Update SkiaSharp to 2.80.1 and replace resize code.

This fixed the blurry resized images in the Web UI.
pull/3772/head
Erwin de Haan 4 years ago
parent 9ec787e954
commit 7ce99aaf78

@ -20,9 +20,8 @@
<ItemGroup>
<PackageReference Include="BlurHashSharp" Version="1.1.0" />
<PackageReference Include="BlurHashSharp.SkiaSharp" Version="1.1.0" />
<PackageReference Include="SkiaSharp" Version="1.68.3" />
<PackageReference Include="SkiaSharp.NativeAssets.Linux" Version="1.68.3" />
<PackageReference Include="Jellyfin.SkiaSharp.NativeAssets.LinuxArm" Version="1.68.1" />
<PackageReference Include="SkiaSharp" Version="2.80.1" />
<PackageReference Include="SkiaSharp.NativeAssets.Linux" Version="2.80.1" />
</ItemGroup>
<ItemGroup>

@ -395,6 +395,42 @@ namespace Jellyfin.Drawing.Skia
return rotated;
}
/// <summary>
/// Resizes an image on the CPU, by utilizing a surface and canvas.
/// </summary>
/// <param name="source">The source bitmap.</param>
/// <param name="targetInfo">This specifies the target size and other information required to create the surface.</param>
/// <param name="isAntialias">This enables anti-aliasing on the SKPaint instance.</param>
/// <param name="isDither">This enables dithering on the SKPaint instance.</param>
/// <returns>The resized image.</returns>
internal static SKImage ResizeImage(SKBitmap source, SKImageInfo targetInfo, bool isAntialias = false, bool isDither = false)
{
using var surface = SKSurface.Create(targetInfo);
using var canvas = surface.Canvas;
using var paint = new SKPaint();
paint.FilterQuality = SKFilterQuality.High;
paint.IsAntialias = isAntialias;
paint.IsDither = isDither;
var kernel = new float[9]
{
0, -.1f, 0,
-.1f, 1.4f, -.1f,
0, -.1f, 0,
};
var kernelSize = new SKSizeI(3, 3);
var kernelOffset = new SKPointI(1, 1);
paint.ImageFilter = SKImageFilter.CreateMatrixConvolution(
kernelSize, kernel, 1f, 0f, kernelOffset, SKShaderTileMode.Clamp, false);
canvas.DrawBitmap(source, SKRect.Create(0, 0, source.Width, source.Height), SKRect.Create(0, 0, targetInfo.Width, targetInfo.Height), paint);
return surface.Snapshot();
}
/// <inheritdoc/>
public string EncodeImage(string inputPath, DateTime dateModified, string outputPath, bool autoOrient, ImageOrientation? orientation, int quality, ImageProcessingOptions options, ImageFormat selectedOutputFormat)
{
@ -436,9 +472,8 @@ namespace Jellyfin.Drawing.Skia
var width = newImageSize.Width;
var height = newImageSize.Height;
using var resizedBitmap = new SKBitmap(width, height, bitmap.ColorType, bitmap.AlphaType);
// scale image
bitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
// scale image (the FromImage creates a copy)
using var resizedBitmap = SKBitmap.FromImage(ResizeImage(bitmap, new SKImageInfo(width, height, bitmap.ColorType, bitmap.AlphaType, bitmap.ColorSpace)));
// If all we're doing is resizing then we can stop now
if (!hasBackgroundColor && !hasForegroundColor && blur == 0 && !hasIndicator)
@ -446,7 +481,7 @@ namespace Jellyfin.Drawing.Skia
Directory.CreateDirectory(Path.GetDirectoryName(outputPath));
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), resizedBitmap.GetPixels());
pixmap.Encode(outputStream, skiaOutputFormat, quality);
resizedBitmap.Encode(outputStream, skiaOutputFormat, quality);
return outputPath;
}

@ -115,15 +115,13 @@ namespace Jellyfin.Drawing.Skia
// resize to the same aspect as the original
int iWidth = Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
using var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType);
currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High);
using var resizedImage = SkiaEncoder.ResizeImage(bitmap, new SKImageInfo(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace));
// crop image
int ix = Math.Abs((iWidth - iSlice) / 2);
using var image = SKImage.FromBitmap(resizeBitmap);
using var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight));
using var subset = resizedImage.Subset(SKRectI.Create(ix, 0, iSlice, iHeight));
// draw image onto canvas
canvas.DrawImage(subset ?? image, iSlice * i, 0);
canvas.DrawImage(subset ?? resizedImage, iSlice * i, 0);
}
return bitmap;
@ -177,9 +175,8 @@ namespace Jellyfin.Drawing.Skia
continue;
}
using var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType);
// scale image
currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
// Scale image. The FromBitmap creates a copy
using var resizedBitmap = SKBitmap.FromImage(SkiaEncoder.ResizeImage(bitmap, new SKImageInfo(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace)));
// draw this image into the strip at the next position
var xPos = x * cellWidth;

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