remove dead code

pull/702/head
Luke Pulverenti 8 years ago
parent 6adc668bed
commit 26d3f9740c

@ -662,9 +662,6 @@
<Compile Include="..\MediaBrowser.Model\FileOrganization\TvFileOrganizationOptions.cs">
<Link>FileOrganization\TvFileOrganizationOptions.cs</Link>
</Compile>
<Compile Include="..\MediaBrowser.Model\Games\GameSystem.cs">
<Link>Games\GameSystem.cs</Link>
</Compile>
<Compile Include="..\MediaBrowser.Model\Globalization\CountryInfo.cs">
<Link>Globalization\CountryInfo.cs</Link>
</Compile>

@ -636,9 +636,6 @@
<Compile Include="..\MediaBrowser.Model\FileOrganization\TvFileOrganizationOptions.cs">
<Link>FileOrganization\TvFileOrganizationOptions.cs</Link>
</Compile>
<Compile Include="..\MediaBrowser.Model\Games\GameSystem.cs">
<Link>Games\GameSystem.cs</Link>
</Compile>
<Compile Include="..\MediaBrowser.Model\Globalization\CountryInfo.cs">
<Link>Globalization\CountryInfo.cs</Link>
</Compile>

@ -1,48 +0,0 @@

namespace MediaBrowser.Model.Games
{
public class GameSystem
{
public const string Nintendo = "Nintendo";
public const string SuperNintendo = "Super Nintendo";
public const string Panasonic3DO = "3DO";
public const string Amiga = "Amiga";
public const string Arcade = "Arcade";
public const string Atari2600 = "Atari 2600";
public const string Atari5200 = "Atari 5200";
public const string Atari7800 = "Atari 7800";
public const string AtariXE = "Atari XE";
public const string AtariJaguar = "Atari Jaguar";
public const string AtariJaguarCD = "Atari Jaguar CD";
public const string Colecovision = "Colecovision";
public const string Commodore64 = "Commodore 64";
public const string CommodoreVic20 = "Commodore Vic-20";
public const string Intellivision = "Intellivision";
public const string MicrosoftXBox = "Xbox";
public const string NeoGeo = "Neo Geo";
public const string Nintendo64 = "Nintendo 64";
public const string NintendoDS = "Nintendo DS";
public const string NintendoGameBoy = "Game Boy";
public const string NintendoGameBoyAdvance = "Game Boy Advance";
public const string NintendoGameBoyColor = "Game Boy Color";
public const string NintendoGameCube = "Gamecube";
public const string VirtualBoy = "Virtual Boy";
public const string Wii = "Nintendo Wii";
public const string DOS = "DOS";
public const string Windows = "Windows";
public const string Sega32X = "Sega 32X";
public const string SegaCD = "Sega CD";
public const string SegaDreamcast = "Dreamcast";
public const string SegaGameGear = "Game Gear";
public const string SegaGenesis = "Sega Genesis";
public const string SegaMasterSystem = "Sega Master System";
public const string SegaMegaDrive = "Sega Mega Drive";
public const string SegaSaturn = "Sega Saturn";
public const string SonyPlaystation = "Sony Playstation";
public const string SonyPlaystation2 = "PS2";
public const string SonyPSP = "PSP";
public const string TurboGrafx16 = "TurboGrafx 16";
public const string TurboGrafxCD = "TurboGrafx CD";
public const string ZxSpectrum = "ZX Spectrum";
}
}

@ -287,7 +287,6 @@
<Compile Include="Entities\MetadataFields.cs" />
<Compile Include="Entities\UserDataSaveReason.cs" />
<Compile Include="Entities\Video3DFormat.cs" />
<Compile Include="Games\GameSystem.cs" />
<Compile Include="IO\IIsoManager.cs" />
<Compile Include="IO\IIsoMount.cs" />
<Compile Include="IO\IIsoMounter.cs" />

Loading…
Cancel
Save