Refactored api call logic handling.

pull/10573/head
ArabCoders 12 months ago
parent 250e795c3b
commit 2a25c5a2e3

@ -6,6 +6,7 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using System.Threading;
using Jellyfin.Data.Entities;
using MediaBrowser.Controller.Configuration;
@ -81,6 +82,42 @@ namespace Emby.Server.Implementations.Library
});
}
public void SaveUserData(User user, BaseItem item, UserDataDto userDataDto, UserDataSaveReason reason)
{
ArgumentNullException.ThrowIfNull(user);
ArgumentNullException.ThrowIfNull(item);
ArgumentNullException.ThrowIfNull(reason);
ArgumentNullException.ThrowIfNull(userDataDto);
var userData = GetUserData(user, item);
var parentProperties = userDataDto.GetType().GetProperties();
var childProperties = userData.GetType().GetProperties();
foreach (var parentProperty in parentProperties)
{
foreach (var childProperty in childProperties)
{
if (parentProperty.Name != childProperty.Name)
{
continue;
}
var value = parentProperty.GetValue(userDataDto, null);
if (value is null)
{
continue;
}
childProperty.SetValue(userData, value, null);
break;
}
}
SaveUserData(user, item, userData, reason, CancellationToken.None);
}
/// <summary>
/// Save the provided user data for the given user. Batch operation. Does not fire any events or update the cache.
/// </summary>

@ -913,13 +913,7 @@ public class ItemsController : BaseJellyfinApiController
/// </summary>
/// <param name="userId">The user id.</param>
/// <param name="itemId">The item id.</param>
/// <param name="played">Optional. Whether to mark the item as played.</param>
/// <param name="favorite">Optional. Whether to mark the item as favorite.</param>
/// <param name="likes">Optional. Whether to mark the item as liked.</param>
/// <param name="rating">Optional. User item rating.</param>
/// <param name="playbackPositionTicks">Optional. Item playback position ticks. 1 tick = 10000 ms.</param>
/// <param name="playCount">Optional. How many times the user played the item.</param>
/// <param name="lastPlayedDate">Optional. The date the item was played.</param>
/// <param name="userDataDto">New user data object.</param>
/// <response code="200">return updated user item data.</response>
/// <response code="404">Item is not found.</response>
/// <returns>Return <see cref="UserItemDataDto"/>.</returns>
@ -929,14 +923,13 @@ public class ItemsController : BaseJellyfinApiController
public ActionResult<UserItemDataDto> UpdateItemUserData(
[FromRoute, Required] Guid userId,
[FromRoute, Required] Guid itemId,
[FromQuery] bool? played,
[FromQuery] bool? favorite,
[FromQuery] bool? likes,
[FromQuery] double? rating,
[FromQuery] long? playbackPositionTicks,
[FromQuery] int? playCount,
[FromQuery, ModelBinder(typeof(LegacyDateTimeModelBinder))] DateTime? lastPlayedDate)
[FromBody, Required] UserDataDto userDataDto)
{
if (!RequestHelpers.AssertCanUpdateUser(_userManager, User, userId, true))
{
return StatusCode(StatusCodes.Status403Forbidden, "User is not allowed to update this item user data.");
}
var user = _userManager.GetUserById(userId) ?? throw new ResourceNotFoundException();
var item = _libraryManager.GetItemById(itemId);
if (item == null)
@ -944,44 +937,7 @@ public class ItemsController : BaseJellyfinApiController
return NotFound();
}
var userData = _userDataRepository.GetUserData(user, item);
if (played.HasValue)
{
userData.Played = played.Value;
}
if (favorite.HasValue)
{
userData.IsFavorite = favorite.Value;
}
if (likes.HasValue)
{
userData.Likes = likes.Value;
}
if (rating.HasValue)
{
userData.Rating = rating.Value;
}
if (playbackPositionTicks.HasValue)
{
userData.PlaybackPositionTicks = playbackPositionTicks.Value;
}
if (playCount.HasValue)
{
userData.PlayCount = playCount.Value;
}
if (lastPlayedDate.HasValue)
{
userData.LastPlayedDate = lastPlayedDate.Value;
}
_userDataRepository.SaveUserData(user.Id, item, userData, UserDataSaveReason.UpdateUserData, CancellationToken.None);
_userDataRepository.SaveUserData(user, item, userDataDto, UserDataSaveReason.UpdateUserData);
return _userDataRepository.GetUserDataDto(item, user);
}

@ -35,6 +35,15 @@ namespace MediaBrowser.Controller.Library
void SaveUserData(User user, BaseItem item, UserItemData userData, UserDataSaveReason reason, CancellationToken cancellationToken);
/// <summary>
/// Save the provided user data for the given user.
/// </summary>
/// <param name="user">The user.</param>
/// <param name="item">The item.</param>
/// <param name="userDataDto">The reason for updating the user data.</param>
/// <param name="reason">The reason.</param>
void SaveUserData(User user, BaseItem item, UserDataDto userDataDto, UserDataSaveReason reason);
UserItemData GetUserData(User user, BaseItem item);
UserItemData GetUserData(Guid userId, BaseItem item);

@ -0,0 +1,43 @@
#nullable disable
using System;
namespace MediaBrowser.Model.Dto
{
/// <summary>
/// Class UserDataDto extends UserItemDataDto to allow nullable members.
/// This change allow us to implement the new /Users/{UserId}/Items/{ItemId}/UserData endpoint.
/// This object allows the requestor to update all or specific user data fields without altering the non-nullable members state.
/// </summary>
public class UserDataDto : UserItemDataDto
{
/// <summary>
/// Gets or sets the playback position ticks.
/// </summary>
/// <value>The playback position ticks.</value>
public new long? PlaybackPositionTicks { get; set; }
/// <summary>
/// Gets or sets the play count.
/// </summary>
/// <value>The play count.</value>
public new int? PlayCount { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this instance is favorite.
/// </summary>
/// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value>
public new bool? IsFavorite { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is likes.
/// </summary>
/// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value>
public new bool? Likes { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played.
/// </summary>
/// <value><c>true</c> if played; otherwise, <c>false</c>.</value>
public new bool? Played { get; set; }
}
}
Loading…
Cancel
Save