update logging

pull/702/head
Luke Pulverenti 9 years ago
parent 5bddb226f6
commit 8c4468a330

@ -995,7 +995,17 @@ namespace MediaBrowser.Api.Playback
var commandLineLogMessage = process.StartInfo.FileName + " " + process.StartInfo.Arguments;
Logger.Info(commandLineLogMessage);
var logFilePath = Path.Combine(ServerConfigurationManager.ApplicationPaths.LogDirectoryPath, "transcode-" + Guid.NewGuid() + ".txt");
var logFilePrefix = "transcode";
if (state.VideoRequest != null && string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase) && string.Equals(state.OutputAudioCodec, "copy", StringComparison.OrdinalIgnoreCase))
{
logFilePrefix = "directstream";
}
else if (state.VideoRequest != null && string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase))
{
logFilePrefix = "remux";
}
var logFilePath = Path.Combine(ServerConfigurationManager.ApplicationPaths.LogDirectoryPath, logFilePrefix + "-" + Guid.NewGuid() + ".txt");
FileSystem.CreateDirectory(Path.GetDirectoryName(logFilePath));
// FFMpeg writes debug/error info to stderr. This is useful when debugging so let's put it in the log directory.

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