diff --git a/Emby.Server.Implementations/Plugins/PluginManager.cs b/Emby.Server.Implementations/Plugins/PluginManager.cs index 1ab01252d0..9f597f3ef3 100644 --- a/Emby.Server.Implementations/Plugins/PluginManager.cs +++ b/Emby.Server.Implementations/Plugins/PluginManager.cs @@ -374,7 +374,7 @@ namespace Emby.Server.Implementations.Plugins private LocalPlugin? GetPluginByAssembly(Assembly assembly) { // Find which plugin it is by the path. - return _plugins.FirstOrDefault(p => string.Equals(p.Path, Path.GetDirectoryName(assembly.Location), StringComparison.Ordinal)); + return _plugins.FirstOrDefault(p => p.DllFiles.Contains(assembly.Location, StringComparer.Ordinal)); } /// @@ -421,15 +421,17 @@ namespace Emby.Server.Implementations.Plugins { plugin.Instance = instance; var manifest = plugin.Manifest; - var pluginStr = plugin.Instance.Version.ToString(); + var pluginStr = instance.Version.ToString(); bool changed = false; - if (string.Equals(manifest.Version, pluginStr, StringComparison.Ordinal)) + if (string.Equals(manifest.Version, pluginStr, StringComparison.Ordinal) + || manifest.Id != instance.Id) { // If a plugin without a manifest failed to load due to an external issue (eg config), // this updates the manifest to the actual plugin values. manifest.Version = pluginStr; manifest.Name = plugin.Instance.Name; manifest.Description = plugin.Instance.Description; + manifest.Id = plugin.Instance.Id; changed = true; } @@ -559,7 +561,7 @@ namespace Emby.Server.Implementations.Plugins // Auto-create a plugin manifest, so we can disable it, if it fails to load. manifest = new PluginManifest { - Status = PluginStatus.Restart, + Status = PluginStatus.Active, Name = metafile, AutoUpdate = false, Id = metafile.GetMD5(),