Check if OS is capable of binding multiple sockets before creating autodiscovery sockets

pull/8147/head
Shadowghost 2 years ago
parent b01d169d28
commit a2857c5a02

@ -31,6 +31,7 @@ namespace Emby.Server.Implementations.EntryPoints
private readonly IConfiguration _config;
private readonly IConfigurationManager _configurationManager;
private readonly INetworkManager _networkManager;
private readonly bool _enableMultiSocketBinding;
/// <summary>
/// The UDP server.
@ -59,6 +60,7 @@ namespace Emby.Server.Implementations.EntryPoints
_config = configuration;
_configurationManager = configurationManager;
_networkManager = networkManager;
_enableMultiSocketBinding = OperatingSystem.IsWindows() || OperatingSystem.IsLinux();
}
/// <inheritdoc />
@ -73,15 +75,23 @@ namespace Emby.Server.Implementations.EntryPoints
try
{
foreach (var bindAddress in _networkManager.GetInternalBindAddresses())
if (_enableMultiSocketBinding)
{
if (bindAddress.AddressFamily == AddressFamily.InterNetworkV6)
foreach (var bindAddress in _networkManager.GetInternalBindAddresses())
{
// Not supporting IPv6 right now
continue;
}
if (bindAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
// Not supporting IPv6 right now
continue;
}
_udpServer = new UdpServer(_logger, _appHost, _config, bindAddress.Address, PortNumber);
_udpServer = new UdpServer(_logger, _appHost, _config, bindAddress.Address, PortNumber);
_udpServer.Start(_cancellationTokenSource.Token);
}
}
else
{
_udpServer = new UdpServer(_logger, _appHost, _config, System.Net.IPAddress.Any, PortNumber);
_udpServer.Start(_cancellationTokenSource.Token);
}
}

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