPaint
{
paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
}
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
using (var paint = new SKPaint())
{
paint.Color = new SKColor(255, 255, 255, 255);
paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
paint.TextSize = 30;
paint.IsAntialias = true;
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 30;
paint.IsAntialias = true;
// or:
// var emojiChar = 0x1F680;
const string Text = "✔️";
var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
// or:
// var emojiChar = 0x1F680;
const string Text = "✔️";
var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
// ask the font manager for a font with that character
paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
// ask the font manager for a font with that character
paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
}
canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
}
}
}

@ -28,41 +28,37 @@ namespace Jellyfin.Drawing.Skia
var x = imageSize.Width - OffsetFromTopRightCorner;
var text = count.ToString(CultureInfo.InvariantCulture);
using (var paint = new SKPaint())
using var paint = new SKPaint
{
paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
}
using (var paint = new SKPaint())
{
paint.Color = new SKColor(255, 255, 255, 255);
paint.Style = SKPaintStyle.Fill;
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
paint.TextSize = 24;
paint.IsAntialias = true;
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
var y = OffsetFromTopRightCorner + 9;
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 24;
paint.IsAntialias = true;
if (text.Length == 1)
{
x -= 7;
}
var y = OffsetFromTopRightCorner + 9;
if (text.Length == 2)
{
x -= 13;
}
else if (text.Length >= 3)
{
x -= 15;
y -= 2;
paint.TextSize = 18;
}
if (text.Length == 1)
{
x -= 7;
}
canvas.DrawText(text, x, y, paint);
if (text.Length == 2)
{
x -= 13;
}
else if (text.Length >= 3)
{
x -= 15;
y -= 2;
paint.TextSize = 18;
}
canvas.DrawText(text, x, y, paint);
}
}
}

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